"Moving Molten Giant to the Hall of Fame allows us to revert it to its original mana cost, giving players a chance to experiment with decks featuring Molten Giants in the Wild format."
I only play Wild, so the rotation does not matter for me. I only hope that blizzard destroy naga seawitch. I don’t know it’s winrate, but it is not fun to play against. The only way to counter it is priest because you can heal your opponent, and hope to have lightbomb in time.
naga also does that old handlock want see play, because why go to 10 HP if can get 36/36 stats in play on turn 4/5
Handlock is back I guess, and Naga decks got better. Maybe this is a sign that they're going to be dealing with Naga at some point this year?
It doesn't change anything with regards to Naga, 5 damage taken still makes the giant free, the actual cost of the card is irrelevant to the Naga effect
Its a nice change, loved the old molten giant. This also makes it viable to have in a Reno deck The big question is if they willNaga Sea Witch at any point
Thinking about it, this is officially the first buff any card in HS has ever received, since early beta. (Bane of Doom was a bugfix, despite being also a buff)
->
"Moving Molten Giant to the Hall of Fame allows us to revert it to its original mana cost, giving players a chance to experiment with decks featuring Molten Giants in the Wild format."
You can find me here! Good luck everyone!
naga sea witch can cheat him out now at full hp OMEGALUL
It's funny because Molten Giant was already easy to play in Wild.
Ok so blizzard is just going to active try ruin wild to sell more standard packs. What
I'm Playing:
Evenlock and Mill Rogue in Wild HS,
Azami Control in EDH
Current Warframe Main: Mesa Prime
true
Free to try and find a game, dealing cards for sorrow, cards for pain.
Literally the most useless HoF movement ever. Keep it nerfed or don't make Wild a trash can
source please
E: sorry, its year of Raven news
Very happy at this change. I'm glad they reverted it and sent it to wild instead of leaving it dead in standard forever.
How does this make Wild worse? You still have to take 5 damage for this to be free with Naga at either mana cost.
Handlock is back I guess, and Naga decks got better. Maybe this is a sign that they're going to be dealing with Naga at some point this year?
edit: Also means that there are only two neutral Giants in Standard after the rotation. Blizz plz
I only play Wild, so the rotation does not matter for me. I only hope that blizzard destroy naga seawitch. I don’t know it’s winrate, but it is not fun to play against. The only way to counter it is priest because you can heal your opponent, and hope to have lightbomb in time.
naga also does that old handlock want see play, because why go to 10 HP if can get 36/36 stats in play on turn 4/5
I tried having fun once. It was awful.
Its a nice change, loved the old molten giant. This also makes it viable to have in a Reno deck
The big question is if they willNaga Sea Witch at any point
Just out of curiosity does this mean that if I craft 2 Molten Giants since I don't have them, I'll get the dust back when the new year starts?
Thinking about it, this is officially the first buff any card in HS has ever received, since early beta. (Bane of Doom was a bugfix, despite being also a buff)
Mimsy Were The Borogoves