Would you run two of these instead of two Gadgetzan Auctioneers in Jade Druid?
Serious question.
I think you run this in Barnabus Druid more than anything else.
Oh thanks for answering my question, "Would you play this in Barnabus Druid," you know, that deck that totally exists and is played regularly.
Are you permanently salty or have you been saving it for the past few days? You know it takes cards to make a deck - plenty of decks that haven't existed until a few extra cards have been printed down the line.
For what it's worth, you run this instead of Nourish (1 of) not Auctioneer.
Usually I would agree but the fundamental problem with Quest druid it's that it forces you to put bad cards in your deck that don't work well with the big high value minions that your'e suposed to have. For example the Elder Longneck , Shellshifter
I think big druid shows us how a good ramp no combo druid should work, and having this kind of cards doesn't really fit in that deck.
But, we haven't seen all cards in this expansion yet so we don't know how good this could get. Before I tried to make the deck with a lot of value generating cards so that I could use the extra mana and I felt like the deck needed a bit more to become a strong deck and I think that with a few more cards, from the ones we haven't seen yet Quest Druid could be really good.
seriously guys? Talk About overhyped lol. Is it a cool card? yes but its not that Good For 10 mana. unless youre playing With Jade idol drawing 5 cards isnt helping because of Fatigue.Plus if it was an AOE effect and not a single target it would be alot better.
I am a Jade Druid main(400+ wins) and I can guarantee this is pretty bad in Jade Druid, but it might see play in Ramp Druid as a one off along with Medivh. But why play Ramp Druid when you can play Jade Druid.
Cards you want to play at higher costs usually need to be way higher in value then their actual mana card. N'Zoth, Yogg are good examples, since playing them usually exceeds their actual mana cost value. There is a reason that 9 and 10 mana cards have to be really good to see play.
Druids Call of the Wild, so lets see how much the community cries about this one and how fast it will be nerfed, or if its ok, since its not a Hunter card.
Obligatory...
The effect seems like it's a Hero card since it also give 5 armor. It won't see play though. Druid already has too many situational spells.
Yogg buff though. I'm happy.
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Worst designed card i ever seen...
The ultimate,rng -free,comeback card
seriously guys? Talk About overhyped lol. Is it a cool card? yes but its not that Good For 10 mana. unless youre playing With Jade idol drawing 5 cards isnt helping because of Fatigue.Plus if it was an AOE effect and not a single target it would be alot better.
Hearthstone is a game of "copy and pasting"
Its not that interesting but you probably play one of it in any big Druid deck. It's similar to Call of the Wild in that way.
I am a Jade Druid main(400+ wins) and I can guarantee this is pretty bad in Jade Druid, but it might see play in Ramp Druid as a one off along with Medivh. But why play Ramp Druid when you can play Jade Druid.
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Propably the Druid DK is like 2 mana and pushed aggro druid so hard that this wont see play kappa
At this point i would be realy irritated when we wont see Auctioneer to hall of fame and jade idol nerf propably.
Only question is what to cut for this and spreading plague in jade druid. Auctioneers or Nourish maybe.
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._. ..... How is this Not Legendary!?
Seriously this is madness, are we really meant to now expect Druid DK Hero to Outshine this???
Wild Paladin fun