I’ve seen play Keleseth Rogue down to rank four this season. I think I’ve only lost two matches all season where I played him on turn one or two, and one of those was a mirror where where my opponent played him twice on turn one.
That extra 1/1 is just enough to give you consistently favorable trades, leaving plenty of minions on the board to absorb your attack buff cards.
Well, let's say best vanilla minion at 3 mana is 3/4, best at 4 - 4/5. So +1/+1 is basically worth 1 mana crystal. What if your deck has ~25 creatures, and you drop it turn2? You have your hand unbuffed, but at least 20 cards are. So that's 20 mana tempo in the long run for just 2 mana.
Downside is big too: if you don't draw it, your turn 2 is basically just bad. You don't have any other 2 mana cards, playing two 1mana cards in second turn - that's very aggro move, and you are basically just play hero power. So prepare to face big RNG - big outcome gametype: games look very different with Keleseth in your 1-4turns.
It's even worse if you actually have musthave cards at 2mana slot, like Wild Growth or any combo card. So Keleseth isn't for every deck, that's for sure, but when it fits - it's surely worth it.
given how Keleseth is at this point almost a staple in half of the meta decks (and even wormed its way into razakus for some reason) I'd say you're reaching a pretty wide audience with this.
My question is...why not just go with the flow and play Keleseth yourself? I crafted it for Quest Hunter and am now using it occasionally for whatever I currently need to complete quests with.
At the same time I have beaten plenty of Keleseth decks with my JAde Rogue deck. Most decks that run a solid amount of reactive cards can beat Keleseth shenanigans with relative ease.
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I tried having fun once. It was awful.
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Is Keleseth really that good or am I imagining it? Does the minion buff make that much of a difference in a game?
It is. Even aggro Priest is viable because of it and that's saying a lot.
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
he increases your win rate if you draw him early. he lowers your win rate if you draw him late.
that simple.
Keeper of the Grove Gone, but not forgotten.
I’ve seen play Keleseth Rogue down to rank four this season. I think I’ve only lost two matches all season where I played him on turn one or two, and one of those was a mirror where where my opponent played him twice on turn one.
That extra 1/1 is just enough to give you consistently favorable trades, leaving plenty of minions on the board to absorb your attack buff cards.
Makes the Priest class nearly playable. THAT is saying a lot more.
He is much better suited to aggro Rogue IMO. Of course all the cockzakus priest loser boys love him too.
Hello!
Keleseth Aggro decks only have one real counter: faster aggro decks without Keleseth because they don't rely on him.
At the moment Keleseth is pretty good, but I personally don't like him, so I play with Snowflipper Druid and beat the **** out of Keleseth decks.
Before you craft him, wait for the next expansion. Nobody knows how the meta will shift, so maybe Keleseth decks won't be that good anymore.
He's especially good because of Patches the Pirate. Getting him out of your deck as a 3/3 with Southsea Captain is just disgusting. I think Prince Keleseth will drop in popularity once Patches the Pirate rotates out.
Well, let's say best vanilla minion at 3 mana is 3/4, best at 4 - 4/5. So +1/+1 is basically worth 1 mana crystal. What if your deck has ~25 creatures, and you drop it turn2? You have your hand unbuffed, but at least 20 cards are. So that's 20 mana tempo in the long run for just 2 mana.
Downside is big too: if you don't draw it, your turn 2 is basically just bad. You don't have any other 2 mana cards, playing two 1mana cards in second turn - that's very aggro move, and you are basically just play hero power. So prepare to face big RNG - big outcome gametype: games look very different with Keleseth in your 1-4turns.
It's even worse if you actually have musthave cards at 2mana slot, like Wild Growth or any combo card. So Keleseth isn't for every deck, that's for sure, but when it fits - it's surely worth it.
Kelseth is incredible. In tempo-rogue I just steamroll. Sometimes I dont even need Kellsey.
Drawn, very good. Not, very bad.
given how Keleseth is at this point almost a staple in half of the meta decks (and even wormed its way into razakus for some reason) I'd say you're reaching a pretty wide audience with this.
My question is...why not just go with the flow and play Keleseth yourself? I crafted it for Quest Hunter and am now using it occasionally for whatever I currently need to complete quests with.
At the same time I have beaten plenty of Keleseth decks with my JAde Rogue deck. Most decks that run a solid amount of reactive cards can beat Keleseth shenanigans with relative ease.
I tried having fun once. It was awful.