Ben Brode: Hey guys! Remember that quest we made for Paladin that was a complete and utter failure and was by far the worst of the all quests me designed?
Team 5: Yeah...
Ben Brode: Lets make another card just like it!!
Translation: Complete and utter garbage unplayble dust.
If you casted only 1 Spikeridged Steed in the game that's already a good card. Any other buff you cast makes this card better. The problem is that if you don't draw Spikeridged Steed before this it's a bit awful. Idk how to evaluate this. Also I'm pretty sure that this doesn't make paladin's quest viable.
If Paladin gets one more Steed-level buff card then this goes from too inconsistent (you need to draw and PLAY Steed before this card is even live) to potentially just an exceptional 7-drop. It all comes down to what new buff spells Paladin gets because the current retinue simply is not enough to validate including this card.
If you play a deck with 2 x BOK and 2 X Spikeridge this card could be very powerful. Everyone says, "well it's a silence magnet." But that presumes your opponent didn't cast silence already on an earlier, buffed minion. They can't cast silence over and over (I hope), so by the time you get to this card it could be a massive problem for your opponent. Anyway, I am eager to try it out.
Discuss!
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ummm....this could be crazy amazing
If it doesn't work with the quest, then meh.
if it works with the quest, then oh dear GOD!
Valar Morghulis
Could be broken af, but way to weak to silence.Have to see the meta
Funny how a few days ago someone made a thread with Naga legendaries for all classes and this card was the Paladin Naga legendary
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
So...
7 Mana 3/7 Taunt, Deathrattle, summon a 2/6 with Taunt?
That seems allright... Ish
Also. R.I.P evolving on 6 Mana cards.
I want a new title, but Flux won't let me have one,
Seems good with just BoK and/or spikeridged
Would assume it sees play if pally sees
Surprise!
Ben Brode: Hey guys! Remember that quest we made for Paladin that was a complete and utter failure and was by far the worst of the all quests me designed?
Team 5: Yeah...
Ben Brode: Lets make another card just like it!!
Translation: Complete and utter garbage unplayble dust.
Hmm... Earth Shock will destroy this if it become too popular.
Galvadon 2.0.In casual probably a very fun card,in ranked not too good unless they release good buff spells in this expansion like spikeridged steed
Bolvar?
Evolve just got nerfed so much :D
If you casted only 1 Spikeridged Steed in the game that's already a good card. Any other buff you cast makes this card better. The problem is that if you don't draw Spikeridged Steed before this it's a bit awful. Idk how to evaluate this. Also I'm pretty sure that this doesn't make paladin's quest viable.
I figure that if this one gets silenced it just opens the way for your 8 drop of tirion
SILENCE GG
If Paladin gets one more Steed-level buff card then this goes from too inconsistent (you need to draw and PLAY Steed before this card is even live) to potentially just an exceptional 7-drop. It all comes down to what new buff spells Paladin gets because the current retinue simply is not enough to validate including this card.
If you play a deck with 2 x BOK and 2 X Spikeridge this card could be very powerful. Everyone says, "well it's a silence magnet." But that presumes your opponent didn't cast silence already on an earlier, buffed minion. They can't cast silence over and over (I hope), so by the time you get to this card it could be a massive problem for your opponent. Anyway, I am eager to try it out.
Does it cast them in the order they were cast? This matters because dinosize could overwrite any other buffs just making it a 10/10.