Giving your opponent a full turn to do whatever with the minion means that you have to be really far ahead and in a very specific board state for this to do anything useful.
This card is not as bad as people think. It acts in a similar way as Sylvanas, but without option for enemy to trade favourably. Your opponet turn 6 on empty board play Cairne, and you respond with this. Do you really care for 4 damage if you start your next turn with opponent's Cairne?
People talking about "trading" FFS of course you would not play hits card in deck that has minions on the board, this is a heavy control cards for a heavy control deck.
This card is not as bad as people think. It acts in a similar way as Sylvanas, but without option for enemy to trade favourably. Your opponet turn 6 on empty board play Cairne, and you respond with this. Do you really care for 4 damage if you start your next turn with opponent's Cairne?
People talking about "trading" FFS of course you would not play hits card in deck that has minions on the board, this is a heavy control cards for a heavy control deck.
Thank you for this.
People tend to evaluate every card as if it will automatically be placed in a midrange or aggro deck. It's just so sad.
Yoo, they changed the wording on it! Yesterday was "gain control", now it's "take control". That should mean you can't attack with it right away.
This is so bad. Mind Control is so much better and it's a basic card :(
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I think he's saying that even though mind control costs 10, he would rather put that into his deck than this. So, mind control at 10 > this at 6.
Basic cards can be good though, so that isn't particularly damning as a general statement. (Mind Control has seen little play though)
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Mind control is very good with Medivh it is like summoning 10 cost minion that have battlecry take control a minion
Well, it's so situational, your opponent can trade and silence that, I don't think this is a good card, six mana and a maybe a mind control? meh.
Here's what I think this card should have been:
That's way better.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
Voted bad.
Giving your opponent a full turn to do whatever with the minion means that you have to be really far ahead and in a very specific board state for this to do anything useful.
This card is not as bad as people think. It acts in a similar way as Sylvanas, but without option for enemy to trade favourably. Your opponet turn 6 on empty board play Cairne, and you respond with this. Do you really care for 4 damage if you start your next turn with opponent's Cairne?
People talking about "trading" FFS of course you would not play hits card in deck that has minions on the board, this is a heavy control cards for a heavy control deck.
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