TBH every option by itself is mediocre but even the combination of 2 effects aren't really good but the flexibility of this card is really really good.
if you calculate all the options it's 2.5 mana or 3 mana worth of stuff
+2 attack - worse than Savage RoarEDIT: It's a worse savage roar if you are using as finisher but better if you have a board that survives trades or just gone face.
+12 armor - actually one of the best- healing potion from priest. 3.5 mana
draw 2 cards Arcane Intellect. BUT it's more card draw in druid.
+1 attack and 6 armor maybe 1.5 mana - worse one but situationally good with the spellstone card (specially if it upgrades twice, but I believe it won't be.)
Nice, give druid exactly he need in the time, need draw? Heal? Burst? A little of both?
The card is nice and is fair by itself but druid is broken right now and this card looks to seal the few weakness the class have.
Druid doens't need finishers, card draw or healing it got all those already. it's main weakness was flood but spreading plague wasn't nerfed hard enough.
TBH every option by itself is mediocre but even the combination of 2 effects aren't really good but the flexibility of this card is really really good.
if you calculate all the options it's 2.5 mana or 3 mana worth of stuff
+1 attack and 6 armor maybe 1.5 mana - worse one but situationally good with the spellstone card (specially if it upgrades twice, but I believe it won't be.)
The +ATK is permanent, which can be a big deal if your board is not cleared. COULD see play in aggro. The flex of 12 armor or draw 2 cards is also pretty nice, I can definitely see this seeing play in slower lists as well.
TBH every option by itself is mediocre but even the combination of 2 effects aren't really good but the flexibility of this card is really really good.
if you calculate all the options it's 2.5 mana or 3 mana worth of stuff
+1 attack and 6 armor maybe 1.5 mana - worse one but situationally good with the spellstone card (specially if it upgrades twice, but I believe it won't be.)
Does not work with Fandral Staghelm
Which path will you choose?
You can choose the same option twice.
This is the only Choose Twice card in this set.
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More power for Taunt/Aggro Druid.
Fandral Staghelm synergy kek
Aggro Token Druid is here to stay, looks like.
Also, I assume this doesn't work with Fandral, since it's not a "choose one."
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How will this work with Fandral....
I think it's a nice card. Not too powerful nor weak. Just fine.
TBH every option by itself is mediocre but even the combination of 2 effects aren't really good but the flexibility of this card is really really good.
if you calculate all the options it's 2.5 mana or 3 mana worth of stuff
+2 attack - worse than Savage Roar EDIT: It's a worse savage roar if you are using as finisher but better if you have a board that survives trades or just gone face.
+12 armor - actually one of the best- healing potion from priest. 3.5 mana
draw 2 cards Arcane Intellect. BUT it's more card draw in druid.
+1 attack- draw a card, maybe 2.5 mana
+6 armor draw a card Shield Block
+1 attack and 6 armor maybe 1.5 mana - worse one but situationally good with the spellstone card (specially if it upgrades twice, but I believe it won't be.)
They'll probably reword Fandral for this.
The "buff your entre" board cards are pretty stupid.
seems pretty good for 4 mana.
either 12 health.
minions +2 attack
weakest draw 2 cards.
or combination of the rest
either way the pure value of the card is pretty good.
Yeah realised the Text reads your "Choose once"
Nice, give druid exactly he need in the time, need draw? Heal? Burst? A little of both?
The card is nice and is fair by itself but druid is broken right now and this card looks to seal the few weakness the class have.
Mmm
Fandral Staghelm says your choose one things have both effect combined, we should see if blizz is going to change Fandral again
So they give druid best card in the set so far? How drunk are they actually?
this is easy staple in aggro druid its 1 mana more of arcane intellect but you have almost a freaking Bloodlust. And yes give druid more card draw...
Also singlehandedly wins matchup vs raza priest for druid.
I have no words for how OP this card is.
I think it does enough in enough druid decks to see regular play.
The +ATK is permanent, which can be a big deal if your board is not cleared. COULD see play in aggro. The flex of 12 armor or draw 2 cards is also pretty nice, I can definitely see this seeing play in slower lists as well.
Good card, seems balanced at first blush.
Ibn Fahd.