I agree with most of this just one point, You listed Kangor as Tier 3 here but on page one he's in the Tier 2 column.
Also; still can't imagine Boom-Zooka and Myra being Tier 2; they're seeing a lot of play in decks with 'okay' win rates, I assume they'll probably come down once the meta settles.
Also good on you for putting The Solarium in Tier 2; you'll get flak for that surely seeing the success of zoo-lock right now, but zoo lock seems to always cash in on the shakeup in the meta and while The Solarium is a great card in the deck, once the meta solidifies it'll be in it's rightful place.
Also good on you for putting The Solarium in Tier 2; you'll get flak for that surely seeing the success of zoo-lock right now, but zoo lock seems to always cash in on the shakeup in the meta and while The Solarium is a great card in the deck, once the meta solidifies it'll be in it's rightful place.
The main reason for Tier 2 is that there are equally strong Zoo decks that do not run him, and the "played" winrate is among the lowest in the deck. The 2nd point can probably be explained by the card often being an emergency play when behind or not hitting the curve.
Yes, the card could be promoted, but not quite yet.
Thanks a lot for Boomsday Cards added! I can agree with almost everything (I'm more optymistic for Zerek's Cloning Gallery in Wild and of course Soularium). But update your wild section, please. It's chaotic and the changelog hasn't been reversed.
Thanks a lot for Boomsday Cards added! I can agree with almost everything (I'm more optymistic for Zerek's Cloning Gallery in Wild and of course Soularium). But update your wild section, please. It's chaotic and the changelog hasn't been reversed.
Ok, I will shine it up a bit. The Wild rankings are a bit tough to update, as many of the cards are barely played, so very few people know how good/bad many of them are. I play a fair share of Wild myself, but never face the majority of the legendaries.
I love that Subject 9 is considered Tier 1 (a staple) as it was one of the most key cards in my climb to legend with my secret hunter. The second I opened that card I knew it was going to make for a fun deck
In my opinion whizbang should be tier 0 for free to play players, otherwise maybe tier2, great lists nontheless, thanks for your efforts ✔
Yes, it is a considerstion, but he appears to have a typical Tier 3 winrate for competetive players even though he is great value for newer players. That should be clear from his description.
Great list. I wonder if any Boomsday cards will make it to tier 1.
The only card I would personally place higher is Malygos. Tier 3 seems a bit low for Malygos. The winrate of Maly druid is almost 60% on Hsreplay. Moreover, Malygos is a super safe craft, since HS vanilla there has almost always been a Malygos deck viable for play. Very safe craft, and should deffinitly not be a tier lower then, lets say,... Captain Greenskin.
I disagree with Myra Rotspring being a "staple" in deathrattle rogue. Right now, the competitive decklists are completely cutting her, and using a Cube and egg package instead (Devilsaur Egg, Mechanical Whelp). She's a bit too clunky and random for those decks.
I disagree with Myra Rotspring being a "staple" in deathrattle rogue. Right now, the competitive decklists are compeltely cutting her, and using a Cube and egg package instead (Devilsaur Egg, Mechanical Whelp). She's a bit too clunky and random for those decks.
Great list. I wonder if any Boomsday cards will make it to tier 1.
The only card I would personally place higher is Malygos. Tier 3 seems a bit low for Malygos. The winrate of Maly druid is almost 60% on Hsreplay. Moreover, Malygos is a super safe craft, since HS vanilla there has almost always been a Malygos deck viable for play. Very safe craft, and should deffinitly not be a tier lower then, lets say,... Captain Greenskin.
Thanks a lot for Boomsday Cards added! I can agree with almost everything (I'm more optymistic for Zerek's Cloning Gallery in Wild and of course Soularium). But update your wild section, please. It's chaotic and the changelog hasn't been reversed.
Ok, I will shine it up a bit. The Wild rankings are a bit tough to update, as many of the cards are barely played, so very few people know how good/bad many of them are. I play a fair share of Wild myself, but never face the majority of the legendaries.
Sorry, but the wild-list does really lackluster: Dr. Boom in Tier 1: it's more Tier 3-4 in Wild. Absolutely NOBODY plays Dr. Boom: not even the mech-tags of the boom-bots helps here. People think they need to craft him, only to see that he is simply not used.
Yes. Dr Boom was great before Whispers of the old gods, but after he is simply bad. Every deck that can use Dr. Boom can use N'Zoth, the Corruptor. And in a deck with him, why use a bad card like Dr. Boom?
And Emperor Thaurissan in Tier 2? I saw far far far far far far far far more of him then above mentioned Tier 1-card Dr. Boom. Still at least here i can understand that he's rated as a tech-card. Right now it fits perfectly, but who knows when he's breaking anything in the future.
