After looking over the small but diverse pool of cards shown to us so far one thing stands out to me. There isn't a single card that I would define as an aggro card. Frankly the most aggro cards are a 4/3 that doesn't want to be killed and a 3 mana combo card. Wile not all the cards are good none seem to be at all helpful to fast decks. Most of the best cards we have seen (imho), Sindragosa, whirlwind weapon, and Profesor Putrucide are only start being useful in midrange and are much better in control. I personally am a control player but have nothing against a fun aggro deck. Anyone else think this is an interesting trend?
Edit: I would like to add that I don't think aggro is going to die. The classic set is frankly so aggro centric that that will never happen. I'm just saying that as of now there seem to be no cards that would fit in current aggro decks or make new ones. Also aggro is an important part of that game that just doesn't happen to appeal to me. I enjoy playing the occasional unique aggro deck, its just that I like my decks bizarre and complex, two things hard to find that in an aggro deck.
Edit: Thanks to Goliathar1.He corrected my spelling of Aggro.
Yes. That's what most people were hoping for. I personally despise brainless aggro decks and wanted to see a control meta. So, here we are and it appears Blizzard have learned their lesson as well. Aggro can be healthy but things like innervate fledgling and pw are just brainless and quite frankly, stupid.
Inb4 this thread is full of control players that hate aggro decks and want all aggro decks to be worse than control decks. Oh wait we already got one above me. How predictable.
There usually aren't many aggro cards, but it only takes a very small amount of good aggro cards to make an aggro deck viable. For example, The League of Explorers brought us many non-aggro cards, including the most anti-aggro card of all: Reno Jackson, but the card that was played the most from that set was Tunnel Trogg.
They show us the shiny juicy big legendarys in the beginning (you will never see them in the game so they have to show you very early so you will remember that you never used them) and in the last big card dump they throw in 2-4 aggro cards and it is enough for aggro to live and destroy you;)
Of course there will be. All aggro decks wich are now played are not gonna lose any of their cards, so even if they don't get any of good cards to be added in (wich is not gonna happen) they are just not gonna lose any of cards they are now playing with.
Aggro cards are always saved for last to avoid messing with the pre-orders.
Honestly, would you pre-order Gadgetzan if they showcased Pirate Warrior gameplay to promote it?
People want to see the flashy whacky legendaries that will ultimately become useless because of aggro and heavy control punishers. It gives them an illusion about a slow meta that will never come to be. Marketing 101.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Aggro cards are always saved for last to avoid messing with the pre-orders.
Honestly, would you pre-order Gadgetzan if they showcased Pirate Warrior gameplay to promote it?
People want to see the flashy whacky legendaries that will ultimately become useless because of aggro and heavy control punishers. It gives them an illusion about a slow meta that will never come to be. Marketing 101.
Thats a good theory! Never put it past blizzard to make a little more money, right? lol
Rollback Post to RevisionRollBack
Am a budget player trying to create fun and interesting decks. Sorry for bad spelling.
After looking over the small but diverse pool of cards shown to us so far one thing stands out to me. There isn't a single card that I would define as an agro card. Frankly the most agro cards are a 4/3 that doesn't want to be killed and a 3 mana combo card. Wile not all the cards are good none seem to be at all helpful to fast decks. Most of the best cards we have seen (imho), Sindragosa, whirlwind weapon, and Profesor Putrucide are only start being useful in midrange and are much better in control. I personally am a control player but have nothing against a fun agro deck. Anyone else think this is an interesting trend?
Edit: I would like to add that I don't think agro is going to die. The classic setThe game of Hearthstone is frankly so agro centric that that will never happen. I'm just saying that as of now there seem to be no cards that would fit in current agro decks or make new ones. Also agro is an important part of that game that just doesn't happen to appeal to me. I enjoy playing the occasional unique agro deck, its just that I like my decks bizarre and complex, two things hard to find that in an agro deck.
FTFY.
In all seriousness, aggro is a necessary part of the game. It won't ever go away, and that's a good thing. It doesn't need all that much support. I believe Patches the Pirate was one of the later cards revealed, and it boosted up the current top aggro deck, Pirate Warrior. Not even hard anti pirate and anti weapon synergy has managed to stop it from being Tier 1. There'll be more aggro support, whether they intend to or not, and I'm glad for it. I don't want a game where only greedy control mirrors that last twenty minutes each exist. That's boring as hell.
