I think this is bad but it's the first Shaman card we've seen. Synergy with Frost Ele and hopefully more synergy incoming. It might end up good if there are consistent Freeze effects in Shaman.
Inb4 Thrall Deathknight adds a random Elemental for its hero power.
I am happy to see that they give shaman the freeze synergy cards instead of mage (i hope it stays that way). The usefullness of these card really depends on the other freeze effects.
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Who can take your trash out? Stomp it down for you? Shake the plastic bag and do the twisty thingy, too?
Lucky its not a mage weapon lolz. Now Shaman have Hex and this one as hard removal. Volcano both aoe and removal. Devole as a psedo removal. Control Warrior cry in shame now lolz
Blizzard probably has a 4 mana 1 overload 5/5 minion with poison, taunt, and a battlecry: freeze all enemy minions for the next three turns in mind for this thing. Just what ol' Shaman needs.
The wording is wtf? It can only hit one thing and freezes last 1 turn, how could it possibly destroy all minions.
Who signed off on this vague sketchy and inconsistent card? My 2y/o could write a clearer description.
PS. If shaman is getting more frozen love I do like that direction both with the lich and elemental themes. Just not like this...
Well control shaman has always been one of my fav archetypes in a class. So this is good. If this hard removal theme keeps coming like with plague scientist one thing's for sure, priest is getting shit on since they'll never be able to build a board.
This is gonna be op just like shatter was!!! This is like 3 shatters in 1, 6 mana value in a 3 mana weapon. What was blizzard thinking printing a card this OP, This is gonna be so meta defining. I'm totally gonna craft a golden verison of this as soon as it comes out. This is gonna make pirate warrior look like a joke.
3 mana for a 1/3 weapon is absolutely abysmal in terms of raw stats. 1 Attack weapons tend to be poor in general, and 3 mana is incredibly expensive for such poor damage output. So this card has a lot to make up from it's text.
Freeze effects are already powerful tempo swings on their own. This card's effect turns them into ridiculous tempo swings by turning them into conditional hard removal. Currently Shaman only has Frost Shock in terms of class-only Freezes; thankfully a cheap one. Glacial Shard and Frost Elemental round out the rest of the package; again decent, but not fantastic. This card is probably hinting at a few more Freeze effects to look forward too.
I feel that in a world where Shaman already has Hex this card serves almost no purpose. Shaman isn't starving for removal options so much as to be desperate enough to run crappy two-card combos. The effects is too conditional and a 1/3 weapon for 3 mana is a joke.
So far this expansion is looking to be complete garbage
Hmmm... maybe wait and comment whether expansion is good or bad after most cards are revealed. How can you even say like this as you do not see whole picture? i.e. this card can be awesome in control shaman if there are some new cards for shaman that can freeze minions.
Only 9 cards out of 135 revealed and this kind of comment...
EDIT: Official English name is Ice Breaker.
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I can confirm that the translation is correct.
I think this is bad but it's the first Shaman card we've seen. Synergy with Frost Ele and hopefully more synergy incoming. It might end up good if there are consistent Freeze effects in Shaman.
Inb4 Thrall Deathknight adds a random Elemental for its hero power.
frost shock synergy
So, they are going to give more freeze cards to Shaman; otherwise it would be useless only with Frost Shock and two neutral minions.
I think the wording should be, "Destroy any Frozen minion damaged by this weapon." similar to previous Poisonous text.
Ok there may be a chance that the new Shaman Hero card has something to do with freeze?
So far this expansion is looking to be complete garbage
I am happy to see that they give shaman the freeze synergy cards instead of mage (i hope it stays that way). The usefullness of these card really depends on the other freeze effects.
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?
Lucky its not a mage weapon lolz. Now Shaman have Hex and this one as hard removal. Volcano both aoe and removal. Devole as a psedo removal. Control Warrior cry in shame now lolz
Blizzard probably has a 4 mana 1 overload 5/5 minion with poison, taunt, and a battlecry: freeze all enemy minions for the next three turns in mind for this thing. Just what ol' Shaman needs.
The wording is wtf? It can only hit one thing and freezes last 1 turn, how could it possibly destroy all minions.
Who signed off on this vague sketchy and inconsistent card? My 2y/o could write a clearer description.
PS. If shaman is getting more frozen love I do like that direction both with the lich and elemental themes. Just not like this...
Well control shaman has always been one of my fav archetypes in a class. So this is good. If this hard removal theme keeps coming like with plague scientist one thing's for sure, priest is getting shit on since they'll never be able to build a board.
This is gonna be op just like shatter was!!! This is like 3 shatters in 1, 6 mana value in a 3 mana weapon. What was blizzard thinking printing a card this OP, This is gonna be so meta defining. I'm totally gonna craft a golden verison of this as soon as it comes out. This is gonna make pirate warrior look like a joke.
it is always bad to use two cards to kill one minion but it is a little bit better than Shatter
Very hard to get excited when the only reaction possible is "well let's see what else is coming out"
3 mana for a 1/3 weapon is absolutely abysmal in terms of raw stats. 1 Attack weapons tend to be poor in general, and 3 mana is incredibly expensive for such poor damage output. So this card has a lot to make up from it's text.
Freeze effects are already powerful tempo swings on their own. This card's effect turns them into ridiculous tempo swings by turning them into conditional hard removal. Currently Shaman only has Frost Shock in terms of class-only Freezes; thankfully a cheap one. Glacial Shard and Frost Elemental round out the rest of the package; again decent, but not fantastic. This card is probably hinting at a few more Freeze effects to look forward too.
I feel that in a world where Shaman already has Hex this card serves almost no purpose. Shaman isn't starving for removal options so much as to be desperate enough to run crappy two-card combos. The effects is too conditional and a 1/3 weapon for 3 mana is a joke.
I'll just assume that the Shaman hero card has some kind of elemental power 1 being able to freeze minions
This is the only reason I can see this card being made for...
Anyways... It's just shatter with 3 uses but can only be used once per turn and you take damage by attacking.
Honestly all cards so far have been really disappointing... Another gadgetzan incoming Feelsbadman
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
G: Goblins V Gnomes , Old Gods, unguro
B: TGT, gadgetzan, Knights (Unreleased so MAYBE)
I guess Frost Shaman will be a new thing!
This feels correct. I was the one who translated this card for Hearthpwn, but we'll wait for the official English card to come out :p