Please, for the sake of wild-newbies: remove Dr. Boom from Tier 1. He might be strong, but is simply not used, simply because other cards are simply better at 7 mana. Dr. Boom was only so strong, because 7 mana was such a lackluster in wild when GvG was released. But with N'zoth, Dr. Boom disappeared, but sadly stayed in many wild-lists of cards you must craft. He's simply bad in a world where paladins have permanently 4-6 tokens on board or you can heal yourself full or are simply dead on turn 7 when you play a 7 mana do nothing. Value is high, but it's not really relevant anymore after turn 6.
Personally i would rate him tier 3: Playable, but far away from staple.
Thanks a lot for Boomsday Cards added! I can agree with almost everything (I'm more optymistic for Zerek's Cloning Gallery in Wild and of course Soularium). But update your wild section, please. It's chaotic and the changelog hasn't been reversed.
Ok, I will shine it up a bit. The Wild rankings are a bit tough to update, as many of the cards are barely played, so very few people know how good/bad many of them are. I play a fair share of Wild myself, but never face the majority of the legendaries.
Sorry, but the wild-list does really lackluster: Dr. Boom in Tier 1: it's more Tier 3-4 in Wild. Absolutely NOBODY plays Dr. Boom: not even the mech-tags of the boom-bots helps here. People think they need to craft him, only to see that he is simply not used.
Yes. Dr Boom was great before Whispers of the old gods, but after he is simply bad. Every deck that can use Dr. Boom can use N'Zoth, the Corruptor. And in a deck with him, why use a bad card like Dr. Boom?
And Emperor Thaurissan in Tier 2? I saw far far far far far far far far more of him then above mentioned Tier 1-card Dr. Boom. Still at least here i can understand that he's rated as a tech-card. Right now it fits perfectly, but who knows when he's breaking anything in the future.
Please, for the sake of wild-newbies: remove Dr. Boom from Tier 1. He might be strong, but is simply not used, simply because other cards are simply better at 7 mana. Dr. Boom was only so strong, because 7 mana was such a lackluster in wild when GvG was released. But with N'zoth, Dr. Boom disappeared, but sadly stayed in many wild-lists of cards you must craft. He's simply bad in a world where paladins have permanently 4-6 tokens on board or you can heal yourself full or are simply dead on turn 7 when you play a 7 mana do nothing. Value is high, but it's not really relevant anymore after turn 6.
Personally i would rate him tier 3: Playable, but far away from staple.
Thanks for your feedback! The latest updates were actually to move Dr. Boom up and Emperor Thaurissan down.
Dr. Boom was promoted because of extremely good performance in odd paladin and odd rogue. If those decks get weaker, he will be moved back to tier 2. His most recent global winrate is 63,75, though, so he seems to stay strong!
Emperor Thaurissan is played more, but is not seeing as much success. He is mostly used as an optional card in renolock, but has other uses in lower tier decks like mind blast priest and exodia mage. Aviana+Kun the Forgotten King have long been the main combo enablers in Wild, eventually pushing the ol' Emperor down.
Speaking of demotions, Sylvanas Windrunner is also demoted to Tier 2, as she is not doing as well in this meta.
So there’s only 3 legendaries left that I need from the boomsday project and I want to see what others think are worth a craft even though the meta isn’t settled yet.
Kangor’s Endless Army
The Boomship
Floop’s Glorious Gloop
I was also considering crafting Hadronox since I’ve never actually had the card, but would Taunt Druid still be viable at this point?
Anyways, those are my 4 options, any input would be appreciated.
I agree with most of this just one point, You listed Kangor as Tier 3 here but on page one he's in the Tier 2 column.
Also; still can't imagine Boom-Zooka and Myra being Tier 2; they're seeing a lot of play in decks with 'okay' win rates, I assume they'll probably come down once the meta settles.
Also good on you for putting The Solarium in Tier 2; you'll get flak for that surely seeing the success of zoo-lock right now, but zoo lock seems to always cash in on the shakeup in the meta and while The Solarium is a great card in the deck, once the meta solidifies it'll be in it's rightful place.
Weekly Card Design Competition 10.15
The main reason for Tier 2 is that there are equally strong Zoo decks that do not run him, and the "played" winrate is among the lowest in the deck. The 2nd point can probably be explained by the card often being an emergency play when behind or not hitting the curve.
Yes, the card could be promoted, but not quite yet.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Thanks a lot for Boomsday Cards added! I can agree with almost everything (I'm more optymistic for Zerek's Cloning Gallery in Wild and of course Soularium).
But update your wild section, please. It's chaotic and the changelog hasn't been reversed.
