Edit: So you hurt your own guys, could be cool to follow this up with Acolyte of Pain and stuff, but I think we need more synergy for a 1 mana 1/3 to be viable for Warrior.
I dunno guys. Patron Warrior has waaay better combo activating options, and an aggressive Tempo Warrior would only want to hit Amani Berserker on turn 2. So it's a 1 mana 1/3 that you don't play on turn 1 and isn't good as a combo tool.
Ehhhhhh, I'm not sold on this one. Somebody convince me. I see potential, but I can't think of anything.
Not sure why you'd play this tho instead of just a generic AoE effect that also kills off enemy minions.
I agree. I'll give Blizz a bit of credit. It's an interesting mechanic and a pretty unique one for a 1 drop. However, unique does not equate to useful. Like Zukuu said, not sure why you'd ever play this minion over the abundance of other activator options available to warriors.
Whenever you play a minion, deal 1 damage to it (the minion that is)
Revealed by Dog Thief - https://www.douyu.com/gouzei
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G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
G: Goblins V Gnomes , Old Gods, unguro
B: TGT, gadgetzan, Knights (Unreleased so MAYBE)
It's a 1 mana 2/3 at worst. Powerful card. The road to redemption starts here for Arena Warrior.
PS - This card in a Pirate deck LMAOOO.
Effect changed since I posted. Nevermind. Card isn't as good as I thought it was.
Edit: So you hurt your own guys, could be cool to follow this up with Acolyte of Pain and stuff, but I think we need more synergy for a 1 mana 1/3 to be viable for Warrior.
Translation's wrong because I was an idiot and mistranslated :derp:
The actual text is "Whenever you play a minion, deal 1 damage to it."
Simple minions like this create the meta
Seems like a cool effect, but please god tell me this is bad translation and it isn't named "Flurry Fiery Warrior" dear god
Turn 2 - N'zoth's first Mate into Patches
Turn 3 - Concede.
Well. Hello Grim Patron. It's been a long time, hasn't it?
it is technically "play a minion card". not summon. 使用is play,召唤is summon
Enrage activator nice
You could come up with some serious card draw with this and battle rage.
Not sure why you'd play this tho instead of just a generic AoE effect that also kills off enemy minions.
Armor activator, card draw activator, Grommash activator, enrage activator
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
I dunno guys. Patron Warrior has waaay better combo activating options, and an aggressive Tempo Warrior would only want to hit Amani Berserker on turn 2. So it's a 1 mana 1/3 that you don't play on turn 1 and isn't good as a combo tool.
Ehhhhhh, I'm not sold on this one. Somebody convince me. I see potential, but I can't think of anything.
I'm gonna vote bad. You play Blood Razor, Death's Bite, Ravaging Ghoul, Whirlwind, and even Blood To Ichor before you play this. Thoroughly convinced it's unplayable.
Maybe some board presence since turn 1, that what warrior lacks?