Just curious what everyone thinks is going to be good and worth crafting on day one. I know you won't for sure know what is good until the meta settles, but I just wanna see what everyones first thoughts are!
Any legendaries specifically? I'm just curious which ones I may want to craft day 1, even though like I said I realize we won't know the best ones until the meta settles. Only problem is, the most fun time to play is when the meta is all wonky!
I will go with paladin weapon + lynessa. I like the flavor. Then it will suck, and i will craft highlander priest or dragon priest or highlander dragon priest just like anybody else. #sad
Lynessa with the divine shield draw card and steed buff is enough to be viable. Weapon has lots of value, Control Paladin card draw problem can be help by the 4 mana recruit epic and Maste oakheart. I think that the control deck can out grind other control deck except highlander priest. Good vs aggro as well.
I really want temporous and togeaggle for the memes. I'm also looking forward to shimmering courser (the unicorn) for those silence priest games where you just go all in and don't get punished. Fal'dorei Strider is going to be great in miracle rogue. None of the weapons interest me that much except maybe Kingsbane.
Rogue weapon looks great for wild. I would also like Master Oakheart but I am not sure if I will craft him. The Shaman Legendary minion seems pretty solid as well. If I manage to unpack the Druid legendary I might just craft the Druid weapon too. As for epics, too many to mention.
Speak for yourself. I will stick with Lynessa and the weapon regardless of whether paladin is viabe. I played control pally to rank 5 in MSOG as well as. Un'Goro and KOFT. Just because you can't find a viable paladin deck on hearth pwn doesn't mean the class is bad. I will never resort to priest garbage or any other class. Kappa Claus. No but seriously don't give up.
There's nothing I want to particularly craft (for the first time ever of all the expansions!!!!). So I'm looking forward to try whatever I'll get. But I have to admit that if I want to spend a bit of dust, I think I would go for a couple of Unstable Evolution. Love the gambling aspect of that card. I assume that often you'll be happy with whatever came up after a few use, but then be greedy and maybe go for one or two more shots, and end up with a shitty minion. Just seem fun, can give a good swing, yet can screw you as well.
The first expansion I ever experienced in HS was GvG. During then, everyone, EVERYONE'S #1 must craft was Troggzor the Earthinator. I listened (and also OMFG TROGGZOR!!!) and used the only 1600 dust I had to craft it.
The second expansion we had was TGT. The #1 card to craft then was Varian Wrynn. Thankfully, I pulled it instead of crafting it.
Given that experience, I offer my tip to new players:
Do NOT craft any card within the first 2 weeks of an expansion. Wait 2 weeks before crafting ANYTHING. Both of those cards were deemed worthless 2 weeks after the expansion hit.
(for the record, Dr. Boom andJusticar Trueheart were considered worthless before the expansion and took about 2 weeks to convince the public)
Not sure if anyone else agrees but this expansion seems full of viable cards with the odd filler/arena cards thrown in. Too many to mention with the top results already mentioned above. I am going to craft Rin for a handlock deck, because it looks fun as hell!
I can't wait to see how good the new priest 4 dragon will be. Dragon priest has always been my favorite archetype and it's sad that it hasn't been really viable since gadgetzan. I think the AOE effect will solidify it as a viable anti aggro deck.