Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Taunt - Can attack only if your hero has 3 or more attack.
Seems quite well for me.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Actually pretty decent against aggro. Then again, the 3 attack doesn't really matter too much in those cases, meaning Priests 2/6 is likely better in most cases, since it can attack.
Doesn't sound that bad-- Especially with Malfurion, or just having a giant wall on Turn4 that your enemy has to deal with sounds pretty good. This wouldn't be played in aggro so missing out on 3 damage or trade doesn't sound all that bad
4 mana 3/6 are really good stats and the taunt is really nice. But why that drawback? 4 mana 3/6 taunt seems fair enough for a class card? At least it has taunt so even with the highly unnecessary drawback its still decent in my opinion because it still protects your face. Yeah its alright.
But seriously the drawback makes no sense whatsoever.
Edit: I take my comment back, compared to senjin this is bad!
People called Tar Creeper trash because "boo it doesn't have good attack." This will fit nicely with Taunt Druid. Creeper turn 3, Ironbark Golem turn 4 should put most aggro to a halt.
It's a Sen'jin Shieldmasta with one more health but a downside... for a class card... where the general power level is so much higher than it used to be. Card is not good. You'd run the 3/5 taunt 5/2 stealth we got a couple expansions back (that I've forgotten the name of) before this. Could easily have been a 4/6 and still probably wouldn't be played.
I guarantee this doesn't see play in any Tier 3+ deck. Knew Druid was going to get shafted after Jade was so good for so long but, at least we have the Spellstone...
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A few Armadura's sounds preeeetty good
Worst card so far.
Synergy with the spellstone and the DK... pretty good defensive tool, but now I hate brazilian casters
meh
"can only attack if you have 3 or more armor"
See? Now that's not bad.
The Roshambo to Hearthstone. Please be nice. Don't insult or be mad at someone for throwing Rock.
Taunt
Can only attack if you have 3 or more armor
Unrateable - because can't read it. Please translate it. ;)
Taunt - Can attack only if your hero has 3 or more attack.
Seems quite well for me.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Pretty much just a taunt minion. Need to be building some armor to get it to attack.
Good in arena at least. and maybe some taunt druid.
Is that "can only attack if you have 3 or more armor", "whenever this attacks gain 3 armor", or "whenever this takes damage, gain 3 armor"?
The 3 mana 1/6 taunt that gains health is just better.
Valar Morghulis
Actually pretty decent against aggro. Then again, the 3 attack doesn't really matter too much in those cases, meaning Priests 2/6 is likely better in most cases, since it can attack.
Doesn't sound that bad-- Especially with Malfurion, or just having a giant wall on Turn4 that your enemy has to deal with sounds pretty good. This wouldn't be played in aggro so missing out on 3 damage or trade doesn't sound all that bad
4 mana 3/6 are really good stats and the taunt is really nice. But why that drawback? 4 mana 3/6 taunt seems fair enough for a class card? At least it has taunt so even with the highly unnecessary drawback its still decent in my opinion because it still protects your face. Yeah its alright.
But seriously the drawback makes no sense whatsoever.
Edit: I take my comment back, compared to senjin this is bad!
Isn’t this just shenjin with one extra life. Seems pretty bad to pay to have just 3 armor to attack.
Good card.
People called Tar Creeper trash because "boo it doesn't have good attack." This will fit nicely with Taunt Druid. Creeper turn 3, Ironbark Golem turn 4 should put most aggro to a halt.
It's a Sen'jin Shieldmasta with one more health but a downside... for a class card... where the general power level is so much higher than it used to be. Card is not good. You'd run the 3/5 taunt 5/2 stealth we got a couple expansions back (that I've forgotten the name of) before this. Could easily have been a 4/6 and still probably wouldn't be played.
I guarantee this doesn't see play in any Tier 3+ deck. Knew Druid was going to get shafted after Jade was so good for so long but, at least we have the Spellstone...