I have gathered 1600 dust and I don't know what to do with it... I play a TON of murloc paladin (maybe all together 750 games since Un'goro). Besides murloc paladin I play a lot of other variations of paladin (during Un'goro and KFT I dabbled in control, now in aggro and midrange with Lynessa). I don't think I am really lacking any important cards for Paladin. I am hesitant of crafting any cards that will rotate in april. I don't play shaman and warrior at all and I rarely play any rogue (apart from a weird jade rogue deck I built). I could craft a second legendary by dusting my golden archmage antonidas that is currently sitting dead in my collection being a waste of space.
I considered crafting Aluneth, Keleseth, thalnos, alexstrasza or Leeroy. What do you recommend? should I craft 2 doomsayers first maybe? My collection is public and up-to-date
I would go for Prince Keleseth, he is a staple in a lot of tempo decks, and you get to see the combo with Call to Arms if you like paladin. All the other options are solid, though...
I have gathered 1600 dust and I don't know what to do with it... I play a TON of murloc paladin (maybe all together 750 games since Un'goro). Besides murloc paladin I play a lot of other variations of paladin (during Un'goro and KFT I dabbled in control, now in aggro and midrange with Lynessa). I don't think I am really lacking any important cards for Paladin. I am hesitant of crafting any cards that will rotate in april. I don't play shaman and warrior at all and I rarely play any rogue (apart from a weird jade rogue deck I built). I could craft a second legendary by dusting my golden archmage antonidas that is currently sitting dead in my collection being a waste of space.
I considered crafting Aluneth, Keleseth, thalnos, alexstrasza or Leeroy. What do you recommend? should I craft 2 doomsayers first maybe? My collection is public and up-to-date
I would go for Prince Keleseth, he is a staple in a lot of tempo decks, and you get to see the combo with Call to Arms if you like paladin. All the other options are solid, though...
keleseth becomes much worse after next rotation (with patches gone...)... not sure it's the best long term investation...
I have gathered 1600 dust and I don't know what to do with it... I play a TON of murloc paladin (maybe all together 750 games since Un'goro). Besides murloc paladin I play a lot of other variations of paladin (during Un'goro and KFT I dabbled in control, now in aggro and midrange with Lynessa). I don't think I am really lacking any important cards for Paladin. I am hesitant of crafting any cards that will rotate in april. I don't play shaman and warrior at all and I rarely play any rogue (apart from a weird jade rogue deck I built). I could craft a second legendary by dusting my golden archmage antonidas that is currently sitting dead in my collection being a waste of space.
I considered crafting Aluneth, Keleseth, thalnos, alexstrasza or Leeroy. What do you recommend? should I craft 2 doomsayers first maybe? My collection is public and up-to-date
I would go for Prince Keleseth, he is a staple in a lot of tempo decks, and you get to see the combo with Call to Arms if you like paladin. All the other options are solid, though...
keleseth becomes much worse after next rotation (with patches gone...)... not sure it's the best long term investation...
But I think he will stay strong in zoo and tempo rogue (if the archetype survives), Elven Minstrel, Saronite Chain Gang and the tempo package are not going anywhere.
Is keeping my dust a good option until we get new HoF cards?
It is not even certain that there even will be more HOF cards. The next rotation will be huge, though, so there are plenty of reasons to keep dust around for that...
Is keeping my dust a good option until we get new HoF cards?
I would like to give you a more detailed answer, but I don't have much time atm, so I will only say - YES. I think in general, that we have to wait (2 more months), until the next expansion and rotation hit. Some current decks (cubelock) may stay as they are and maybe they can be improved, but I just have a feeling, that not everything is certain and that's why it would be better to be patient, until we see the new cards. After all, it's not like we will lose our dust by waiting, now won't we?
True and true. I think my Inspire Reno Priest will have to wait! Thanks again, always you two answering and helping.
While I don't deny, that these cards accelerate the value you get from the Prince Keleseth, Patches the Pirate stays as the crucial component in every aggro and tempo deck, he is the link between weapons and pirates (former PW), tokens and buffs (aggro dudu, token shaman, tempo rogue) and since his release he always enabled the ability to be ahead over your opponent. I know you know all of this, but that's why I also think, that without him (almost) every Kele deck becomes really, really weak. And the reason for this are the following points: 1) slower starts, 2) potential bad draws, which can be observed even in the current tempo rogue lists.
