Haters gonna hate, dusters gonna dust, hunters gonna hunt you down ;)
That's...actually, that looks pretty good.
Thank you, hope that helps people be a little bit more open minded about this card and card reveals in general.
Blizzard generally don't make shit cards aside from obvious pack fillers. There are not shit cards, only shit deck builders and shit meta preventing a ton of card from being played. (not just this meta, all metas)
One card I will say is definitely not going to work well in any meta is Crushing Walls. Removal can't be that expensive and that limiting at the same time. I get that you want to abuse Grand Archivist (although this makes To My Side! less consistent) but it ends up turning the deck into more of a high-roll let me see if I can get it to work kinda thing. From a competitive standpoint I don't think it works. I'd sooner run Explosive Shot, but again I could be wrong. Cool idea though, I like how archivist never targets you with anything it just does what it's supposed to always.
I'm really hoping the weapon will support this new strategy in some way and not be another aggro doink when we didn't get any other aggro doinks.
In a Deathknight deck maybe. I wouldn't write that card off. It is still beast synergy, and an Animal Companion at later turns or topdeck are something you'll play anyways.
When there is card draw for specific minions I can imagine also this card is played.
Now here’s the thing buckaroo, yes the animal companions have a tiny synergy but Hunter is the class that is the MOST dependent on minions and the don’t have a stupid/crazy amount of removal cards to even put in a deck.
Well, I mean, yes they do. They have tons of big removal (Crushing Walls, Freezing Trap, Deadly Shot, Hunter's Mark), they have a fair bit of swarm removal (Explosive Trap and Rexxar), they can stall damage with wandering monster (which also has synergy with snake trap and the cobra trap), Kill Command, Cat Trick, Animal Companion all help control the board. The only bad removal they really have is Multi-Shot, Arcane Shot and Explosive Shot (especially in the current meta), but that's it really. Their removal also has good synergy because if you can control the little minions, then Deadly Shot becomes a lot more consistent. If you have ways to poke damage (like Arcane Shot) Hunter's Mark becomes a lot better.
The issue with a deck like this is you just don't have a way to end the game, and Hunter doesn't have a ton of draw (so little 1 card combos like Arcane Shot + Hunter's Mark can eat through a lot of your hand). A card like this SORT of helps, because it gives you more control tools while also letting you push damage and giving you a larger board. It's also a very efficient card (it's basically two animal companions, so two cards for one, meaning you preserve your hand a little more).
Hardly meta-defining in that context, but perhaps playable. Hardly the worst card ever. It's really going to depend if a pure-spell Hunter deck has enough juice to win a game. If it is just that godawful, I'm glad it's an epic that I'd have to craft or hope for and not a common.
One card I will say is definitely not going to work well in any meta is Crushing Walls. Removal can't be that expensive and that limiting at the same time. I get that you want to abuse Grand Archivist (although this makes To My Side! less consistent) but it ends up turning the deck into more of a high-roll let me see if I can get it to work kinda thing. From a competitive standpoint I don't think it works. I'd sooner run Explosive Shot, but again I could be wrong.
Crushing Walls is definitely better than Explosive Shot. It can be a game winner against most Bonemare plays and can secure a win. (Say for example, you've pushed your opponent into lethal range on-board and he plays a small minion and Bonemare, not an uncommon scenario -- Crushing Walls just wins you the game, whereas otherwise they could make a comeback). Explosive Shot doesn't do that.
It kinda makes me wish Stitched Tracker was better, but actually pulled the minion from your deck (rather than making a copy). Would make this style of card a lot better.
And hell, it's a much, much better conditional than 'no cards in your hand' was.
Haters gonna hate, dusters gonna dust, hunters gonna hunt you down ;)
That's...actually, that looks pretty good.
Thank you, hope that helps people be a little bit more open minded about this card and card reveals in general.
