Ya against aggro it will often be a 2 mana 4/2... its a good card for warrior... we'll just have to see if Warrior gets any more help to bring it up from the trash heap.
What's this obsession of putting fluffy in card names when we don't know the name?
I guess it is due to the card needing a name. And usually you can say that something it just fluff ie filler content, so it makes sense to say fluffy "content of card".
Actually the card is fine because it can attack straight away so you can either ping off a weak minion and get the attack raise to pressure your opponent and with 3 health it can trade or you can combine this with a whirlwind effect such as Blood razor to get a 2 mana deal 4 damage to a minion.
My complaint is not with the card but with something else I am confused about. Ahem... WHY REMOVE THE ENRAGE KEYWORD IF YOU ARE JUST GOING TO MAKE MORE ENRAGE CARDS!!!!!!! What the actual heck Blizzard?
The enrage keyword cuts down on unnecessary wording. Removing the keyword just adds more text to the cards. Now I would understand this if they were not going to make anymore enrage cards, but if they are still going to print more cards with the enrage mechanic than what was the actual point of removing the keyword?
Quick analysis base on current cards. The deck is Control Warrior
1. Play on curve turn 2: Can remove 1 health minion and turn too a 4/2 or 4/1 minions. Pretty good given that the infestation of Paladin on ladder right now and Hunter in the future. If there is no 1 health minion however I think you should just armor up instead.
2. Combo with any WW effect : The main use of the card. It can remove 5 health minion which ís good for 2 mana spend.
3. Combo with Cruel Taskmaster : Became 4 mana 2 cards 6 damage fireball to a minion and leave a 2/2 on board. Which is also good for the cost. I also love Crueltaskmaster he is so old school , and very versatile always jump in to ping off a minion, or buff armorsmith, AoP and now this card.
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What a surprise! Not very good unfortuantely but cool art
Don't mind me just passing by
Remove enrage keyword. Add enrage card. Love it
Should the text read "while damaged" instead of "when damaged"?
Anyway, there's our "fluffy" card...LOL.
"There is no spoon"
I really hate that Blizzard removed Enrage...
Much easier then the wall of text they present now.
Seams like a good combo with Inner Rage to remove big minions
Not bad, can take out a dude and be 4/2 in the best case.
What's this obsession of putting fluffy in card names when we don't know the name?
Ya against aggro it will often be a 2 mana 4/2... its a good card for warrior... we'll just have to see if Warrior gets any more help to bring it up from the trash heap.
This + Inner Rage / Cruel Taskmaster
Arena experiences:
And usually you can say that something it just fluff ie filler content, so it makes sense to say fluffy "content of card".
Pretty low power, ok if you can trade into a 1/1 on curve.
Correct me, is Enrage "when damaged" or "while damaged" ?
Arena experiences:
Actually the card is fine because it can attack straight away so you can either ping off a weak minion and get the attack raise to pressure your opponent and with 3 health it can trade or you can combine this with a whirlwind effect such as Blood razor to get a 2 mana deal 4 damage to a minion.
My complaint is not with the card but with something else I am confused about. Ahem... WHY REMOVE THE ENRAGE KEYWORD IF YOU ARE JUST GOING TO MAKE MORE ENRAGE CARDS!!!!!!! What the actual heck Blizzard?
The enrage keyword cuts down on unnecessary wording. Removing the keyword just adds more text to the cards. Now I would understand this if they were not going to make anymore enrage cards, but if they are still going to print more cards with the enrage mechanic than what was the actual point of removing the keyword?
Perfect counter for the new 1 mana shaman taunt toad.
Lolz hope they have better stuff for warrior
In line with the sort of early game play warrior has been needing, kinda hopeful
Pretty niche card as it reqiures a meta with a lot of 1-health minions to be good. I doubt it will be played a lot.
seems like a great card! I like it.
Quick analysis base on current cards. The deck is Control Warrior
1. Play on curve turn 2: Can remove 1 health minion and turn too a 4/2 or 4/1 minions. Pretty good given that the infestation of Paladin on ladder right now and Hunter in the future. If there is no 1 health minion however I think you should just armor up instead.
2. Combo with any WW effect : The main use of the card. It can remove 5 health minion which ís good for 2 mana spend.
3. Combo with Cruel Taskmaster : Became 4 mana 2 cards 6 damage fireball to a minion and leave a 2/2 on board. Which is also good for the cost. I also love Crueltaskmaster he is so old school , and very versatile always jump in to ping off a minion, or buff armorsmith, AoP and now this card.