So I have a relatively new account (around 2 months old) and I got al'akir, is he worth keeping or is 400 dust more worth it?
I would at least keep him until may or so. With rotations and new expa there is going to be A LOT of movement in the tier list and you might find that he is played again. Currently shaman is trash tier but that tends to mean blizzard is likely to give more OP to shaman now (as they did with warlock the last 2 expas). So my advice would be, keep him until may, once the rotation and expa is in and the meta has stabilized you can decide what is best.
Basically right now is 100% 400 dust. But with rotations it might not be the case anymore, so you want to wait for that before doing something crazy.
I can see how rhok'delar might have to go tier 3-4 after rotations. But its too early for that! I think the tier list has to be about what we can see today in the meta and the stats, not about wild speculation of what might happen after rotation. So I think the best is keep him at tier 2, its a really good card for spell hunter that is a tier 2 deck atm. Once rotation hits IF spell hunter looses its power, we should consider moving it.
But I do agree with the skull of the man'ari as a tier 2... Its a must in cube lock but it isnt really played anywhere else in standard. I feel its a bit like rhok'delar. As long as we see cube lock we will see the skull, but without that... Im not sure we would be seen it much.
I can see how rhok'delar might have to go tier 3-4 after rotations. But its too early for that! I think the tier list has to be about what we can see today in the meta and the stats, not about wild speculation of what might happen after rotation. So I think the best is keep him at tier 2, its a really good card for spell hunter that is a tier 2 deck atm. Once rotation hits IF spell hunter looses its power, we should consider moving it.
But I do agree with the skull of the man'ari as a tier 2... Its a must in cube lock but it isnt really played anywhere else in standard. I feel its a bit like rhok'delar. As long as we see cube lock we will see the skull, but without that... Im not sure we would be seen it much.
I don't think there is a right answer to wether Skull of the Man'ari and Aluneth should be tier 1 or 2. They are defining staples of legend viable archetypes, and are solid, safe crafts for fans of the respective classes. It should be obvious from the descriptions that Sunkeeper Tarim and Bloodreaver Gul'dan are even stronger and more flexible class legendaries.
If there is a consensus that tier 1 should be kept more exclusive, I will certainly consider it!
Maybe its better to just create a Tier S for cards that are played in any deck.
Cards that end up in any deck, just like Gul'dan who would be played in all archetypes of its class. Tarim might not be played in every single Paladin deck, but he would fit in there to.
Not sure about any other cards to put in there, but i guess Patches would have been in there before his nerf.
Maybe its better to just create a Tier S for cards that are played in any deck.
Cards that end up in any deck, just like Gul'dan who would be played in all archetypes of its class. Tarim might not be played in every single Paladin deck, but he would fit in there to.
Not sure about any other cards to put in there, but i guess Patches would have been in there before his nerf.
This was discussed a lot when the guide was made, but it was eventually scrapped, partly because which legendaries belong in Tier S is not always obvious either. I don't think the guide suffers too much from strong tier 2-deck staples being tier 1 in the guide, the tier would be very small without them...
Depends. I have a golden Togwaggle that I will eventually DE. I also have a golden Grumble but I'm waiting on that because I am super keen for some crazy random Hagatha Shammy!
You should play him once for fun and then create golden Molten giant! When rotation will come you will get 1600 dust for hall of fame and then disenchant him for second 1600 dust ( because he is buffed)
So now with the new expansion arriving very soon, I have saved up a bit of dust. However, before it is released, I want to play with some other decks. For them I am missing a few cards. So what I want to ask is: should I craft a legendary from an older set (KOTFT) now or should I wait and craft legendaries of the new expansion in a week?
Keleseth has pretty much dropped off the face of the earth after Patches nerf. I'd recommend saving dust. There could be a new Corridor Creeper that is essential to craft. If you are going to craft another legendary consider one of the staples that are likely to see play. Tarim, Gul'Dan, i.e. the tier one crafts. It's only 5 days now anyways, so just hold your horses.
Aluneth only works at aggro mages. But Frost Lich Jaina works every control or reno decks.
Yes, pretty much. However, I would like to add that aggro mage is stronger in wild, and you can choose both freeze-burn, a Flamewaker and a secret synergy direction, and they can all run Aluneth.
If you prefer control, Frost Lich Jaina will be the right choice. Lower winrate, but some fun options.
Aluneth is certainly a powerful card, but it really only fits into tempo and aggro decks. It has almost no versatility, and I can't see it really fitting in even a mid-range deck, nevermind a control list. Frost Lich Jaina can fit well into pretty much all but the most aggressive mage decks; as long as control mage is given support, it will be a strong card. I rate it as the second or third most powerful Death Knight (with, of course, Guldan first and Malfurion second or third). The one thing I have against both cards is that the decks you build them around pretty much completely rely on drawing them. In my experience, Jaina decks almost always lose control/fatigue matchups if she isn't in the top half of your deck, and you pretty much NEED to play her roughly around turn 9 or you are going to be in trouble. I nearly always find myself keep her in the mulligan unless I know I am facing hyper-aggro decks. Same goes for Aluneth; when I played the deck I often found myself keeping her around just to ensure I could play her on curve. They are both insanely powerful and are pretty much guaranteed to see play for a long time. I would personally choose Jaina out of the two, but you can't really go wrong with either.
