It really makes me concerned that they made legendary weapons for all 9 classes. It's a really cool idea that I appreciate, but cards like Harrison Jones, Acidic Swamp Ooze, and Gluttonous Ooze are going to be teched into every deck and it's just going to make you sad when your fancy legendary weapon is destroyed every game.
Miracle Lyra priest might be OP but wait does it lose durability with every dragon? Also it might be a good tool for Highlander priest, you cast a lot of spells as it is anyway.
Alright, it does not lose durability. Not so elegant, but makes sense. Would have much rather seen that the effect gets consumed. Feels like weapon removal will be a necessity tech i these weapons turn out amazing.
So you need at least 9 cheap spells to get whole value. It's 30% of your deck, plus you have to play this card on curve, because it's a shit card at the late game. Beyond that, you must pray for your opponent don't ooze it. Its a bad card, hope others be better.
Not sure what to vote yet, we need DEFINITVELY MORE CARDS for this to work. 3 Spells in a turn is a huge amount, and even if it works with Lyra, it ONLY works with her right now. And does it gives you 2 dragons if you play 6 spells in a turn?
And a 5/5 minion for 3 spells seems a bit underwhelming. We definitively need MORE card draw for it. And you also need to pay 3 mana to create a token-generator...
No, the more i look on this card, the more lackluster it seems. Right now, it's simply a bad card.
Learn More About Kobolds and Catacombs
Looking to learn more about Hearthstone's seventh expansion? Visit our expansion guide for Kobolds and Catacombs!!
Not clear if it will lose durability
Not that it is super great, too slow imo. But if it is, there are always Oozes, which won't allow to build a deck around such card.
regret DE harison jones
Needs spell generator support. SOmething like spare sparts
Prediction: Each class will get a legendary "weapon" (which might actually be some sort of artifact), in addition to a legendary minion.
Seems like its two legendaries per class per expansion from here on out. Gotta keep that $$$ rolling in.
Meh, now everyone runs two oozes or Harrison and meh.
Does the durability tick on the summon or on the spell played?
Lyra makes this very strong.
(Note everything within the () is actual me)
AND THE TEXT OUTSIDE "()" IS ME! THE GREAT AND MIGHTY CTHUN!!!!!!!!!!!!!!!!!!!!!!!
(Class mains are warrior, rogue and mage)
"That belongs in the museum!"
So you thought only Mage had an exodia combo eh
It really makes me concerned that they made legendary weapons for all 9 classes. It's a really cool idea that I appreciate, but cards like Harrison Jones, Acidic Swamp Ooze, and Gluttonous Ooze are going to be teched into every deck and it's just going to make you sad when your fancy legendary weapon is destroyed every game.
Miracle Lyra priest might be OP but wait does it lose durability with every dragon? Also it might be a good tool for Highlander priest, you cast a lot of spells as it is anyway.
Didn't disenchant my Harisson, feelsgoodman.
Alright, it does not lose durability. Not so elegant, but makes sense. Would have much rather seen that the effect gets consumed. Feels like weapon removal will be a necessity tech i these weapons turn out amazing.
Yeah I thought so too. What if Legendary weapons can't be oozed? That would make sense to release those for all classes.
LEGENDARY WEAPON????????
So you need at least 9 cheap spells to get whole value. It's 30% of your deck, plus you have to play this card on curve, because it's a shit card at the late game. Beyond that, you must pray for your opponent don't ooze it. Its a bad card, hope others be better.
My magic will tear you apart!
Not sure what to vote yet, we need DEFINITVELY MORE CARDS for this to work. 3 Spells in a turn is a huge amount, and even if it works with Lyra, it ONLY works with her right now. And does it gives you 2 dragons if you play 6 spells in a turn?
And a 5/5 minion for 3 spells seems a bit underwhelming. We definitively need MORE card draw for it. And you also need to pay 3 mana to create a token-generator...
No, the more i look on this card, the more lackluster it seems. Right now, it's simply a bad card.
T o o s l o w
I can see it getting used only with lucky Radiant combos...