Just give it time. We'll see cards that support aggro.
After looking over the small but diverse pool of cards shown to us so far one thing stands out to me. There isn't a single card that I would define as an aggro card. Frankly the most aggro cards are a 4/3 that doesn't want to be killed and a 3 mana combo card. Wile not all the cards are good none seem to be at all helpful to fast decks. Most of the best cards we have seen (imho), Sindragosa, whirlwind weapon, and Profesor Putrucide are only start being useful in midrange and are much better in control. I personally am a control player but have nothing against a fun aggro deck. Anyone else think this is an interesting trend?
Edit: I would like to add that I don't think aggro is going to die. The classic set is frankly so aggro centric that that will never happen. I'm just saying that as of now there seem to be no cards that would fit in current aggro decks or make new ones. Also aggro is an important part of that game that just doesn't happen to appeal to me. I enjoy playing the occasional unique aggro deck, its just that I like my decks bizarre and complex, two things hard to find that in an aggro deck.
Edit: Thanks to Goliathar1.He corrected my spelling of Aggro.
Am a budget player trying to create fun and interesting decks. Sorry for bad spelling.
Yes. That's what most people were hoping for. I personally despise brainless aggro decks and wanted to see a control meta. So, here we are and it appears Blizzard have learned their lesson as well. Aggro can be healthy but things like innervate fledgling and pw are just brainless and quite frankly, stupid.
"Very few new agro cards."
I swear if you jinx us...
Bring back the Sorry emote!
Inb4 this thread is full of control players that hate aggro decks and want all aggro decks to be worse than control decks. Oh wait we already got one above me. How predictable.
There usually aren't many aggro cards, but it only takes a very small amount of good aggro cards to make an aggro deck viable. For example, The League of Explorers brought us many non-aggro cards, including the most anti-aggro card of all: Reno Jackson, but the card that was played the most from that set was Tunnel Trogg.
we want agro cards, yepy.
need take time to make new pic and signature using the new cards.
Hey u smart control players, who u gonna control if aggro dies out?
They show us the shiny juicy big legendarys in the beginning (you will never see them in the game so they have to show you very early so you will remember that you never used them) and in the last big card dump they throw in 2-4 aggro cards and it is enough for aggro to live and destroy you;)
Of course there will be. All aggro decks wich are now played are not gonna lose any of their cards, so even if they don't get any of good cards to be added in (wich is not gonna happen) they are just not gonna lose any of cards they are now playing with.
Calm down man they've only spoiled 21/135 cards so far. Not even a single neutral common has been revealed yet.
There will definitely be aggro cards, it's yet to be seen if they will be good enough to be played though...
Hopefully not. Who knows though! ;-)
Am a budget player trying to create fun and interesting decks. Sorry for bad spelling.
"After looking at like uh 20 cards I've determined that there's gonna be no aggro in this set here's a clickbait thread"
Blog || Custom Cards ||Death Knight Class
Dont worry. We only need 1 card among 134 others to make aggro great again and forever. Yes, Im talking about Patches the Pirate.
Anyone talking about the "death of aggro" has absolutely zero understanding of CCGs or the terminology used to describe them.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Aggro cards are always saved for last to avoid messing with the pre-orders.
Honestly, would you pre-order Gadgetzan if they showcased Pirate Warrior gameplay to promote it?
People want to see the flashy whacky legendaries that will ultimately become useless because of aggro and heavy control punishers. It gives them an illusion about a slow meta that will never come to be. Marketing 101.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
People said the same thing about Mean Streets.
"Oh look, 3 styles of new cards that fit a more drawn out game plan"
Man, MSOG has no aggro cards.
Who goes thar?
Am a budget player trying to create fun and interesting decks. Sorry for bad spelling.
Don't speak too fast, just one card like Small-Time Buccaneer, Living Mana, Bittertide Hydra, Gentle Megasaur, Vicious Fledgling... and we will see a new "aggro age", so wait & see & hope.