How is this card only an epic? Seriously? Compare this to what you can possibly get from Kazakus and you suddenly get an idea as to how overpowered this card. Not to mention the fact that you can guarantee it (whereas Kazakus is always random).
And then add the icing on the cake - you can put 2 in your deck!? The Cancer Druid is back! :-D And you thought the original Jade was bad... heh!
They just spend Nourish on ramping because they give no shit about 2 card in their hand then they draw 5 card 10 mana draw 5 should've just gain 5 armor "or" deal 5 That's pretty much it
Not OP imo. Dont play druid myself, but beaten a lot of druids with this card with control/raza dk priest. You cant really play 2 UI cause you will just fatigue to death vs control decks.
Its a good card, but druid got a relative bad death knight hero, i dont see this card nerfed soon, and i dont think druid will be very strong in the next month, aside from the token variant, thats an ok deck.
it doesn´t really do anything special except just making a bunch of value its pretty fair for a 10 mana card
What? tell me if this is fair:
Draw 5 cards = 9 mana
Deal 5 dmg = 2.5 mana
Gain 5 armor = 1 mana
Summon 5/5 = 5 mana
This card gives you the equivalent of 17.5 freaking mana value in just 10 mana. Tell me it's fair
Where did you get that 2.5 Mana worth for 5 Damage? Anything I ever saw in this game would put that effect at 4 or 5 Mana... At most you could argue Firelands Portal, but that would be like 3 Mana for the 5 Damage and 4 Mana for a Random 5 Drop.
(If you look at all those Portals, they all put the Random X Mana minion at an X-1 Cost in the card, Except SIlvermoon Portal)
You can do 2 damage for 1 mana (with a few different cards) - so therefore 5 damage is approximately 2.5 mana. Pretty standard.
This card is a whole lot of value but I don't consider it broken.
I'm mostly playing Priest and Warlock so far, and neither has any trouble dealing with druids. I suppose it can be a tough blow for faster decks trying to run the Druid out of resources. However, if you play the slow, grindy game, it's really just a shortcut to fatigue damage. Most druids run this + Nourish + Wrath for cycle and oh boy do they suffer if they don't run Jades/get their Jade Idols geisted.
As good as this card is in fast matchups, as bad it is in slow ones. So overall not broken in my opinion.
Haven't played any Druid this expansion myself, but I don't think Ultimate Infestation is that bad. Wouldn't say it's bad, but I wouldn't call it OP.
Past turn 10, a 5/5 on the board is no problem, the 5 armor can mostly be ignored and the 5 cards drawn, sure that's good, alongside the deal 5 damage.
it doesn´t really do anything special except just making a bunch of value its pretty fair for a 10 mana card
What? tell me if this is fair:
Draw 5 cards = 9 mana
Deal 5 dmg = 2.5 mana
Gain 5 armor = 1 mana
Summon 5/5 = 5 mana
This card gives you the equivalent of 17.5 freaking mana value in just 10 mana. Tell me it's fair
Where did you get that 2.5 Mana worth for 5 Damage? Anything I ever saw in this game would put that effect at 4 or 5 Mana... At most you could argue Firelands Portal, but that would be like 3 Mana for the 5 Damage and 4 Mana for a Random 5 Drop.
(If you look at all those Portals, they all put the Random X Mana minion at an X-1 Cost in the card, Except SIlvermoon Portal)
You can do 2 damage for 1 mana (with a few different cards) - so therefore 5 damage is approximately 2.5 mana. Pretty standard.
Wrong. You're comparing two separate spell cards you'd need to pull (i.e. two holy smites). for 2 mana you get a frostbolt, for 4 you get 6 damage (fireball) so it's more like 3.5-4 mana.
Just wait for the Meta to settle, let the Aggro and Midrange decks come up, and see if the card is actually that problematic. I haven't even played the card yet, I've had it played against me many times, I don't see too big of a problem. I see the card and I'm just thinking, how does this help you at all if instead of a greedy control deck (Which is what I'm playing), you are facing a proper Midrange deck that is apply a ton of pressure to you? It's all about seeing this card performs once the Meta settles, not in this phase where many people are being greedy as fuck and this card gets insane value because of that.
Maybe...but with the insane amounts of ramp and draw now available, it seems druid can build board presence better than the mid-range decks... esp with spreading plague.
But I agree, the meta isn't settled. There is some writing on the wall though.
How is this card only an epic? Seriously?
Compare this to what you can possibly get from Kazakus and you suddenly get an idea as to how overpowered this card.
Not to mention the fact that you can guarantee it (whereas Kazakus is always random).
And then add the icing on the cake - you can put 2 in your deck!?
The Cancer Druid is back! :-D
And you thought the original Jade was bad... heh!
yeah the card is overpowered and I honestly expect it to get nerfed within the next 3 months!
It is ridicolous that you can now just play every card in your hand as jade druid and play this on 10 to refill your hand and stuff.
not to mention that innervate it on turn 8 is an autowin.
I think we can be relatively certain that either this card gets nerfed or innervate gets HOFed.
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Don't forget to play Medivh on the turn before Ultimate Infection so you don't miss out any value....
its not as OP as some people are saying its 10 mana you must have low amount of cards in hand or you burn some plus fatgue unless ofc u are jade.
They just spend Nourish on ramping
because they give no shit about 2 card in their hand
then they draw 5 card
10 mana draw 5 should've just gain 5 armor "or" deal 5
That's pretty much it
Ill take ultimate infestation any day over those damn jade druids - Never been so mad at a deck before.
Not OP imo. Dont play druid myself, but beaten a lot of druids with this card with control/raza dk priest. You cant really play 2 UI cause you will just fatigue to death vs control decks.
Its a good card, but druid got a relative bad death knight hero, i dont see this card nerfed soon, and i dont think druid will be very strong in the next month, aside from the token variant, thats an ok deck.
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Pretty standard.
This card is a whole lot of value but I don't consider it broken.
I'm mostly playing Priest and Warlock so far, and neither has any trouble dealing with druids. I suppose it can be a tough blow for faster decks trying to run the Druid out of resources. However, if you play the slow, grindy game, it's really just a shortcut to fatigue damage. Most druids run this + Nourish + Wrath for cycle and oh boy do they suffer if they don't run Jades/get their Jade Idols geisted.
As good as this card is in fast matchups, as bad it is in slow ones. So overall not broken in my opinion.
Haven't played any Druid this expansion myself, but I don't think Ultimate Infestation is that bad. Wouldn't say it's bad, but I wouldn't call it OP.
Past turn 10, a 5/5 on the board is no problem, the 5 armor can mostly be ignored and the 5 cards drawn, sure that's good, alongside the deal 5 damage.
10 mana is a fair price for the card.
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