Blizzard generally don't make shit cards aside from obvious pack fillers. There are no shit cards, only shit deck builders, shit incomplete packages (quest hunter, freeze shaman) and shit meta preventing a ton of card from being played. (not just this meta, all metas)
Why this deck isnt that impresive and what vlaue do you get from the card at 6 mana it should just give 2 animal companion not to mention you dont even have any card draw how are you going to use the spell stone when you need to draw then they only upragde when they are in your hand and they do print bad cards you want know why its becuase you will have a lesser chance getting better cards so you will have to waste more money on packs
This is....the worst card in the game.
Would be playable if it only said "Summon 2 Animal Companions."
This is not even worth the dust in meme decks.
I assume the expansion after KaC will make this card amazing, like Purify.
Kaladin's RoS Set Review
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Worse than renounce darkness
I really like this card. Here are some observations:
1. Has incredible synergy with Tracking. You only get rid of 1 card now!
2. You always need a worthless spell to proc annoying Mage secrets like Counterspell!
3. You get the satisfaction of knowing you countered your opponents Dirty Rat!
Yeah that's about it. This card is the turd of the set. Thankfully, I don't play hunter and my double Weasel Tunneler just got a buff!
given the current card pool and our knowledge of revealed cards, this is definitely the worst card in the game.
Hot steaming pile of shit.
I voted meta-defining. While it is obviously bad, it will surely affect amount of people playing hunters in a negative way and therefore define meta.
Epic Purify
This card should have been called die at my side... Rip hunter epic slot
Maybe this card is a token. And another better card creates it. Like stegodon and that one mage elemental removal spell.
They were high when making this card, thats my only explanation. in the same set they release Kathrena Winterwisp and To My Side! . Realy?
This card makes magma rager seem playable
Will never see play, makes purify look good.
In a Deathknight deck maybe. I wouldn't write that card off. It is still beast synergy, and an Animal Companion at later turns or topdeck are something you'll play anyways.
When there is card draw for specific minions I can imagine also this card is played.
Well, I mean, yes they do. They have tons of big removal (Crushing Walls, Freezing Trap, Deadly Shot, Hunter's Mark), they have a fair bit of swarm removal (Explosive Trap and Rexxar), they can stall damage with wandering monster (which also has synergy with snake trap and the cobra trap), Kill Command, Cat Trick, Animal Companion all help control the board. The only bad removal they really have is Multi-Shot, Arcane Shot and Explosive Shot (especially in the current meta), but that's it really. Their removal also has good synergy because if you can control the little minions, then Deadly Shot becomes a lot more consistent. If you have ways to poke damage (like Arcane Shot) Hunter's Mark becomes a lot better.
The issue with a deck like this is you just don't have a way to end the game, and Hunter doesn't have a ton of draw (so little 1 card combos like Arcane Shot + Hunter's Mark can eat through a lot of your hand). A card like this SORT of helps, because it gives you more control tools while also letting you push damage and giving you a larger board. It's also a very efficient card (it's basically two animal companions, so two cards for one, meaning you preserve your hand a little more).
Hardly meta-defining in that context, but perhaps playable. Hardly the worst card ever. It's really going to depend if a pure-spell Hunter deck has enough juice to win a game. If it is just that godawful, I'm glad it's an epic that I'd have to craft or hope for and not a common.
Crushing Walls is definitely better than Explosive Shot. It can be a game winner against most Bonemare plays and can secure a win. (Say for example, you've pushed your opponent into lethal range on-board and he plays a small minion and Bonemare, not an uncommon scenario -- Crushing Walls just wins you the game, whereas otherwise they could make a comeback). Explosive Shot doesn't do that.
It kinda makes me wish Stitched Tracker was better, but actually pulled the minion from your deck (rather than making a copy). Would make this style of card a lot better.
And hell, it's a much, much better conditional than 'no cards in your hand' was.
As a hunter player, I feel absolutely insulted by this... This is not even a card, this is garbage.