Dear people, they’ve given this card a crap attack value in order to be summoned via meat wagon / bloodfury potion. This is similar to the deathrattle taunt they gave druid. Youd run this and a couple doomsayers as your only low attack minions.
In my opinion the combo won’t work though. So many of the new cards are so super vulnerable to silence.
Dear people, they’ve given this card a crap attack value in order to be summoned via meat wagon / bloodfury potion. This is similar to the deathrattle taunt they gave druid. Youd run this and a couple doomsayers as your only low attack minions.
In my opinion the combo won’t work though. So many of the new cards are so super vulnerable to silence.
7 mana to (maybe) summon this? Yeah, I don't think so.
At 9 mana, taunt becomes irrelevant, and this reduces the power of Gul'Dan. The only way I can see this being played is if Gul'Dan's hero power alone is enough to win, and you're really only interested in setting up a wall, for example against a potential deck like Anyfin Paladin.
This card will see play in wild with all the krul malganis warlocks. In standard I think this card is right at the edge between bad and playable. We will have to see what warlock gets and how the meta develops bit I think this card might start seeing more play once abyssal enforcer rotates out. Out of all reminds with taunt you can bring back this is more playable than lakkari or felgaurd. On the speculative side both this card and rin have 3 attack so maybe there is some kind of recruit or discount options coming for warlock.
Now for the meme: big warlock. Meatwagon, Barnes, bloodfury potions, alarm-o-bot, y'shaarj, couple voidlords, and whatever other big things you want to fit into the deck (maybe rin for another 3 attack minion pull). An alarm-o-bot is going to be tough to get through on turn 6 with one of these guys standing in the way.
This card seems pretty cool. I don't like how the 1/3s it spawns are demons so those could diminish the value when playing guldan and potentially rob you from getting a better demon. This would be pretty funny in a nzoth deck but psychic scream will just destroy it. Would also be cool in a kazakus/ krul demon lock.
This card is generally bad IMO. I find it doesn't synergize well with Bloodreaver Gul'dan... Think about this: when summoned back by Guldan you're occupying 4 demon slots, 3 of which with 1/3s, which instead could have summoned a Doomguard, Despicable Dreadlord, or other stronger demons with a much higher impact on the board. It may be kinda decent if your opponent doesn't clear and, on your next turn, you're able to play a Crystalweaver which would make them 2/4s and a 4/10 with taunt... Still pretty weak in my opinion and still very easy to clear. Highlander decks with Krul the Unshackled may somewhat be able to put this minion to use without too much disruption, but it just doesn't seem worth it since it's most likely just a dead card in your hand till turn 9 and with relatively low impact value when played solo (especially since Silence effects will be VERY common this meta). From the few new Warlock cards that we've seen, it seems Blizzard wants some kind of Taunt Warlock which slows down the game enough to play Azari, The Devourer. There are still many cards to be shown, so there's still hope.. But unless Warlock gets some type of reliable heal taunts aren't gonna be enough to combat decks such as Machine Gun Priest, Burn/Tempo Mage etc.
Well...I guess if you REALLY need something to slow down your opponent late game, this won't be the worst thing to have. It's still a very slow card though, and the stats don't help when dealing with other cards that have higher stats at that same point in the game. Not to mention it can also have somewhat negative synergy with Warlock's DK because the summoned Voidwalkers can fill your board with junk demons instead of the big bodied powerhouses you really want. Not to mention that Warlock needs more good low cost demons.
Similar to Sludge Belcher with great synergy in warlock. Buff Stonehill Defender and Bane of Doom
Dear people, they’ve given this card a crap attack value in order to be summoned via meat wagon / bloodfury potion. This is similar to the deathrattle taunt they gave druid. Youd run this and a couple doomsayers as your only low attack minions.
In my opinion the combo won’t work though. So many of the new cards are so super vulnerable to silence.
Great synergy with Krul the Unshackled and not horrific if played normally either.
Silence meta confirmed
I want positive discard synergies, please blizzard.
Beat priest? Psychic Scream?
At 9 mana, taunt becomes irrelevant, and this reduces the power of Gul'Dan. The only way I can see this being played is if Gul'Dan's hero power alone is enough to win, and you're really only interested in setting up a wall, for example against a potential deck like Anyfin Paladin.
Or if you can run Demon + N'Zoth, then maybe.
Seems like a good fit for my N'Zoth-Demon-Kazlock
Discover with Stonehill Defender.
Reanimate with Bloodreaver Gul'dan and N'Zoth, the Corruptor.
This card will see play in wild with all the krul malganis warlocks. In standard I think this card is right at the edge between bad and playable. We will have to see what warlock gets and how the meta develops bit I think this card might start seeing more play once abyssal enforcer rotates out. Out of all reminds with taunt you can bring back this is more playable than lakkari or felgaurd. On the speculative side both this card and rin have 3 attack so maybe there is some kind of recruit or discount options coming for warlock.
Now for the meme: big warlock. Meatwagon, Barnes, bloodfury potions, alarm-o-bot, y'shaarj, couple voidlords, and whatever other big things you want to fit into the deck (maybe rin for another 3 attack minion pull). An alarm-o-bot is going to be tough to get through on turn 6 with one of these guys standing in the way.
Really powerful card in Wild, will definitely find a place in my Highlander Demonlock.
9 Mana is irrelevant if you can cheat this mofo out with Voidcaller & Krul.
And don't forget the simply fact that this is a demon. You can get this thing from bane of Doom, or Kazakus "add X Demons to your hand"
Don't look at the stats! Look at all the tags! Deathrattle, Demon, Taunt. An interaction monster.
This is sticky as hell but in the current meta might be too slow. Still though, this is gonna see play I'm pretty sure.
Really good with Warlock DK
This card seems pretty cool. I don't like how the 1/3s it spawns are demons so those could diminish the value when playing guldan and potentially rob you from getting a better demon. This would be pretty funny in a nzoth deck but psychic scream will just destroy it. Would also be cool in a kazakus/ krul demon lock.
This card is generally bad IMO. I find it doesn't synergize well with Bloodreaver Gul'dan... Think about this: when summoned back by Guldan you're occupying 4 demon slots, 3 of which with 1/3s, which instead could have summoned a Doomguard, Despicable Dreadlord, or other stronger demons with a much higher impact on the board. It may be kinda decent if your opponent doesn't clear and, on your next turn, you're able to play a Crystalweaver which would make them 2/4s and a 4/10 with taunt... Still pretty weak in my opinion and still very easy to clear. Highlander decks with Krul the Unshackled may somewhat be able to put this minion to use without too much disruption, but it just doesn't seem worth it since it's most likely just a dead card in your hand till turn 9 and with relatively low impact value when played solo (especially since Silence effects will be VERY common this meta). From the few new Warlock cards that we've seen, it seems Blizzard wants some kind of Taunt Warlock which slows down the game enough to play Azari, The Devourer. There are still many cards to be shown, so there's still hope.. But unless Warlock gets some type of reliable heal taunts aren't gonna be enough to combat decks such as Machine Gun Priest, Burn/Tempo Mage etc.
Well...I guess if you REALLY need something to slow down your opponent late game, this won't be the worst thing to have. It's still a very slow card though, and the stats don't help when dealing with other cards that have higher stats at that same point in the game. Not to mention it can also have somewhat negative synergy with Warlock's DK because the summoned Voidwalkers can fill your board with junk demons instead of the big bodied powerhouses you really want. Not to mention that Warlock needs more good low cost demons.
Should be good for arena.
Shhhh it's a secret.