the only problem is when you hit you lose some armor too. So if you hit some big guy like Lich King you'll have 0 attack next turn and have to bump armor all over again.
The more I think about this card, the more I like it:
Regarding FWA this card stacks in power the longer you go in the late game, i.e. it becomes absolutely useful against bigger minions, it doesn't enable those unfair tempo advantages, where you top-decking or just having a FWA by turn 2 would kill an enemy minion and prevent the other player from suiciding their next minion to the war axe. And both you and your opponent can control the attack of this weapon.
You can still equip this pn turn 2. Turn 3: just armor up it become a 2/2. If you have shield block, play it and you have a 5/2. OR if you have the new 2 mana 2/2 kobold it may become a 4/2 if opponent have 2 minion. Very good.
this is just bad. I just cant see the use of it. against aggro, you'll struggle to have any armor at all, so its a 2/2 for 2, if you hero power. It cant attack heroes, so its not going to be much use against control. Imo this should have had the possibility to attack heros, would be such a nice card, that you could actually run in control warrior.
the only problem is when you hit you lose some armor too.
So if you hit some big guy like Lich King you'll have 0 attack next turn and have to bump armor all over again.
CW need some Justicarlike card to sustain armor.
This is busted in a control mirror, holy shit. Doesn't do too much against aggro early on, tho.
RedneckBudha
so we replaced win axe, with a control tool. i like it. but id like to point out that they nerfed a free card to create an epic. Cashcreep LUL
The more I think about this card, the more I like it:
Regarding FWA this card stacks in power the longer you go in the late game, i.e. it becomes absolutely useful against bigger minions, it doesn't enable those unfair tempo advantages, where you top-decking or just having a FWA by turn 2 would kill an enemy minion and prevent the other player from suiciding their next minion to the war axe. And both you and your opponent can control the attack of this weapon.
Very well-designed card, my applause to blizzard
Re-enables control warrior but costs a lot of dust that we should not have had to pay for.
PS: I haven't played Hearthstone since the war axe nerf, i'm that salty, and I don't even main warrior.
specifically states cannot attack heroes
You can still equip this pn turn 2. Turn 3: just armor up it become a 2/2. If you have shield block, play it and you have a 5/2. OR if you have the new 2 mana 2/2 kobold it may become a 4/2 if opponent have 2 minion. Very good.
“Can’t attack heroes”
«Can’t attack heroes»...
all I’m saying..
Fiery War Axe is that you?
+400 if golden
Lol Just found this fancreation from January 2016
https://www.reddit.com/r/customhearthstone/comments/43bm48/so_you_hate_shield_slam/
this is just bad. I just cant see the use of it. against aggro, you'll struggle to have any armor at all, so its a 2/2 for 2, if you hero power. It cant attack heroes, so its not going to be much use against control. Imo this should have had the possibility to attack heros, would be such a nice card, that you could actually run in control warrior.
Shield Slam numbers 3, 4, 5, and 6 (albeit, at the cost of armor). Not sure how this will work out, but looks interesting.
A must craft card? This the reason why they nerf fiery axe