This card is quite strong in Wild. In the poll it is a bit undervoted. Still: is it better than a Inner Fire Priest with Shadow Visions? Not sure yet.
Still: a deck with only odd cards is not hard in wild. Dark Cultist, Kabal Talonpriest are strong 3 drops, 1 drops Priest have enough strong ones including Zombie Chow. The problem is AoE because all good ones are 6 drops, but with Psychic scream we now have a good odd cost aoe (and maybe we get another aoe this expansion too)
I really like Glitter Moth. When I started thinking about how Baku the Mooneater might fit into a Priest deck, I immediately thought about Inner Fire because the more powerful hero power makes it easier to keep high health minions healthy and turn that HP into attack. Historically it's been relevant only as an OTK with Divine Spirit, but with something like this, maybe it could be leveraged as more of a tempo play or finisher within a tempo based Inner Fire deck. I'm very excited to see the way the Odd/Even aspects can change the way we play/think about old archetypes.
Hm, something I didn't catch at first is these effects are checked when you play the card, unlike the legendaries which check "at the start of the game." You could play in a such a way to manipulate what cards are left in your deck.
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As it stands now- in what we know from TW expansion, I think its bad to playable. Ya there's the obvious Divine Spirit / Inner Fire similarities but right now it looks like a very slow play- even assuming Baku style decks are going to be good. A lot of set-up needs to happen on board... which sacrifices tempo. At best I see this being a turn 8 play... first actually have a minion on board with a decent health total then 2 mana- heal it 4, 5 mana- play Glitter Moth, 1 mana- Inner Fire... so... I'm not totally impressed- but that me.
Nice! Another card that 10% of the time it will work every time. It won't work as expected in combo priest but in midrange/tempo priest to burst the opponent or scape AOE.
But Keleseth became good only when the nerf to aggro decks occurred. Before that token dudu, pirate warrior and murlocadin were the top tier decks, because hey had explosive starts and a consistent early game. None of those ran Kelesth.
Why do people constantly forget this enormous fact?
This card is OP, but I don't like it. I think Inner Fire Priest is a cheap stupid deck, similar to Face Huntard and Cubelock. I hate it when people win by turn 6 because of some stupid gimmick combo and Blizzard should not be supporting this playstyle too much.
If this were to work consistently, it could be one of the best cards in the set. Compared to the other cards they revealed in the video this one is easily on the high control power level. It can single-handedly deny future board clears that rely on damage. Imagine a card like an AOE Inner Fire paired with this, now that's a scary thought. Almost reminds me of the old Force of Nature - Savage Roar Combo.
People still call it OP lmao. No Radiant Elemental and Divine Spirit. It is dead in combo priest. No Duskbreaker, Spiteful Summoner, Mind Control and Free From Amber. It is dead in Spiteful Priest. No Barnes, Lich King or Y'Shaarj or eternal servitude, resurrection, Ragnaros or also shadow essence. It is dead in the wild big priest.
Why would people even leave 3 working archetypes over one gimmicky, winmore card? This is good 100 dust. You had your time priest. Time to move on.
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This card is quite strong in Wild. In the poll it is a bit undervoted. Still: is it better than a Inner Fire Priest with Shadow Visions? Not sure yet.
Still: a deck with only odd cards is not hard in wild. Dark Cultist, Kabal Talonpriest are strong 3 drops, 1 drops Priest have enough strong ones including Zombie Chow. The problem is AoE because all good ones are 6 drops, but with Psychic scream we now have a good odd cost aoe (and maybe we get another aoe this expansion too)
It's a shame Trickster is rotating out. Having a 14/14 for 6 mana would of been and extremely painful surprise.
Would like to remind everyone that divine favor is 2 cost... could work with void ripper though
👿In dalaran I am pimpy👿in set reviews I was wimpy👿as minions die my cost gets shrimpy👿You guessed it right👿I'm jumbo impy
👿In dalaran I am pimpy 👿in set reviews I was wimpy 👿as minions die my cost gets shrimpy 👿You guessed it right 👿I'm jumbo impy
I really like Glitter Moth. When I started thinking about how Baku the Mooneater might fit into a Priest deck, I immediately thought about Inner Fire because the more powerful hero power makes it easier to keep high health minions healthy and turn that HP into attack. Historically it's been relevant only as an OTK with Divine Spirit, but with something like this, maybe it could be leveraged as more of a tempo play or finisher within a tempo based Inner Fire deck. I'm very excited to see the way the Odd/Even aspects can change the way we play/think about old archetypes.
Require a board, which is pretty hard for an Odd priest without spiteful summoner
*cluck*
Hm, something I didn't catch at first is these effects are checked when you play the card, unlike the legendaries which check "at the start of the game." You could play in a such a way to manipulate what cards are left in your deck.
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I still think divine spirit is much better and the extra 2 healing from the hero power isn't that necessary in most scenarios
Don't mind me just passing by
Don't think this card is gonna be used in constructive play. Too many restrictions.
OP? Meta defining?
This is a win more card at best. The mana cost is way too high for combos and those crazy big priest plays will probably be gone after the rotation.
As it stands now- in what we know from TW expansion, I think its bad to playable. Ya there's the obvious Divine Spirit / Inner Fire similarities but right now it looks like a very slow play- even assuming Baku style decks are going to be good. A lot of set-up needs to happen on board... which sacrifices tempo. At best I see this being a turn 8 play... first actually have a minion on board with a decent health total then 2 mana- heal it 4, 5 mana- play Glitter Moth, 1 mana- Inner Fire... so... I'm not totally impressed- but that me.
Nice! Another card that 10% of the time it will work every time. It won't work as expected in combo priest but in midrange/tempo priest to burst the opponent or scape AOE.
I will crush you!
Trash. Don't believe the hype.
This card is OP, but I don't like it. I think Inner Fire Priest is a cheap stupid deck, similar to Face Huntard and Cubelock. I hate it when people win by turn 6 because of some stupid gimmick combo and Blizzard should not be supporting this playstyle too much.
If this were to work consistently, it could be one of the best cards in the set. Compared to the other cards they revealed in the video this one is easily on the high control power level. It can single-handedly deny future board clears that rely on damage. Imagine a card like an AOE Inner Fire paired with this, now that's a scary thought. Almost reminds me of the old Force of Nature - Savage Roar Combo.
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People still call it OP lmao. No Radiant Elemental and Divine Spirit. It is dead in combo priest. No Duskbreaker, Spiteful Summoner, Mind Control and Free From Amber. It is dead in Spiteful Priest. No Barnes, Lich King or Y'Shaarj or eternal servitude, resurrection, Ragnaros or also shadow essence. It is dead in the wild big priest.
Why would people even leave 3 working archetypes over one gimmicky, winmore card? This is good 100 dust. You had your time priest. Time to move on.