How exactly is the hp bad? It literally upgrades your hero power and sometimes just ends the game, makes me sad to look at thralls hero and compare it to most others who got strict upgrades.
Comparing hero powers to other classes, mage will just laugh and spawn a shitton of lifesteal elementals, druid and priest can just straight up hero power your 2/2s. I guest it's just a bonus then while the main purpose of this is being an extra survival tool
If they are not it would be extremely easy to do bounce-to-hand shenanigans or even use faceless manipulator to get the 4th horseman if 2 horsemans survive on the board.
Doubt horseman insta kill will be anything more than a gimmick for highlight videos. The weapon is the big one here, but tough to say if it is good enough. Ooze counters it pretty easily. This strikes me as a card that won't dominate the meta as if it gets too popular it can be countered, and people will tech for it
For reference on how the auctionmaster beardo exodia play would work in standard; you have to play beardo and have him survive a turn, then next turn have 2 one mana spells and both forbidden healings to be able to summon all 4 horseman in one turn to kill your opponent instantly.
might work every 1/100 games.
Better off just playing exodia mage.
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Eat grass, Smoke A$$
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How exactly is the hp bad? It literally upgrades your hero power and sometimes just ends the game, makes me sad to look at thralls hero and compare it to most others who got strict upgrades.
Surprise!
Exodia Pala with Hero Power Refresh like Garrison Commander and Auctionmaster Beardo seems like fun
Inspire Paladin anyone?
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
wtf new achetype zomg!!??!?!?!
exodia paladin
♥ ¡hola mundo! ♥ hello world! ♥ привет мир! ♥ こにちわ せかい! ♥
I'm imagining people will be trying to use Auctionmaster Beardo with the best way being Paladin's 1-mana spells...
Skulking Geist says 'hello'!
Super interesting though! If it's competitively viable, it'll get nerfed though.
We Arthas transforming into DK Uther for Exodia boyz.
I like this way of adding the Exodia effect into the game, because the opponent can destroy the Horsemen
Comparing hero powers to other classes, mage will just laugh and spawn a shitton of lifesteal elementals, druid and priest can just straight up hero power your 2/2s. I guest it's just a bonus then while the main purpose of this is being an extra survival tool
Paper is fine, nerf Rock. Sincerely, Scissors.
Those 4 horsemans are 4 unique minions?
If they are not it would be extremely easy to do bounce-to-hand shenanigans or even use faceless manipulator to get the 4th horseman if 2 horsemans survive on the board.
wtf is this real?!?
After the Priest DK I thought Auctionmaster Beardo wouldn't be that useful in this meta. Turns out I was wrong.
My Gluttonous Ooze is rolling on the floor laughing
There's some combo here with Auctionmaster Beardo...
No, but seriously this card is sick for control paladin! I hope I get it in the first adventure...
The single most important question:
Notice the win condition "If you have all 4. destroy the enemy hero." is written on the hero power.
Does that mean this win condition only triggers when you use the hero power and summon exactly the 4th Horseman on the board?
Or does it trigger as well if you manage to summon the 4th Horseman through copy or other mechanics?
The first alternate win condition in Hearthstone.
I'd like to try out a wild inspiration deck with this.
Doubt horseman insta kill will be anything more than a gimmick for highlight videos. The weapon is the big one here, but tough to say if it is good enough. Ooze counters it pretty easily. This strikes me as a card that won't dominate the meta as if it gets too popular it can be countered, and people will tech for it
You need to have all 4 unique horseman on the board at the same time to trigger the effect
Eat grass, Smoke A$$
Never a fan of OTK decks, not a fan of this.
This is my new favourite card.
I was excited from the early leaks for a control paladin, now I just can't wait
For reference on how the auctionmaster beardo exodia play would work in standard; you have to play beardo and have him survive a turn, then next turn have 2 one mana spells and both forbidden healings to be able to summon all 4 horseman in one turn to kill your opponent instantly.
might work every 1/100 games.
Better off just playing exodia mage.
Eat grass, Smoke A$$