The effect is so strong that against classes like Shaman you might actually want to Naturalize this guy so they can't Hex or Devolve it... really interesting card with Beast, Taunt and Deathrattle synergies.
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On the third day before Witchwood, Blizzard gave to me,
Wow this card is sweet You play this it dies summons bunch of taunt and you play N'zoth probably the best card they show up until now People says that it is deathrattle so it is weak but you can summon this with alternative ways.
So let's see here we have a card in the 9 mana slot which is usually very awkward. More often than not it will take up your whole turn. On top of that it has no immediate impact and no taunt with terrible 3/7 stats.
The only good thing is the deathrattle. But since the health is so high this will be really hard to kill vs certain decks. Especially in an expansion that is likely going to bring more freeze. Ofcourse there is also the risk of getting silenced, devolved, hexed or polymorhped. As of right now this card looks very bad to me.
Also be aware that this card might not work with the following cards:
If you transform Druid of the Claw or Shellshifter into their taunt/fandral forms it will be resummoned by Hadronox. Why? Because these cards transform, meaning they become an entire new minion. That minion dies with taunt, so it will be resummoned.
Ancient of War will not work. Why? It does not transform into a new minion, it gains +5 health and taunt. That means when it dies, it goes into the proverbial graveyard as a 5/5 with no taunt so it won't be resummoned at all.
Cenarius trees will resummon but the main guy won't. That one seems obvious
No impact for 9 mana. Only 10 stat points that doesn't do anything when you play it is really bad, because your opponent can ignore it and SMORC your ass. Also has really high health so it's hard to kill it off. High upside, but very skeptical on its quality. Won't see much if any play.
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Free to play, average about a 5.7 or so in arena, give or take a bit as I'm not too sure.
Honestly not sure this card will see any play. Looks like the Druid Quest all over again. The Deathrattle is the real issue here. If you dedicate 9 Mana to this one card, and it just gets silenced, your end-game plan is pretty much ruined. What made N'Zoth so strong was the immediate impact on the board as he was played, this is nothing like that at all.
Rating: Bad
Not exactly ruined, since N'zoth will bring it back. But yeah, having a deathrattle effect, and not a battlecry makes this a bit clunky.
Honestly not sure this card will see any play. Looks like the Druid Quest all over again. The Deathrattle is the real issue here. If you dedicate 9 Mana to this one card, and it just gets silenced, your end-game plan is pretty much ruined. What made N'Zoth so strong was the immediate impact on the board as he was played, this is nothing like that at all.
Rating: Bad
Silence would only stop it the first time though - if it dies to anything without transform effects then you have a second chance if you are also running N'Zoth because dead minions don't keep the effects applied to them during play. That is, however, assuming that there is enough space in a thirty card deck to make both Hadronox and N'Zoth, the Corruptor good.
i think this might be really good in Wild mill Druid with deathlords and Belchers and NZoth (and the naturalize combo). In standard though, I don't see it working without something like the aforementioned synergy.
Hadronox and Naturalize is a plausible combo but would require you to run Naturalize and in Standard I don't think many Druids want to. Looks better in Wild using the cards you just mentioned but Hadronox and N'Zoth, the Corruptor is likely going to be a thing or in the very least something people will try.
This actually has synergy with Umbra and that 3/3 prince. Just to remind everyone as well. Big druid already runs Y'shaarj to pull for free and Deathwing to activate. Also the 3/4 that gives discounts. N'zoth is a 10 mana 5/7 btw, sure it's a battlecry, but the ressurected minions are often small with the biggest being tirion. Druid has some big fucking taunts.
The card won't see play outside of maybe some fringe decks. It's way too slow and had poor stats for its cost. The effect is great but very difficult to get off as it will be ignored. Also I'm fairly certain Ancient of War taunt is part of the buff so it wouldn't come back (could be wrong though). I play a greedy taunt ramp druid (Soggoth, Primdrakes, Bogs, Arakkoas, Ancients) and I probably wouldn't include this, never mind n'zoth on top of it.
I don't get the hype. A 9 mana 3/7 that does absolutely nothing when you play it and does nothing to effect the board. If it at least had a taunt it would be a decent card but it doesn't even have that.
Pretty much the basics of the new C'thun, Hadronox, N'zoth deck for druid.
2x Dirty Rat
2x Beckoner of Evil
2x Twilight Elder
1x Twilight Geomancer
2x Tar Creeper
2x Crazed Worshipper
1x Twin Emperor Vek'lor
2x Dark Arakkoa
1x Hadronox
1x C'Thun
1x N'Zoth, the Corruptor
The effect is so strong that against classes like Shaman you might actually want to Naturalize this guy so they can't Hex or Devolve it... really interesting card with Beast, Taunt and Deathrattle synergies.
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
Wow this card is sweet You play this it dies summons bunch of taunt and you play N'zoth probably the best card they show up until now People says that it is deathrattle so it is weak but you can summon this with alternative ways.
^
That's actually not even a bad thought.
Who would have thought killing your own 9 mana minion on spot would be a thing...
Seems way to slow. Its a 3/7 for 9 first and foremost with no effect on the board.
stop saying this card summon ancient of war, cant be summoned.
No impact for 9 mana. Only 10 stat points that doesn't do anything when you play it is really bad, because your opponent can ignore it and SMORC your ass. Also has really high health so it's hard to kill it off. High upside, but very skeptical on its quality. Won't see much if any play.
Free to play, average about a 5.7 or so in arena, give or take a bit as I'm not too sure.
one dude... ctun with taunt by the 1/4 will be resummon?
TOO SLOW
YOU HAVE PRINTED ME TOO SLOW!!!!!!
DO NOT BE FOOLED, THIS IS AS BAD AS TROGGZOR THE EARTHINATOR!!!!
good for 9 mana since druid has innervate and other spells that give mana crystals (ramp)
Release the Kraken!
So slow with stats that don't work well for a minion whose value is mainly in its deathrattle...not impressed.
"Hey Pal, Trade Prince Gallywix here!"
All Classes Golden - 11/5/2016
Too easy and obvious to counter. Having to use naturalize is a pretty big nerf.
Galavant Animation
This actually has synergy with Umbra and that 3/3 prince. Just to remind everyone as well. Big druid already runs Y'shaarj to pull for free and Deathwing to activate. Also the 3/4 that gives discounts. N'zoth is a 10 mana 5/7 btw, sure it's a battlecry, but the ressurected minions are often small with the biggest being tirion. Druid has some big fucking taunts.
The card won't see play outside of maybe some fringe decks. It's way too slow and had poor stats for its cost. The effect is great but very difficult to get off as it will be ignored. Also I'm fairly certain Ancient of War taunt is part of the buff so it wouldn't come back (could be wrong though). I play a greedy taunt ramp druid (Soggoth, Primdrakes, Bogs, Arakkoas, Ancients) and I probably wouldn't include this, never mind n'zoth on top of it.
I don't get the hype. A 9 mana 3/7 that does absolutely nothing when you play it and does nothing to effect the board. If it at least had a taunt it would be a decent card but it doesn't even have that.