Too situational, having all 4 totems on the board rarely happens, and even if you use the new shaman card to the generate the missing totems, you essentially clogged your hand with 2-3 subpar cards, to make a 7-9 mana combo just to summon alakir.
I'm not sure about that, you are also setting up for blood lust, the free 5/5, and all these totem cards make the +1/+1 pump card better. testing is definitely in order.
This is true but there are few things to keep in mind. It's already been pounded into our heads (from experience most likely) that leaving minions on board for Shaman is dangerous. So getting a board with all four totems is a HUGE hoop to jump through to get what is a "good" but generally not game winning card.
Secondly, with cards like Psychic Scream coming out for what is already a strong strong class in this meta. Then you have Cataclysm for the second best control class currently Warlock. The worst part is that Primal Talismans gets fucked by Psychic Scream :(
I can say though, on the upside, Shaman is really good at just keeping shit on the board and perhaps I am over estimating priests ability to remove stuff. I agree testing is in order, but I am dubious. It just seems like a lot to go through just to get Al'Akir
Psychic Scream just puts them into your deck so you can draw them and play them all at once. 9 mana to summon Al'Akir, sure that's not that great a deal, but when you can do it twice or thrice just by having two of these guys and Al himself.... That really adds up to a bunch of hasty, divine shielded taunted damage over the course of the game.
As it is it's WAY too hard to pull off. Sure there are moments where you have all 4 totems up in an attrition or top deck mode game but those are rare and far between.
why?? ... I think [cardimg ]Wicked Witchdoctor[ /cardimg] would like to have a word with you.
Oh yeah, I hadn't actually thought about Wicked Witchdoctor. Still, though, it's a very RNG-reliant effect and has the same propensity to summon multiple copies of the same totem as a lot of these other cards. So I'm not sure how much of a help it will be.
The most impressive part of this card is now, there's extra incentive for your opponent to waste damage clearing your totems. Because you MIGHT be running this card in your deck.
Nice flavour but won't see play. The chances of having all 4 totems in play and this in hand are rare. Not to mention you'll be fighting yourself for board space.
Nice flavour but won't see play. The chances of having all 4 totems in play and this in hand are rare. Not to mention you'll be fighting yourself for board space.
You probably don't start pushing for totems until you have this in hand. Then:
Good with next expansion's "Summon all 4 basic totems" legendary card.
As it is it's WAY too hard to pull off. Sure there are moments where you have all 4 totems up in an attrition or top deck mode game but those are rare and far between.
Carpe Diem - Seize the day
Don't let your memes be dreams.
*totem kicking intensifies*
The most impressive part of this card is now, there's extra incentive for your opponent to waste damage clearing your totems. Because you MIGHT be running this card in your deck.
to all rank 25 players from a control shaman legend: this card is amazing and will see competitive play and will shine after gadgetzan rotates out
Possible OTK if you can keep your setup. may have to throw up Thing From Below the turn befor Stormcaller or Primal Talismans
The Ancient One
~~~Jobs Done~~~
Nice Wicked Witchdoctor buff :) With the additional support from K&C it might work ^^
The problem I see is board space...
Wow good reward! doesnt work
Nice flavour but won't see play. The chances of having all 4 totems in play and this in hand are rare. Not to mention you'll be fighting yourself for board space.
You probably don't start pushing for totems until you have this in hand. Then:
And if my board is just too darned full: Bloodlust.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland