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Whizbang's Workshop Set Cards List & Guide
What do you think about this card? - Single Choice
Hard counter to Magma Rager
Quote from Rainbowhorsehead >> Good card in wrong class
Good card in wrong class
Similar to Lights Justice one durability less for some HP saved. A little bit weak on its own. Maybe as a 1 off but not a 2 off i think.
Turn 1 Alleycat or Dire Mole
Turn 2 Candleshot with Alleycat or Dire Mole
Turn 3 Hunters Mark(if you need to remove something) + Razormaw or Cave Hydra depending on board
Seems like a good start to control most early boards
Quote from Foshizzel17 >> Turn 1 Alleycat or Dire Mole Turn 2 Candleshot with Alleycat or Dire Mole Turn 3 Hunters Mark(if you need to remove something) + Razormaw or Cave Hydra depending on board Seems like a good start to control most early boards
Graphic bug. The Immune hero filter is permanently displayed after I broke Candleshot by replacing it with Eaglehorn Bow (it's just graphic though, I wasn't really immune).
Yes I was playing Face Hunter. Don't judge me.
Custom cards : CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4) EXPANSIONS : Year of the Scorpion (Year Comp)
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Hard counter to Magma Rager
Golden Shaman, Paladin and Mage experimentalist: http://twitch.tv/red_tony
Similar to Lights Justice one durability less for some HP saved. A little bit weak on its own. Maybe as a 1 off but not a 2 off i think.
Turn 1 Alleycat or Dire Mole
Turn 2 Candleshot with Alleycat or Dire Mole
Turn 3 Hunters Mark(if you need to remove something) + Razormaw or Cave Hydra depending on board
Seems like a good start to control most early boards
Graphic bug. The Immune hero filter is permanently displayed after I broke Candleshot by replacing it with Eaglehorn Bow (it's just graphic though, I wasn't really immune).
Yes I was playing Face Hunter. Don't judge me.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)