Since the changes that stop you from getting duplicate Legendaries, at the start of an expansion I always craft one or two golden ones before opening my packs.
This time i'm really having trouble deciding, because i don't want to craft a card that is not played at all or gets removed instantly and does not generate any golden tokens. Any suggestions? Which Legendary would you guys choose? Which Legendaries do you think would be worth crafting them golden?
Maybe Hagatha, or one of the Rogue legendaries? My favourite classes are Mage (Control), Priest and Rogue (Warlock aswell but i dont like it in the current meta). I also play other decks if they are fun or feature cool cards or mechanics (Quest Druid, Exodia Paladin, Spell Hunter). Some of my all time favourites are Zoolock, Kazakus-Renolock, Reno Mage and Wallet/Control Warrior.
So I have a relatively new account (around 2 months old) and I got al'akir, is he worth keeping or is 400 dust more worth it?
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Basically right now is 100% 400 dust. But with rotations it might not be the case anymore, so you want to wait for that before doing something crazy.
I can see how rhok'delar might have to go tier 3-4 after rotations. But its too early for that! I think the tier list has to be about what we can see today in the meta and the stats, not about wild speculation of what might happen after rotation. So I think the best is keep him at tier 2, its a really good card for spell hunter that is a tier 2 deck atm. Once rotation hits IF spell hunter looses its power, we should consider moving it.
But I do agree with the skull of the man'ari as a tier 2... Its a must in cube lock but it isnt really played anywhere else in standard. I feel its a bit like rhok'delar. As long as we see cube lock we will see the skull, but without that... Im not sure we would be seen it much.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Maybe its better to just create a Tier S for cards that are played in any deck.
Cards that end up in any deck, just like Gul'dan who would be played in all archetypes of its class.
Tarim might not be played in every single Paladin deck, but he would fit in there to.
Not sure about any other cards to put in there, but i guess Patches would have been in there before his nerf.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Depends. I have a golden Togwaggle that I will eventually DE. I also have a golden Grumble but I'm waiting on that because I am super keen for some crazy random Hagatha Shammy!
Missing lethal since June 2015.
You should play him once for fun and then create golden Molten giant! When rotation will come you will get 1600 dust for hall of fame and then disenchant him for second 1600 dust ( because he is buffed)
Then you can create 2 legendaries of your choice.
I main one class and I usually keep golden cards only for my favorite class, the rest goes to disenchant. Unless it's your favorite card too.
I like elementals and totems.
Uh no, you wouldn't get 1600 dust for dusting it. You would get 1600 + 400 if you dust.
Hello guys!
So now with the new expansion arriving very soon, I have saved up a bit of dust. However, before it is released, I want to play with some other decks. For them I am missing a few cards. So what I want to ask is: should I craft a legendary from an older set (KOTFT) now or should I wait and craft legendaries of the new expansion in a week?
P.S. The legendary that I want to craft is Prince Keleseth
Just a casual player with a casual life :)
Keleseth has pretty much dropped off the face of the earth after Patches nerf. I'd recommend saving dust. There could be a new Corridor Creeper that is essential to craft. If you are going to craft another legendary consider one of the staples that are likely to see play. Tarim, Gul'Dan, i.e. the tier one crafts. It's only 5 days now anyways, so just hold your horses.
Aluneth only works at aggro mages. But Frost Lich Jaina works every control or reno decks.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Lower winrate, but some fun options.
The World Is Yours
Since the changes that stop you from getting duplicate Legendaries, at the start of an expansion I always craft one or two golden ones before opening my packs.
For KFT i made The Lich King and Frost Lich Jaina. For K&C i chose Dragoncaller Alanna but only because i got the regular version of Kingsbane at the first login.
This time i'm really having trouble deciding, because i don't want to craft a card that is not played at all or gets removed instantly and does not generate any golden tokens. Any suggestions? Which Legendary would you guys choose? Which Legendaries do you think would be worth crafting them golden?
Maybe Hagatha, or one of the Rogue legendaries? My favourite classes are Mage (Control), Priest and Rogue (Warlock aswell but i dont like it in the current meta). I also play other decks if they are fun or feature cool cards or mechanics (Quest Druid, Exodia Paladin, Spell Hunter). Some of my all time favourites are Zoolock, Kazakus-Renolock, Reno Mage and Wallet/Control Warrior.
battlecries yogg for memes shuttercock or whats his name.