Do you know how many times I could have won against them just because their starting hand consisted of Shadowsteps and Prince Keleseth, it took some time, until they managed to build a board, but I didn't felt threatened, as they didn't that have many cards left in their hand and I, as a warlock main, could tap freely. Patches the Pirate was the only thing saving them in those situations, because 1) he has the buffs, 2) he has charge (immediate impact), 3) he can be summoned by playing something else, so 2 for 1 bodies (more tempo). Now imagine this not existing anymore. They play a +2/+2 or even a +3/+3 buffed pirate if you wish, but I won't care, because they can summon minions once per turn and I, as a defensive player, have all the time to find my tools and answer their plays. So unless tempo rogue gets extraordinary support, unless if the rogue player has god-like draws, the rotation of Patches the Pirate won't allow " the archetype to survive".
For me the only working deck-type, featuring Prince Keleseth without the presence of Patches the Pirate (taking into consideration the current card sets), would be zoo. Hero Power, always being able to fill yourself with juice and to continue with the pressure, cheap minions, many chargers and a DK for the final blow. The lost of Patches the Pirate will also have an influence on this deck, no argue with that, but imho it will feel as the most insignificant one in comparison to other deck-types and there will be a set, where the missing parts will be replaced by better ones. Zoo can afford losing Patches - this is what I'm saying, or better said - zoo is the only one, who can afford losing him.
I mean, I don't even own patches currently so that would be the way I'd have to play the decks with kelly.
Also, is there any chance Antony gets relevant soon? If he doesn't I'll just dust him.
Really? Antonidas? He's like one of the best classic legendaries of all time, used in different meta from different times? He can theoretically be included in every single mage deck, not to mention he is a must kill.And you want to dust him?
Alright alright, I'll keep him. The my point was tho that he doesn't see much play now and running a 7 mana 5/7 in this meta didn't seem optimal. Im not using him in any of my decks and during kft when I did he always felt kinda underwhelming.
Also, he's gold.
Oh, if he is golden, it changes things a bit... are there any classic legendaries you still want from packs? Or any very good legendaries you want to make?
I actually wanted to craft him golden once because he gives golden fireballs, but I am happy I didn't, seeing how his decks have stumbled out of the meta recently.
And there is a new rhyme for tier 2 up;-)
But he is far from a safe DE! Quest mage could get some great new tools or a fitting meta withe next expansion.
Alright alright, I'll keep him. The my point was tho that he doesn't see much play now and running a 7 mana 5/7 in this meta didn't seem optimal. Im not using him in any of my decks and during kft when I did he always felt kinda underwhelming.
Also, he's gold.
Good boy.
:D
Inb4 I understood what you meant, it's a shame, that we only see him in quest mage, but give him some time. There is a lot of space for opportunities, so Antonidas can shine again even with the beginning of the next expansion. At least he can make a comeback, unlike my favourite DK (Lord Jaraxxus), who has been outshined and only time will tell if we are going to see him again soon or before April 2019.
While I don't deny, that these cards accelerate the value you get from the Prince Keleseth, Patches the Pirate stays as the crucial component in every aggro and tempo deck, he is the link between weapons and pirates (former PW), tokens and buffs (aggro dudu, token shaman, tempo rogue) and since his release he always enabled the ability to be ahead over your opponent. I know you know all of this, but that's why I also think, that without him (almost) every Kele deck becomes really, really weak. And the reason for this are the following points: 1) slower starts, 2) potential bad draws, which can be observed even in the current tempo rogue lists.
