Imagine that; a deck that spams minions gets punished by a card that takes advantage of the amount of minions your opponent has. It's almost as if that was the intent of the card...
No, but asshole-iness aside, it's an annoying card but by no means OP. It's easily countered when playing a control deck or even midrange, and coupled with that one scavenger guy it can be quite annoying, but by no means is it OP.
The annoying thing is that Druid's one weakness has always been lack of board clears, making them vulnerable to swarm and aggro decks. Now they got a tool to punish even that.
Jade Idol is fine. Ultimate Infestation is fine. Spreading Plague is fine. All three coexisting in standard is the reason Druid dominates ladder at the moment.
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Anger is the punishment we give ourselves for someone else's mistake.
The annoying thing is that Druid's one weakness has always been lack of board clears, making them vulnerable to swarm and aggro decks. Now they got a tool to punish even that.
Jade Idol is fine. Ultimate Infestation is fine. Spreading Plague is fine. All three coexisting in standard is the reason Druid dominates ladder at the moment.
That is absolutely true, so far I am fifty-fifty against jade druid, Which while it seems kind of neutral, is scary when you consider I am playing decks that are crushing every other control deck. Jade druid is basically even or better against everything that is not aggro, and aggro can get coned out by that single card being drawn. It is kind of like the pirate versus renolock meta, where the matchup is basically just whoever draw better wins, and most other things are incapable of surviving. I said before the expansion I don't want a control deck being dominant like this, because for a control deck to reach that level means it has tech for every matchup and can basically win anything, and It seems that is what is happening.
A suggestion for dealing with Spreading plague though, is that running a little board clear in your zoo, and also bonemare, means that you can actually kill the taunts if you trade your board, or you can answer the taunts with your own that can kill them all. Another option is to play rogue, because midrange rogue decks can afford to run a bunch of removal between plague doctor and vilespine, plus plague doctor can sometimes remove all of the taunts, or even kill off a board of jades.
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Just fill your deck with one drops, that is creative deck design, right?
if anything there should be a card with the same effect of this card given to Rogue and Hunter with fitting Minions for the classes , blizzard doesn't want those classes to have AoEs, then let them Punish board aggro swarm with cards like this, even if the rogue spreading plague is something like summon a Shadow Rager, if your opponent has more minions than you cast this again.
it feels like when your playing Argo or any type of minion base deck or just gaining abit more board seem to punish the you for doing that gaining ice block on board or 6/30 worth of tempo swing and just feels unfun in my opinion it discouraging Argo and midrange Massively and encourages non minion base deck like exodia Mage which I feel will cause the meta to be unhealthy
TLDR Spreading plague might kill Argo and midrange for just having pure temposwing value and instead promote deck like exodia which might cause problem
Yes. I never complained about Jade Druid in the last meta. My match ups were usually 50/50, but now does not matter what you are playing against them. Control and midrange could be difficult, but now they can also answer aggro. That is how it goes tho. Enjoy your 15 minutes Malfurion.
It's what the community wanted, and now u complain, u wanted to kill aggro and now aggro sucks. All aggro decks are now inconsistent without the draw u get on control, I have to high roll keleseth on zoo or i have to high roll innervate on aggro druid or i have to kms while playing shaman, i play evolve shaman since evolve came out and i have to get fucked by spreading plague or i have to get fucked by ppl teching geist against jade druid, which fucks evolve shaman even harder than it fucks druid. I can't flood against druid or play even 0-4 cost minions and if u play around spreading plague u lose anyway because most cards in your hand die. But shut the fuck up because this is what u wanted wasn't it? HAVE FUN
It's what the community wanted, and now u complain, u wanted to kill aggro and now aggro sucks. All aggro decks are now inconsistent without the draw u get on control, I have to high roll keleseth on zoo or i have to high roll innervate on aggro druid or i have to kms while playing shaman, i play evolve shaman since evolve came out and i have to get fucked by spreading plague or i have to get fucked by ppl teching geist against jade druid, which fucks evolve shaman even harder than it fucks druid. I can't flood against druid or play even 0-4 cost minions and if u play around spreading plague u lose anyway because most cards in your hand die. But shut the fuck up because this is what u wanted wasn't it? HAVE FUN
Jesus I didn't mean it that way but im just saying the card is a bit too over its powerlevel? But people nowadays just hate Argo so i can't argue about that
Just can't go through the whole wall of it when I was playing zoo Warlock ...
its even worse then a doomsayer on the other side to try to stall me ...
