Reno jackson. It could be played in some warrior or rogue decks I guess.
Not sure if you are trolling or just new :)
Reno was one of the most popular, build-around card when it was in standard. Mostly used by warlock because he has no class heal, and being able to restore all hitpoints while tapping is a way to totally negate class weakness.
Was also used with Molten Giant before they nerfed cost from 20 to 25.
Malorne, it's stats are good for it's cost and his deathrattle can be huge in certain match-ups. Together with N'Zoth you can fill the board with Malornes and you literally can't die to fatigue, similar to infinite Dead Man's Hands. Except you're hitting people in the face with 9/7s while you're at it. It's a non Jade Idol way to not suffer the consequences of drawing cards like a mad man with Ultimate Infestation. Beast tag for Curator synergy as well. Overshadowed by Jades, unfortunately.
LOL, Malorne is slow as f...k my friend, that is the reason why it never saw competitive play, a pile of stats in the late game usually means nothing.
I was playing Malorne in big ramp druid deck when it was in standard. Against attrition control this card wins game if not silenced/stolen, and with N'zoth it revives anyway, so needs to be silenced twice. Very matchup-specific but very viable.
I say Kabal Trafficker. Most people say "it's just a 6/6 for 6 duh", or "random demons are crap". But I already lost count of the times this minion saved my ass, or sealed the game in my favor.
You can get strong demons like Lord Jaraxxus or Abyssal Enforcer fairly often, you can use those random demons to troll secrets, put your opponent into pressure without hero powering in an attrition war, taunt up against rush decks. And in worst case, provide useful targets for Shadowflame (from Unlicensed Apothecary to the trafficker herself), or even earn you a win with strange methods (once I won a match because I got Street Trickster and had two damage spells in hand).
At least in renolocks is something unexpected and still has some crazy value (also, regards from Mal'Ganis).
Kabal Trafficker is weird.
You can get stuck with a blood imp or, worse, unlicensed apothecary.
I say Kabal Trafficker. Most people say "it's just a 6/6 for 6 duh", or "random demons are crap". But I already lost count of the times this minion saved my ass, or sealed the game in my favor.
You can get strong demons like Lord Jaraxxus or Abyssal Enforcer fairly often, you can use those random demons to troll secrets, put your opponent into pressure without hero powering in an attrition war, taunt up against rush decks. And in worst case, provide useful targets for Shadowflame (from Unlicensed Apothecary to the trafficker herself), or even earn you a win with strange methods (once I won a match because I got Street Trickster and had two damage spells in hand).
At least in renolocks is something unexpected and still has some crazy value (also, regards from Mal'Ganis).
Kabal Trafficker is weird.
You can get stuck with a blood imp or, worse, unlicensed apothecary.
Yes it is weird, but even in those cases you can use the minions she gives as "minesweepers" against those annoying Mage Secrets, or just as Shadowflame cannon fodder. And the Flame Imp is still good enough, specially if you have Power Overwhelming.
People keep posting legendary/epic cards as underrated... but the most underrated cards dwell on the common slot i think.
My vote is for Thunder Lizard - extremely underrated card. I tried it in different decks even in some wierdo elemental hunter and it wins the board by it's own if you manage to get either +3 health (3 mana 3/6) or divine shield as adaptation. It's acceptable creature even for turn 4, if you played creeper previously, for example.
Also Red Mana Wyrm gave me some spectacular otk's when i played it in miracle rogue. Another interesting aspect of that card is that you can actualy control the attack value against priest, to keep it out of range of removals, and bump the attack in a right moment to finish off with face burst (it works amazing with cards like Shiv or Preparation + Razorpetal Volley)
Click to see my Hearthstone projects:
People keep posting legendary/epic cards as underrated... but the most underrated cards dwell on the common slot i think.
My vote is for Thunder Lizard - extremely underrated card. I tried it in different decks even in some wierdo elemental hunter and it wins the board by it's own if you manage to get either +3 health (3 mana 3/6) or divine shield as adaptation. It's acceptable creature even for turn 4, if you played creeper previously, for example.
Also Red Mana Wyrm gave me some spectacular otk's when i played it in miracle rogue. Another interesting aspect of that card is that you can actualy control the attack value against priest, to keep it out of range of removals, and bump the attack in a right moment to finish off with face burst (it works amazing with cards like Shiv or Preparation + Razorpetal Volley)
Nice