Ok, I will shine it up a bit. The Wild rankings are a bit tough to update, as many of the cards are barely played, so very few people know how good/bad many of them are. I play a fair share of Wild myself, but never face the majority of the legendaries.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Harbinger Celestia Tier 3? What?
She had a good winrate, probably feeding of experimental OTK decks, but she plummited already. The card will be demoted.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I love that Subject 9 is considered Tier 1 (a staple) as it was one of the most key cards in my climb to legend with my secret hunter. The second I opened that card I knew it was going to make for a fun deck
What is tirion on this list? I didn’t see him.
Tier 2, but close to being promoted back to Tier 1!
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Yes, it is a considerstion, but he appears to have a typical Tier 3 winrate for competetive players even though he is great value for newer players. That should be clear from his description.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Some more updates to the list:
Crystalsmith Kangor Tier 2 to 3
Flark's Boom-Zooka Tier 2 to 3
Shudderwock Tier 2 to 1
Zerek's Cloning Gallery Tier 5 to 4
Harbinger Celestia Tier 4 to 5
Professor Putricide Tier 4 to 2
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Great list. I wonder if any Boomsday cards will make it to tier 1.
The only card I would personally place higher is Malygos. Tier 3 seems a bit low for Malygos. The winrate of Maly druid is almost 60% on Hsreplay. Moreover, Malygos is a super safe craft, since HS vanilla there has almost always been a Malygos deck viable for play. Very safe craft, and should deffinitly not be a tier lower then, lets say,... Captain Greenskin.
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I disagree with Myra Rotspring being a "staple" in deathrattle rogue. Right now, the competitive decklists are completely cutting her, and using a Cube and egg package instead (Devilsaur Egg, Mechanical Whelp). She's a bit too clunky and random for those decks.
Text of Myra Rotspring updated and Malygos promoted to tier 2.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Anyone who is actually using this thread for legendary crafting I recommend you look at hsreplay stats as well.
https://hsreplay.net/cards/#rarity=LEGENDARY
Sorry, but the wild-list does really lackluster: Dr. Boom in Tier 1: it's more Tier 3-4 in Wild. Absolutely NOBODY plays Dr. Boom: not even the mech-tags of the boom-bots helps here. People think they need to craft him, only to see that he is simply not used.
Yes. Dr Boom was great before Whispers of the old gods, but after he is simply bad. Every deck that can use Dr. Boom can use N'Zoth, the Corruptor. And in a deck with him, why use a bad card like Dr. Boom?
And Emperor Thaurissan in Tier 2? I saw far far far far far far far far more of him then above mentioned Tier 1-card Dr. Boom. Still at least here i can understand that he's rated as a tech-card. Right now it fits perfectly, but who knows when he's breaking anything in the future.
Please, for the sake of wild-newbies: remove Dr. Boom from Tier 1. He might be strong, but is simply not used, simply because other cards are simply better at 7 mana. Dr. Boom was only so strong, because 7 mana was such a lackluster in wild when GvG was released. But with N'zoth, Dr. Boom disappeared, but sadly stayed in many wild-lists of cards you must craft. He's simply bad in a world where paladins have permanently 4-6 tokens on board or you can heal yourself full or are simply dead on turn 7 when you play a 7 mana do nothing. Value is high, but it's not really relevant anymore after turn 6.
Personally i would rate him tier 3: Playable, but far away from staple.
Thanks for your feedback! The latest updates were actually to move Dr. Boom up and Emperor Thaurissan down.
Dr. Boom was promoted because of extremely good performance in odd paladin and odd rogue. If those decks get weaker, he will be moved back to tier 2. His most recent global winrate is 63,75, though, so he seems to stay strong!
Emperor Thaurissan is played more, but is not seeing as much success. He is mostly used as an optional card in renolock, but has other uses in lower tier decks like mind blast priest and exodia mage. Aviana+Kun the Forgotten King have long been the main combo enablers in Wild, eventually pushing the ol' Emperor down.
Speaking of demotions, Sylvanas Windrunner is also demoted to Tier 2, as she is not doing as well in this meta.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
So there’s only 3 legendaries left that I need from the boomsday project and I want to see what others think are worth a craft even though the meta isn’t settled yet.
Kangor’s Endless Army
The Boomship
Floop’s Glorious Gloop
I was also considering crafting Hadronox since I’ve never actually had the card, but would Taunt Druid still be viable at this point?
Anyways, those are my 4 options, any input would be appreciated.
The flobidinous floop and solarium are the obviously busted legends.
Other than these 2, I would consider there to be risk. Including the 3 listed in the OPs post.
Risk is mostly because the meta has not settled.
I think Dr. Morrigan is good in wild. Biglock is actually playable xD