meme and bad, this card is 2 mana under stated, ask your self which end of turn effect would you pay 2 mana for and you'd see the pool is quite small. Now think of the cards with end of turn effects that are actually worth 2 mana (like thaurisan, the lich king, and yasera). Then you'd realize you need almost 10 mana to play both or it's not playable at all. Also you need to have those spcific other cards in hand to play at the same time.
It should be noted that Drakkari Enchanter will make end of turn effects occur exactly twice. So this means having multiple Enchanters on your board will not make additional effects, nor double them. There is no added effect whatsoever, no matter the number of Enchanters, it is the same as if you only had 1.
*I tested this vs the Innkeeper using a Faceless Manipulator to decide if I should craft a second for evolve shaman, heh.
stats are bad . effect is only good with very specific cards like lich king .
not gonna see much play .
This might actually be playable for Handbuff Pally :O
Well there goes the only reason to play prince taldaram
So Taurissan nerf or r.i.p wild imo most combo decks othk you with double tick.
Thaurissan should have been start of turn since release anyways.
Finally the card I been waiting for. This obviously is op in wild specially with cards like Ragnaros the Firelord [card]Y'Shaarj, Rage Unbound[/card] and [card]Emperor Thaurissan[/card]
Handbuff welcomes this card
Needs very specific support, useless otherwise. But if you get it ticking, it'll be Baron Rivendare all over again.
This is one of the strongest combo card on the set.
With Cobalt Scalebane it's a 5/5 and a 7/5 for 8 mana
Pretty much every class can do an OTK in wild now, since you can double Emperor Thuarissan with this card.
3 mana means you can play it with Emperor Thaurissan, though most combo decks don't draw all their pieces by Turn 9.
The Exodia Mage (Archmage Antonidas + 2x Sorcerer's Apprentice + Echo of Medivh) combo costs 9 with two Thaurissan ticks, and it's only four cards+one other spell to start the combo. Also hyped for Priest's Prophet Velen + Lyra the Sunshard + Radiant Elemental, and I might try Shaman's Gadgetzan Auctioneer + Ancestor's Call + Malygos.
This + Lynch King
Better "Legendary" Effect then the real ones neutral ones in this set!
Not sure about Standard application, but Wild has enough cards to make this work, and then there's Thaurissan...
DIE, INSECT! DIE, INSECT!
meme and bad, this card is 2 mana under stated, ask your self which end of turn effect would you pay 2 mana for and you'd see the pool is quite small. Now think of the cards with end of turn effects that are actually worth 2 mana (like thaurisan, the lich king, and yasera). Then you'd realize you need almost 10 mana to play both or it's not playable at all. Also you need to have those spcific other cards in hand to play at the same time.
Carpe Diem - Seize the day
Should have seen play with a double « start of turn and end of turn effects ».
IF it works in some decks it will be memetastic and sick. I kind of don't know whether I want it to work.
Tough tech card
It should be noted that Drakkari Enchanter will make end of turn effects occur exactly twice. So this means having multiple Enchanters on your board will not make additional effects, nor double them. There is no added effect whatsoever, no matter the number of Enchanters, it is the same as if you only had 1.
*I tested this vs the Innkeeper using a Faceless Manipulator to decide if I should craft a second for evolve shaman, heh.