Do you know how many times I could have won against them just because their starting hand consisted of Shadowsteps and Prince Keleseth, it took some time, until they managed to build a board, but I didn't felt threatened, as they didn't that have many cards left in their hand and I, as a warlock main, could tap freely. Patches the Pirate was the only thing saving them in those situations, because 1) he has the buffs, 2) he has charge (immediate impact), 3) he can be summoned by playing something else, so 2 for 1 bodies (more tempo). Now imagine this not existing anymore. They play a +2/+2 or even a +3/+3 buffed pirate if you wish, but I won't care, because they can summon minions once per turn and I, as a defensive player, have all the time to find my tools and answer their plays. So unless tempo rogue gets extraordinary support, unless if the rogue player has god-like draws, the rotation of Patches the Pirate won't allow " the archetype to survive".
For me the only working deck-type, featuring Prince Keleseth without the presence of Patches the Pirate (taking into consideration the current card sets), would be zoo. Hero Power, always being able to fill yourself with juice and to continue with the pressure, cheap minions, many chargers and a DK for the final blow. The lost of Patches the Pirate will also have an influence on this deck, no argue with that, but imho it will feel as the most insignificant one in comparison to other deck-types and there will be a set, where the missing parts will be replaced by better ones. Zoo can afford losing Patches - this is what I'm saying, or better said - zoo is the only one, who can afford losing him.
Personlly, I would love for cards that give you a 70%+ winrate if you get them in your opninng hand to disappear. If they make countertech or some very strong 2-drops (like there are in Wild) it would be great!
One reason why the prince might continue to see play is that those elementals are not going away.
Guys is ZOO warlock competitive deck ATM? And will be for the next 3 months? I am floating between rank 15-10 and aiming to hit rank 5. At the moment playing secret mage deck, dragon spitiful priest deck and cubelock deck. But I would like to try some more aggresive, faster aggro deck...
I promised you I will spam here one more time and I will keep my word. Tbh there isn't much to be sayed, especially when you reminded me, that you were the inspire priest player I chatted earlier*, but this changes some things a bit.
I mean, I didn't lie to you, as it's always a good idea to save your dust before an expansion, especially before a post-rotation one, as the meta will completely change afterwards, new power-house cards will be implemented, which you might want to craft more. But those are standard things, wild imho doesn't change that much. You can still see some old decks from previous metas getting modified. Yes, hypothetically there is a chance, that RenoPriest might get outshined fast by new additions and maybe it would be better to be cautious about this and not to go all in with your dust, but that deck will stay. There isn't a such thing as a second HoF, where cards from wild are moved exclusively into a third format. Unless there are some nerfs happening, you will always be able to play your favourite deck.
Then again, Nexus Champion isn't a flexible inclusion, like Slyde said, only used as a tech card and he might be easily replaced after the next expansion hits. Hsreplay proves it, as it shows he's only good in priest - just go through the different classes separately and see what I mean.
All in all, it's better to save your dust and to see what cards priest will get in April. Your dreamed inspiration deck won't get anywhere, it will "always" keep its strengths and synergies; how competitive it will stay is another topic. For now Elise does a better job than the Champion, but if you really want to build a deck, completely dedicated to the inspire mechanic, then yeah, do it, but wait 2 more months, just to see if there is another support for those kinds of decks.
Note* - yesterday I was super exhausted and in a hurry, so every detail was blurry to me.
I presume you don't have the non-golden versions of them, so I will continue:
Imho you can safely DE the neutrals, as they are really slow and not that rewarding even if you put them in their best decks (N'Zoth, buff paladin). Because Potion of Madness will rotate soon, it is good to mention, that Arfus will become a slightly safer card to be played in the future meta, BUT since you still don't get to choose the outcome, since the chances of you not getting the needed death knight card in a specific situation are high, since you are playing an understated minion, it's still safe to claim, that he is a DE-material.
Next on my list comes Anub'arak. I don't remember this card ever being played, then again, I started playing hs since LoE, but despite that I think this card is slow. Currently, I think, he's only used in casual decks - N'Zoth, Dane's big rogue - but if you are into those stuff, then keep him for now.
Dragon Soul is where I have an unpopular opinion. Imho this weapon holds a lot of potential, miracle priest can still find some replacements for the rotating cards ...
just take a look at the used cards from the year of the Kraken
... and if there is even the smallest support next expansion, then this deck can even be placed among the best ones. This is my opinion, because I remember how popular miracle and silence priests were back in Un'goro and how outshined they become by Big Priest and Raza. I just think, that this card has a lot to offer - small requirements and small price for a nice outcome, my money on that. I could be wrong (theoretically :P), but this card deserves the wait, at least until the next expansion.
