Meh seriously if this doesn't survive next turn this has no value I want a fkn Deathrattle taunt minion! seriously giving all those deathrattle synergy minions without giving a good deathrattle minion is just bad.
This should have been 1 less, instead of 2. This is just OP af.
Edit: Also a big hit in the face of Priests. This entire expansion is very bad for Priests so far. Junk cards added to their pool and creatures like this which can spit out entire hands AND have 4 attack...
Until Hunter has its own Twisting neither ,some healing, some half decent draw engine, Control Hunter never be a thing. This is a very good card in Midrange deck but its has nothing to do with Control hunter if these above problems solved. Thats too bad because Hunter has very decent removal and very good minions from turn 5 above.
As we've seen with Tomb Lurker and Stitched Tracker, there are ways to ensure you get Deathrattles in your hand onto the battlefield. It already has good stats, so it really only needs to bring out one high cost minion or a couple of smaller ones to get its value. That, and it's the best 5 drop Hunter has ever had. Plop it down against Priest and watch 'em scramble. Ha!
Quickly made something that looks promising to me. Doesn't hurt to swap out some cards for tech cards like Hungry Crab, Golakka Crawler, 2nd UtH, Flare,... meaning that it can adapt easily to the metagame. Also thought about adding a Tolvir Warden to clean out 1-drops later in the game.
I'm fairly confident Loot Hoarder can shine in this deck. Spiritsinger is a bit of a gamble but if it turns out she's still not worth it a tech card can easily come in to play.
Won't see play, unless it's to immediately put out a Kindly Grandmother/Fiery Bat or two.
edit: Won't see play for pretty much the same reasons the Druid combo of Stranglethorn Tiger + Menagerie Warden didn't see play. You need to have both cards in hand AND have the first one not die in order for Corpse Widow -> Highmane to work.