And that wall allowed him to do so many more things afterwards by developing jade golems, playing the Lich King and wild growthing
Feels nothing can stop it ...
Of course it's going to counter your zoo deck. It's designed to counter decks that flood the board.
Imagine that; a deck that spams minions gets punished by a card that takes advantage of the amount of minions your opponent has. It's almost as if that was the intent of the card...
No, but asshole-iness aside, it's an annoying card but by no means OP. It's easily countered when playing a control deck or even midrange, and coupled with that one scavenger guy it can be quite annoying, but by no means is it OP.
Yea... I think I was wrong
but it's indeed super annoying and I have nothing to turn the game back to my favour
Yeah you are very wrong. VERY often it just ends up a dead card in your hand.
The annoying thing is that Druid's one weakness has always been lack of board clears, making them vulnerable to swarm and aggro decks. Now they got a tool to punish even that.
Jade Idol is fine. Ultimate Infestation is fine. Spreading Plague is fine. All three coexisting in standard is the reason Druid dominates ladder at the moment.
Anger is the punishment we give ourselves for someone else's mistake.
Just fill your deck with one drops, that is creative deck design, right?
if anything there should be a card with the same effect of this card given to Rogue and Hunter with fitting Minions for the classes , blizzard doesn't want those classes to have AoEs, then let them Punish board aggro swarm with cards like this, even if the rogue spreading plague is something like summon a Shadow Rager, if your opponent has more minions than you cast this again.
Spreading Plague should be nerfed to : Summon two 1/5 Taunts in line with Webweave.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
Spreading Plague isn't OP. You guys are OP.
What's gross about Spreading Plague is it all but guarantees they will hit their Primordial Drakes. The drakes then insure the Ultimate Infestation breaks your back.
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Yep, it and infestation is busted. Together they're just stupid.
it feels like when your playing Argo or any type of minion base deck or just gaining abit more board seem to punish the you for doing that gaining ice block on board or 6/30 worth of tempo swing and just feels unfun in my opinion it discouraging Argo and midrange Massively and encourages non minion base deck like exodia Mage which I feel will cause the meta to be unhealthy
TLDR Spreading plague might kill Argo and midrange for just having pure temposwing value and instead promote deck like exodia which might cause problem
Edited title cas was clickbait before sorry
Its definitely OP...
I love all the threads that have a title like "Is XX too good", because you know what you get :)
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Well i just maybe i should name it like "spreading is absolutely op" but yeah this isn't much better probably should name it better
Yes. I never complained about Jade Druid in the last meta. My match ups were usually 50/50, but now does not matter what you are playing against them. Control and midrange could be difficult, but now they can also answer aggro. That is how it goes tho. Enjoy your 15 minutes Malfurion.
It's what the community wanted, and now u complain, u wanted to kill aggro and now aggro sucks. All aggro decks are now inconsistent without the draw u get on control, I have to high roll keleseth on zoo or i have to high roll innervate on aggro druid or i have to kms while playing shaman, i play evolve shaman since evolve came out and i have to get fucked by spreading plague or i have to get fucked by ppl teching geist against jade druid, which fucks evolve shaman even harder than it fucks druid. I can't flood against druid or play even 0-4 cost minions and if u play around spreading plague u lose anyway because most cards in your hand die.
But shut the fuck up because this is what u wanted wasn't it? HAVE FUN