Those were the cards listed in the DE order, but it's also good to mention, that if you are planning to buy more packs, you should keep them, until you are satisfied with your purchases.
Guys is ZOO warlock competitive deck ATM? And will be for the next 3 months? I am floating between rank 15-10 and aiming to hit rank 5. At the moment playing secret mage deck, dragon spitiful priest deck and cubelock deck. But I would like to try some more aggresive, faster aggro deck...
I have just enough dust to craft him. Is it worth it? Many thanks!
I doubt you can play aggro without them. Maybe aggro Paladin, but you need Sunkeeper Tarim for that class. So unless you have him, you still have the "i need 2 legs and can only affort 1"-problem.
Keleseth should be worth it if you like aggro, but you always risk him not being used anymore after next expansion.
Guys is ZOO warlock competitive deck ATM? And will be for the next 3 months? I am floating between rank 15-10 and aiming to hit rank 5. At the moment playing secret mage deck, dragon spitiful priest deck and cubelock deck. But I would like to try some more aggresive, faster aggro deck...
I have just enough dust to craft him. Is it worth it? Many thanks!
yes zoo is a competitive deck, but it is not faster than secret aluneth mage or spiteful priest. and there are only 2 months left for the rotation in april. for these 2 months it is worth to craft patches and keleseth,but noone knows if keleseth is still good after.
do what you enjoy, but you seem to have 3 good decks you don't need zoo for rank 5.
I'm after a little help. I've built a pretty extensive card collection since playing last year, but I feel as if I'm at the stage where I'm more interested in having a little fun while playing. So I was thinking about the 'quest cards' from Ungoro - they'll be around for another year, right?
I already have the rogue quest one and enjoyed playing that after I opened it last year. My favourite classes to play in general are Rogue, Druid and Mage. I occasionally enjoy playing Warlock and Priest (I played the Cubelock when it first appeared, never played the Raza Priest though as I don't have those cards and the rotation happens (thankfully) too soon for me to be bothered crafting to play).
Looking at my collection in my profile, can you see any cards that I really should be crafting to play my favourite classes before I think about the Ungoro quest cards? If not, which quest would you craft first? I only have enough dust for one of them, plus some rares.
Many thanks in advance for your advice!
Chris
P.S. Is it just me, or do you find yourself playing against a lot of bots lately? No emotes, no difference in timing between each move, and definitely no conceding? I played with a guy today who was questing with shaman for murlocs - I was the first player he'd had in over 10 games who didn't completely destroy him and actually allowed him to play all 30 cards. :( It only seems to be very recent?
Shame, that you don't care about playing in wild, as you can normally build tons of fun and powerful decks with N'Zoth. He would have been my first pick for your preference list taking into consideration, that he is a neutral card (suitable for many classes) and a strong win-condition for control and mill/fatigue decks (rogue/warrior). Out of all the old Gods it was actually N'Zoth, who saw the most play since the start. But if for some reason you don't have the intention to play in wild, then I don't think, that N'Zoth is worth the craft for the remaining 2 months or so. It would be better to spend your dust on something else, at best - to be patient and to keep it, until the next expansion hits.
Speaking of which - we need to see the card pool, in order to determine which of the remaining legendaries from your list will be more useful and better to craft. Aluneth only sees play in aggro and burn decks, as you always get to refill your hand with more juice and thus to always continue the aggression. The problem is - many of the good cards will rotate out, so the state of aggro mage is kinda questionable. Although Frost Lich Jaina doesn't see play in standard atm, she defines every value and control mage there is in wild, that's why she's imho the best card you can consider from the list and she will stay for the next 3 expansions. Normally the DKs were always solid - they can be put in many different decks and Jaina is a good example of it. Aluneth hurts every slow mage, while with Jaina not only can you make a comeback and keep board control, but you can also have fun with her, as she is an interactive card and she demands your opponent playing around stuff, else risking getting super punished. With Aluneth you just play it and that's it, it passively draws you cards.
