ON SECOND THOUGHT... this might not be that bad. This card could be a better version of the original elise- you play a heavily anti-agrro priest deck featuring a ton of draw, removal, and no late game cards except this one. Then, instead of replacing your dead control matchup cards with legendaries that could be trash, you fill your deck with cards that fit into whatever late game focused deck being played. Honestly, this might be very powerful
Also this might need the Sideshow Spelleater treatment if adventures ever come back, else this is an instant win in solo adventures
Thank you Blizzard for making sure we all keep a sense of humor. This is the first card I've ever seen revealed that I literally lol'd. Can't fucking wait for this.
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Standard Legend - July '16 (Rank 56), June '17, Dec. '18, Apr. '19
Wild Legend - Mar. '18 (Rank 30), Apr. '18, Aug. '19
Twelve Arena Wins - Shaman, Warlock, Mage x2, Rogue, Priest (12-0), Druid, Hallow's End x2, Hunter, Taverns of Time x3 (Pa,D,WL), Paladin
Huh, Azk, you may have a point. This card is a good anti-fatigue mechanic, and might be playable with a ton of removal and card draw, emphasis on might. Still, it would be tough, priest has basically no good removal against 4 health minions, if you don't draw it early, some late game minions and combos will just kill you before you do anything. I'm not sure priest really has an answer to ysera, for instance.
Still, theoretically, your deck + your opponents deck should beat your opponents deck if the game goes infinite. However, getting the game to go infinite is an issue, and if you rely too much on drawing this guy, then you basically have nothing if he's in the final third of your deck.
Still a nice plan though, I hope someone a bit richer than me can test this strategy out.
I'm not sure this is an insta-win in most solo adventures, it doesn't counter the enemy hero power, and you still have to survive to turn 7 to play it. I don't think it breaks most solo adventures at all, though it definitely could be used in some of them.
suuuuuuuper bad move giving this to priest, who already has access to 40 health restore, 12 health spells, Priest of the Feast, Raza for 0 Mana healing, steal cards (Thoughtsteal, Glimmerroot, etc), and Free From Amber, alongside Dragonfire Potion and Holy Nova, plus hard removal for non-4-attack minions.
Oh, and Lyra for cheap spell cycles.
No one needs this.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Ok I saw this on fb 10 min ago, thought it was a fake caue of the battlecry, came here and its actually freakin real??? are you serious? Good thing this isnt warlock or I could see some really cool Mal'Ganis synergy lol
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Me I'm dishonest, and a dishonest man you can always trust to be dishonest. Honestly it's the honest ones you have to watch out for, you never can predict if they're going to do something incredibly stupid.
suuuuuuuper bad move giving this to priest, who already has access to 40 health restore, 12 health spells, Priest of the Feast, Raza for 0 Mana healing, steal cards (Thoughtsteal, Glimmerroot, etc), and Free From Amber, alongside Dragonfire Potion and Holy Nova, plus hard removal for non-4-attack minions.
ON SECOND THOUGHT... this might not be that bad. This card could be a better version of the original elise- you play a heavily anti-agrro priest deck featuring a ton of draw, removal, and no late game cards except this one. Then, instead of replacing your dead control matchup cards with legendaries that could be trash, you fill your deck with cards that fit into whatever late game focused deck being played. Honestly, this might be very powerful
Also this might need the Sideshow Spelleater treatment if adventures ever come back, else this is an instant win in solo adventures
Thank you Blizzard for making sure we all keep a sense of humor. This is the first card I've ever seen revealed that I literally lol'd. Can't fucking wait for this.
Standard Legend - July '16 (Rank 56), June '17, Dec. '18, Apr. '19
Wild Legend - Mar. '18 (Rank 30), Apr. '18, Aug. '19
Twelve Arena Wins - Shaman, Warlock, Mage x2, Rogue, Priest (12-0), Druid, Hallow's End x2, Hunter, Taverns of Time x3 (Pa,D,WL), Paladin
LoE flashback... :(
Hmm...
All your deck are belong to us.
Do any of the cards from LOE have the ability to discover this? If so, I'm taking my deck back from rafaam once and for all.
Just called my Control Priest friend at 1 AM where I am. He died laughing, then I casted Resurrect and he's back. Jesus Christ, Blizz.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt
I love the voting results. Either it's meta defining or bad. No one looks at this and says, "it's only very good"
Huh, Azk, you may have a point. This card is a good anti-fatigue mechanic, and might be playable with a ton of removal and card draw, emphasis on might. Still, it would be tough, priest has basically no good removal against 4 health minions, if you don't draw it early, some late game minions and combos will just kill you before you do anything. I'm not sure priest really has an answer to ysera, for instance.
Still, theoretically, your deck + your opponents deck should beat your opponents deck if the game goes infinite. However, getting the game to go infinite is an issue, and if you rely too much on drawing this guy, then you basically have nothing if he's in the final third of your deck.
Still a nice plan though, I hope someone a bit richer than me can test this strategy out.
I'm not sure this is an insta-win in most solo adventures, it doesn't counter the enemy hero power, and you still have to survive to turn 7 to play it. I don't think it breaks most solo adventures at all, though it definitely could be used in some of them.
Oh this will bring incredible highlights lol
I voted meta defining because it will most certainly define the rank 5 meta.
I laughed
suuuuuuuper bad move giving this to priest, who already has access to 40 health restore, 12 health spells, Priest of the Feast, Raza for 0 Mana healing, steal cards (Thoughtsteal, Glimmerroot, etc), and Free From Amber, alongside Dragonfire Potion and Holy Nova, plus hard removal for non-4-attack minions.
Oh, and Lyra for cheap spell cycles.
No one needs this.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
G: Goblins V Gnomes , Old Gods, unguro
B: TGT, gadgetzan, Knights (Unreleased so MAYBE)
best card in hs history.
hmm...This card + a crap ton of card draw + ways to summon it + ways to resurrect it + ways to bounce it + your opponent's deck.
You have to learn the rules of the game. And then you have to play better than anyone else.
Priest has now become all classes.
Ok I saw this on fb 10 min ago, thought it was a fake caue of the battlecry, came here and its actually freakin real??? are you serious? Good thing this isnt warlock or I could see some really cool Mal'Ganis synergy lol
Me I'm dishonest, and a dishonest man you can always trust to be dishonest. Honestly it's the honest ones you have to watch out for, you never can predict if they're going to do something incredibly stupid.