Easy to activate 4 mana 5/5. Not really amazing by itself but the elemental tag does make this interesting. Especially with servant of kalimos costing 5.
Easy to activate 4 mana 5/5. Not really amazing by itself but the elemental tag does make this interesting. Especially with servant of kalimos costing 5.
Haven't thought about that. Seems like it would be good in an elemental deck, but they don't have very many weapons. Shaman has Jade Claws, but I can't think of any other cheap, playable weapons (in classes that would run elementals).
Easy to activate 4 mana 5/5. Not really amazing by itself but the elemental tag does make this interesting. Especially with servant of kalimos costing 5.
Haven't thought about that. Seems like it would be good in an elemental deck, but they don't have very many weapons. Shaman has Jade Claws, but I can't think of any other cheap, playable weapons (in classes that would run elementals).
Elemental Rogue is borderline playable, if the other cards make it better this might be included. And if you're using the weapon cards as well, You'll have a lot of spot removal and the 4/5 discover minion is good to help maintain card advantage... I guess we'll see.
You can pretty easily make this a 5/5 on the turn you play it. Rogue hero powering over an existing weapon triggers the effect I would think, so that's not shabby either.
Rogue would probably run Servant of Kalimos, just to curve off of (and potentially get a duplicate of) Jade Spirit. This card would also be one that they wouldn't mind running/adding to their hand.
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Does attacking and using up the last durability of your weapon count as destroying it?
Easy to activate 4 mana 5/5. Not really amazing by itself but the elemental tag does make this interesting. Especially with servant of kalimos costing 5.
4
Definitely playable, IMO. Not hard for a class like Shaman to make this a 5/5 and benefit from elemental synergy as well.
4 mana 5/5 hallo rouge hallo arena
I'm a realist!
Great card!
Playable in rogue, turns into pay 2 mana a turn to buff this +1+1, also can be with dagger atack a save 5/5 for 4. Decent might see play.
One of the better cards for sure, effect is continuous and its an elemental too.
Good in rouge and maybe warrior.
"... but not less than (1)" is needed now more than ever!
So this could be seen as a counter to oozes ... which are a counter to weapons ...
We need a card that counters this. Then we can all play Hearthception!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
really good card for rogue in arena.. again lol they are nerfing mage by making rogue better.
Arena will be nothing but Rogues vs Mage, with occasionally Paladin strolling through.
You can pretty easily make this a 5/5 on the turn you play it. Rogue hero powering over an existing weapon triggers the effect I would think, so that's not shabby either.
This card potentially could be a sleeper hit honestly. The setup might be a bit too much though.
Weapon rogues will like this (if that actually exists)
That Tentacles for Arms synergy tho!
Rogue would probably run Servant of Kalimos, just to curve off of (and potentially get a duplicate of) Jade Spirit. This card would also be one that they wouldn't mind running/adding to their hand.