So in crafting order, I would list the following:
1) Jaina
2) N'Zoth (once again it can be N°1, if you to give wild a try)
3) Aluneth.
But, Danny, it would be best, if you patiently wait those 2 months and see what the next expansion has to offer. I think you can make a lot more rational decision based on that knowledge.
I'm after a little help. I've built a pretty extensive card collection since playing last year, but I feel as if I'm at the stage where I'm more interested in having a little fun while playing. So I was thinking about the 'quest cards' from Ungoro - they'll be around for another year, right?
I already have the rogue quest one and enjoyed playing that after I opened it last year. My favourite classes to play in general are Rogue, Druid and Mage. I occasionally enjoy playing Warlock and Priest (I played the Cubelock when it first appeared, never played the Raza Priest though as I don't have those cards and the rotation happens (thankfully) too soon for me to be bothered crafting to play).
Looking at my collection in my profile, can you see any cards that I really should be crafting to play my favourite classes before I think about the Ungoro quest cards? If not, which quest would you craft first? I only have enough dust for one of them, plus some rares.
Many thanks in advance for your advice!
Chris
P.S. Is it just me, or do you find yourself playing against a lot of bots lately? No emotes, no difference in timing between each move, and definitely no conceding? I played with a guy today who was questing with shaman for murlocs - I was the first player he'd had in over 10 games who didn't completely destroy him and actually allowed him to play all 30 cards. :( It only seems to be very recent?
At this stage of the game, I'd probably advise against it. It's really quite sad, but playing a 1-drop minion on turn 1 is actually now way more powerful than playing any of the 9 quests.
Aside from the Mage quest which is used in the various "Exodia Mage" decks, Priest is the next best one in my opinion. Warlock is just awful (and I crafted it gold, lol) and Druid is okay but only really turns out ridiculous combo turns and doesn't just fit into "normal" decks.
I was in that Murloc player's shoes a few days ago. I don't know if I was playing against bots but I was definitely playing against massive tryhards in the casual queue.
In all:
Warrior - It's alright, an interesting deck to build but extremely linear to play. Warlock - Awful Priest - Good Shaman - Used to be a tier 2-3 deck, now just worse than any normal aggressive list. Hunter - Fun, but too hard to complete and relatively useless Mage - Combo decks usually Druid - Uninteresting effect, usually combo decks Paladin - # Galvadon, the last Kaleidosaur, he's not bad if you don't dieeeeeeeeee turn 4 #
I find the druid quest to be quite fun. I noticed that you do not have Elise Starseeker. She kind of counts as a miniquest on her own that can go in any class. You might want to consider opening more Un'Goro packs as you have a chance to fill out your collection and still have some decent Legendaries you could open like Hemet since you are looking for fun. This depends on how much gold you have saved up for the next expansion and if you plan to spend real money.
So, I was thinking, Inkmaster Solia really worth crafting? I would use it in a Reno mage, with Alanna, Kazakuz and some big spells, talking about priorities, other the 2 legendaries that I want, and, I don't have are The Lich King and Scourgelord Garrosh, I need help to choose in what to spend my hard-earned dust.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Guys is ZOO warlock competitive deck ATM? And will be for the next 3 months? I am floating between rank 15-10 and aiming to hit rank 5. At the moment playing secret mage deck, dragon spitiful priest deck and cubelock deck. But I would like to try some more aggresive, faster aggro deck...
I could build zoo warlock deck but missing [card]Prince Keleseth[/card].
Also dont have Patches.
I have just enough dust to craft him. Is it worth it? Many thanks!
I presume you don't have the non-golden versions of them, so I will continue:
Imho you can safely DE the neutrals, as they are really slow and not that rewarding even if you put them in their best decks (N'Zoth, buff paladin). Because Potion of Madness will rotate soon, it is good to mention, that Arfus will become a slightly safer card to be played in the future meta, BUT since you still don't get to choose the outcome, since the chances of you not getting the needed death knight card in a specific situation are high, since you are playing an understated minion, it's still safe to claim, that he is a DE-material.
