Forbiden healing and Rag are the only reliable heals pala has and this card wont make other heals playable. More dust from KFT
This card is great with 6 mana horse on next turn, even 2 mana heal from horse will make 6 damage to minions :) Also playing DK hero next turn will give you 5 damage from weapon and 5 damage to other minion, which is great.
Ivory Knight is mediocere at best you dont wanna run two bad cards in a deck without much draw to make a them work . Plus this card has some really though competition at the six mana slot. Generaly, a card that does nothing the turn it gets played or has taunt ,is bad and wont see play. (Druid can yolo Innervate a Fandral that does nothing but thats a different thing).
Right now Ivory Knight is good. On a control pala I took legend last season I was running two of and this is imba against any mages and also solid drop when you just need to play something on t6 but has nothing to buff with Spikeredged Steed
However in KFT control paladin have so must-include cards, like DK, Lich King, Skulking Geist and so few free spots for this. I suppose it will be possible to run one of murloc and one of beast with Curator. And if you want to use 2xBlackguard and say Corpsetakers it will require some really different deck...
Corpsetaker is a must for Blackguard. Problem is there aren't any good Lifesteal minions to put in a deck. Only wickerflame, who is just 1 card. So I think corpsetaker won't be the best fit for control pals, but better for a midrange
It won't count as healing. So no effect will take place. Same as if you are at 29 health and get to 30 with Truesilver champion it will only deal 1 damage, not 2.
PS: It will only be applied to Truesilver, not the new weapon gathered by Death Knight, since you need to attack with it to Lifesteal.
Holy shit that is really cool :D that actually makes the card better, though not significantly...well...unless your opponent has a board full of 2/2s or worse. Then it's just an easy board wipe, 2 health for every minion and you get to keep your weapon. Jesus that is actually really good against Living mana!. It'll feel bad though if your opponent has four 2/2s and one 4/4 and you attack the 4/4, low roll and hit the 4/4.
You actually wouldn't want to attack the 4/4 if you were going for the clear because you would actually use the weapon charge. Attacking the 4/4 brings your chance st a new attack from 20% to 0%
PS: It will only be applied to Truesilver, not the new weapon gathered by Death Knight, since you need to attack with it to Lifesteal.
Holy shit that is really cool :D that actually makes the card better, though not significantly...well...unless your opponent has a board full of 2/2s or worse. Then it's just an easy board wipe, 2 health for every minion and you get to keep your weapon. Jesus that is actually really good against Living mana!. It'll feel bad though if your opponent has four 2/2s and one 4/4 and you attack the 4/4, low roll and hit the 4/4.
You actually wouldn't want to attack the 4/4 if you were going for the clear because you would actually use the weapon charge. Attacking the 4/4 brings your chance st a new attack from 20% to 0%
It's a 50/50 in either scenario. You want the damage to land on the 2/2, if it does not a charge is used. Here are the scenario's.
If I attack the 4/4 and the damage lands on the 4/4, it takes two damage and is still alive, a charge is used the 4/4 is dead but the 2/2 is alive. Not great but not the worst thing as at least the 4/4 is dead. But if I attack the 4/4 and the damage lands on the 2/2 then a I get the clear and one weapon charge is used. This is the best case scenario if you attack the 4/4.
If I attack the 2/2 and the damage goes to the 4/4, then one weapon charge is used and I kill the 2/2 but leave the 4/4 on the board. This is really crappy. I used a weapons charge to kill a 2/2 and left a 4/2 on board. If the damage goes to the 2/2 when I attack it then a charge ISN'T used the 2/2 dies and I can attack the 4/4, a charge is used and I get the clear.
So as you can see it doesn't matter who you attack you just need the 50/50, for the damage from blackguard to hit the 2/2. However if you attack the 4/4 and low roll the 50/50 you are at least guaranteed killing it and only leaving the 2/2. If you attack the 2/2 and low roll you leave a 4/2 on the board.
Forbiden healing and Rag are the only reliable heals pala has and this card wont make other heals playable. More dust from KFT
This card is great with 6 mana horse on next turn, even 2 mana heal from horse will make 6 damage to minions :) Also playing DK hero next turn will give you 5 damage from weapon and 5 damage to other minion, which is great.
Ivory Knight is mediocere at best you dont wanna run two bad cards in a deck without much draw to make a them work . Plus this card has some really though competition at the six mana slot. Generaly, a card that does nothing the turn it gets played or has taunt ,is bad and wont see play. (Druid can yolo Innervate a Fandral that does nothing but thats a different thing).
