In a way it's basically like running a third Spikeridged Steed in your deck, just one that relies upon not being drawn first. Maybe it's not crazy broken but "weak to silence" is not a slight against it. Spikeridged is weak to silence and is still an incredible card, and if you're running say even 4 buff cards and this, well, your opponent has a lot of things to silence.
Not forget the next turn Tirion.
Your opponent have to play a LOT of silences to negate all value.
My first reaction was a burst of laugh. Like the people in the first pages mentioned - she has the stats of a true meme.
Then I read the effect - sounds good, sounds like she can generate bunch of value, she does it better than bolvar (original one) and vorrax combined (even in comparison to blood queen lanathel), but right after that I remembered how dominant priest currently is. Is this is kinda sad, because almost every aggro deck runs silence, but this minion could have showed a lot of potential. Well, almost - I kinda only imagine her in a paladin deck, because in the mid-range ones, who are running 2x the 6 mana buff spell + 2x Kings, she would be really slow, she would only be a dead card, because those decks care about playing their cards kinda aggressively and with this legendary you want to gain some value.
So even though control decks don't run any buffs rather than the 6 mana ones, this minion has better chances to find a home there than in a buff deck. Regarding how much she would be useful for the control players, whether or not they really need it, will only be answered with the time. For now I'm kinda pessimistic.
1. This card is is a medium to heavy build around card. At minimum it requires spikeridge steed to by played.
2. While weak to silence, any deck playing this will be weak to anyway. The fact that spikeridge is still played would indicate that this is not a concern.
3. Anyone who claims this is weak to the new card scream, can play me any time. Psychic Scream is a mostly worse recycle when used to clear this. And recycle was a terrible play. Same with twisting nether.
4. Heavy build arounds will likely use the 1 mana buff spells like adapt and blessing of wisdom which can immensely improve the value of this card.
5. The spells should be cast either in order of play or reverse order of play depending on if the memory stores them as a list or a stack. We will see.
6. Adaptation should either allow you to re choose the buff or retain the original choice. It depends how adaptation is coded, whether it lets you discover a spell to cast on the minion or if it is cast directly and the rest is the spell resolving.
7. There is a small chance that this card was coded like C'thun with a memory on the player that holds a sort of build a buff spell, which combines all the effects of buffs played into 1. This would be bad for the card as it would have terrible interactions with dark conviction and dinosize. However this seems a highly unlikely choice.
This could be good. Sure it's suseptible to silence but so is any Spikeridge steed target. Plus, if they silence this, it's no longer available for Tirion. Also, the silence from your opponents just might be soaked up by your other buffed targets by the time this lands. What this has over the Bolvar cards is this card doesn't have to be in your hand when you use your buff cards.
Hah, I swear they're nerfing evolve intentionally now by printing more and more awful things to evolve into at high costs. Ironically, this just means devolve is getting stronger and stronger
The worst possible result at: 0 mana = 1/1 1 mana = 0/1 2 mana = 1/1 (or 4/5 can't attack, or Doomsayer, or Lorewalker Cho) 3 mana = 1/1 4 mana = 1/1 5 mana = 2/2 Deathrattle: Deal 5 damage to self 6 mana = 1/1 7 mana = 1/1 (new!) 8 mana = 5/4 9 mana = 5/4 Randomize everything 10 mana = 7/5
Other new cards in Kobolds and Catacombs that aren't the worst of their cost, but are pretty bad: 5 mana = 2/4 7 mana = 3/3 8 mana = 3/5 taunt OR 4/7 OR 5/5 9 mana = 3/8 taunt