Next on my list comes Anub'arak. I don't remember this card ever being played, then again, I started playing hs since LoE, but despite that I think this card is slow. Currently, I think, he's only used in casual decks - N'Zoth, Dane's big rogue - but if you are into those stuff, then keep him for now.
Dragon Soul is where I have an unpopular opinion. Imho this weapon holds a lot of potential, miracle priest can still find some replacements for the rotating cards ...
just take a look at the used cards from the year of the Kraken
... and if there is even the smallest support next expansion, then this deck can even be placed among the best ones. This is my opinion, because I remember how popular miracle and silence priests were back in Un'goro and how outshined they become by Big Priest and Raza. I just think, that this card has a lot to offer - small requirements and small price for a nice outcome, my money on that. I could be wrong (theoretically :P), but this card deserves the wait, at least until the next expansion.
Those were the cards listed in the DE order, but it's also good to mention, that if you are planning to buy more packs, you should keep them, until you are satisfied with your purchases.
Maybe aggro Paladin, but you need Sunkeeper Tarim for that class.
So unless you have him, you still have the "i need 2 legs and can only affort 1"-problem.
Hey folks,
I'm after a little help. I've built a pretty extensive card collection since playing last year, but I feel as if I'm at the stage where I'm more interested in having a little fun while playing. So I was thinking about the 'quest cards' from Ungoro - they'll be around for another year, right?
I already have the rogue quest one and enjoyed playing that after I opened it last year. My favourite classes to play in general are Rogue, Druid and Mage. I occasionally enjoy playing Warlock and Priest (I played the Cubelock when it first appeared, never played the Raza Priest though as I don't have those cards and the rotation happens (thankfully) too soon for me to be bothered crafting to play).
Looking at my collection in my profile, can you see any cards that I really should be crafting to play my favourite classes before I think about the Ungoro quest cards? If not, which quest would you craft first? I only have enough dust for one of them, plus some rares.
Many thanks in advance for your advice!
Chris
P.S. Is it just me, or do you find yourself playing against a lot of bots lately? No emotes, no difference in timing between each move, and definitely no conceding? I played with a guy today who was questing with shaman for murlocs - I was the first player he'd had in over 10 games who didn't completely destroy him and actually allowed him to play all 30 cards. :( It only seems to be very recent?
At this stage of the game, I'd probably advise against it. It's really quite sad, but playing a 1-drop minion on turn 1 is actually now way more powerful than playing any of the 9 quests.
Aside from the Mage quest which is used in the various "Exodia Mage" decks, Priest is the next best one in my opinion. Warlock is just awful (and I crafted it gold, lol) and Druid is okay but only really turns out ridiculous combo turns and doesn't just fit into "normal" decks.
I was in that Murloc player's shoes a few days ago. I don't know if I was playing against bots but I was definitely playing against massive tryhards in the casual queue.
In all:
Warrior - It's alright, an interesting deck to build but extremely linear to play.
Warlock - Awful
Priest - Good
Shaman - Used to be a tier 2-3 deck, now just worse than any normal aggressive list.
Hunter - Fun, but too hard to complete and relatively useless
Mage - Combo decks usually
Druid - Uninteresting effect, usually combo decks
Paladin - # Galvadon, the last Kaleidosaur, he's not bad if you don't dieeeeeeeeee turn 4 #
Rogue - you already have it, so...
My advice would be waiting for the rotation, because if Ice Block and maybe even Doomsayer gets hofed, then Jaina could end up way worse then now.
I find the druid quest to be quite fun. I noticed that you do not have Elise Starseeker. She kind of counts as a miniquest on her own that can go in any class. You might want to consider opening more Un'Goro packs as you have a chance to fill out your collection and still have some decent Legendaries you could open like Hemet since you are looking for fun. This depends on how much gold you have saved up for the next expansion and if you plan to spend real money.
So, I was thinking, Inkmaster Solia really worth crafting? I would use it in a Reno mage, with Alanna, Kazakuz and some big spells, talking about priorities, other the 2 legendaries that I want, and, I don't have are The Lich King and Scourgelord Garrosh, I need help to choose in what to spend my hard-earned dust.