Right now Ivory Knight is good. On a control pala I took legend last season I was running two of and this is imba against any mages and also solid drop when you just need to play something on t6 but has nothing to buff with Spikeredged Steed
However in KFT control paladin have so must-include cards, like DK, Lich King, Skulking Geist and so few free spots for this. I suppose it will be possible to run one of murloc and one of beast with Curator. And if you want to use 2xBlackguard and say Corpsetakers it will require some really different deck...
I've played around 30 games with him so far and i've cut him. At 6 mana he isn't doing me any favors and i am in high need of cards that populate the board. Im usually really far behind in Control Paladin and stuff like equality/pyro and Doomsayer are highly needed (it seems so far). Opponent knows better and keeps the board clean and tries to out value me this usually means i don't need much healing until much later and it is seldom this guys effect is pulled off.
In my opinion, putting in buffs is major. x2 steed, x2 blessing of kings, and even a possible Dinosize is the way to go with control because i am having serious trouble gaining a win condition.
Watched some streamers Kolento ,Sjow,Gaara, etc. Testing this card... and cutting it already. Like I thought,good on paper but too situational.
That means nothing. It's 2 days into the expansion.
Ofc. it means something those players see when a card feels good,or will be viable in some way. I would bet it sees no competitive play in the future. A minion with no immediate board effect or at least taunt just doesn't cut it.
PS: It will only be applied to Truesilver, not the new weapon gathered by Death Knight, since you need to attack with it to Lifesteal.
Holy shit that is really cool :D that actually makes the card better, though not significantly...well...unless your opponent has a board full of 2/2s or worse. Then it's just an easy board wipe, 2 health for every minion and you get to keep your weapon. Jesus that is actually really good against Living mana!. It'll feel bad though if your opponent has four 2/2s and one 4/4 and you attack the 4/4, low roll and hit the 4/4.
You actually wouldn't want to attack the 4/4 if you were going for the clear because you would actually use the weapon charge. Attacking the 4/4 brings your chance st a new attack from 20% to 0%
It's a 50/50 in either scenario. You want the damage to land on the 2/2, if it does not a charge is used. Here are the scenario's.
If I attack the 4/4 and the damage lands on the 4/4, it takes two damage and is still alive, a charge is used the 4/4 is dead but the 2/2 is alive. Not great but not the worst thing as at least the 4/4 is dead. But if I attack the 4/4 and the damage lands on the 2/2 then a I get the clear and one weapon charge is used. This is the best case scenario if you attack the 4/4.
If I attack the 2/2 and the damage goes to the 4/4, then one weapon charge is used and I kill the 2/2 but leave the 4/4 on the board. This is really crappy. I used a weapons charge to kill a 2/2 and left a 4/2 on board. If the damage goes to the 2/2 when I attack it then a charge ISN'T used the 2/2 dies and I can attack the 4/4, a charge is used and I get the clear.
So as you can see it doesn't matter who you attack you just need the 50/50, for the damage from blackguard to hit the 2/2. However if you attack the 4/4 and low roll the 50/50 you are at least guaranteed killing it and only leaving the 2/2. If you attack the 2/2 and low roll you leave a 4/2 on the board.
THIs is wrong for a couple reason.
1. the board was multiple 2/2s and a 4/4 rather than one of each. Attacking a 2/2 is a play that's gives you a higher chance to clear
2. The charge doesn't get used if the targeted minion killed
Corpsetaker is a must for Blackguard. Problem is there aren't any good Lifesteal minions to put in a deck. Only wickerflame, who is just 1 card. So I think corpsetaker won't be the best fit for control pals, but better for a midrange
FOR THE HORDE!
Does it trigger if your hero is "healed" while at full health?
It won't count as healing. So no effect will take place. Same as if you are at 29 health and get to 30 with Truesilver champion it will only deal 1 damage, not 2.
FOR THE HORDE!
So as you can see it doesn't matter who you attack you just need the 50/50, for the damage from blackguard to hit the 2/2. However if you attack the 4/4 and low roll the 50/50 you are at least guaranteed killing it and only leaving the 2/2. If you attack the 2/2 and low roll you leave a 4/2 on the board.
I've played around 30 games with him so far and i've cut him. At 6 mana he isn't doing me any favors and i am in high need of cards that populate the board. Im usually really far behind in Control Paladin and stuff like equality/pyro and Doomsayer are highly needed (it seems so far). Opponent knows better and keeps the board clean and tries to out value me this usually means i don't need much healing until much later and it is seldom this guys effect is pulled off.
In my opinion, putting in buffs is major. x2 steed, x2 blessing of kings, and even a possible Dinosize is the way to go with control because i am having serious trouble gaining a win condition.
So far from my experience I'm not sure if the card is going to be good enough to make the cut, but at least it has a really cool design.