This could push a wild control hunter into viability. Gaining 5 armor, clearing the board and gaining a highly valuable hero power sounds like a winner to me. Hunter already has decent removal tools.
The card has potential... except control hunter will NEVER work without decent hunter boardwipes. And hunter only has this card and a secret as boardwipes, so give it 4 more expansions of support and then we can talk about control hunter.
The card has potential... except control hunter will NEVER work without decent hunter boardwipes. And hunter only has this card and a secret as boardwipes, so give it 4 more expansions of support and then we can talk about control hunter.
Explosive Shot, Unleash the Hounds, Multi-Shot, and a few cards in wild work just fine. This also fixes one of control hunter's biggest issues, card draw. I don't think it will work so much in standard, but in wild, it may just be good enough. Yogg Hunter was fringe for a while, so maybe this can put the deck over the top.
I am pretty amazed by the no. of "playable" vote. We should have learned our lesson from the fallacy of The Marsh Queen, that a card with good effect in demo won't necessarily be practical in real life...
its unclear how good to me the Build-a-beast Hero Power will be. Seems like the minions would naturally be very expensive, which pushes hunter to a later game deck. but hunter has generally been good at midrange / aggro
Its only one card, but if you can find a spot for it your midrange/aggro deck this will give you some late game power if you are otherwise unable to close out the game against your opponent. While the minions it makes could be fairly expensive, this kind of card isn't something you'd want to play immediately until you were at higher mana levels with less resources in hand.
I am pretty amazed by the no. of "playable" vote. We should have learned our lesson from the fallacy of The Marsh Queen, that a card with good effect in demo won't necessarily be practical in real life...
Marsh Queen is playable. Not to mention that this card and marsh queen aren't really all that similar.
Because of the aoe and the possibilities with the hero power, I'm not ready to judge this card. How many beasts have charge and stealth. Combining stonetusk boar and vicious fledgling would be pretty nasty.
does it give you 5 armor??? i mean the battlecry+5 armor would probably justify a 5 mana card instead of a 6 mana card, and it's definitely not a legendary effect, looks at Blizzard and Holy Nova
I mean it also changes your hero power. It's like combining one of those AOE cards with Dinomancy or something of the sort.
does it give you 5 armor??? i mean the battlecry+5 armor would probably justify a 5 mana card instead of a 6 mana card, and it's definitely not a legendary effect, looks at Blizzard and Holy Nova
I mean it also changes your hero power. It's like combining one of those AOE cards with Dinomancy or something of the sort.
We can't just compare it to two existing cards and say it's not worth either of them.
Yes, it's a shield block. Yes it's a Holy Nova. Yes it's a Dinomancy kind of card, But if we have learned anything from bloodmage Thalanos, it's that cards that fill more than one role are much more powerful.
The card is good, perhaps even great, but Hunter has received many great slow cards in the past and they have never really worked out. The dream will live on.
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looks like the meta will be slowing down, awesome!
This could push a wild control hunter into viability. Gaining 5 armor, clearing the board and gaining a highly valuable hero power sounds like a winner to me. Hunter already has decent removal tools.
Why Rogue is my favourite class:
My submission for this week's card design competition.
The card has potential... except control hunter will NEVER work without decent hunter boardwipes. And hunter only has this card and a secret as boardwipes, so give it 4 more expansions of support and then we can talk about control hunter.
I'm curious about the Zombeasts, is there a limited pool of beast combinations, do they all have their own card art, how does it work?
Card might be better if it left your hero power alone.
Could be good anyway.
Galavant Animation
I am pretty amazed by the no. of "playable" vote. We should have learned our lesson from the fallacy of The Marsh Queen, that a card with good effect in demo won't necessarily be practical in real life...
"What is the most OP card in hearthstone?"
"Credit Card."
The Brode has spoken! You can't get a beast that costs more than 5 when discovering beasts, to prevent a zombeast from costing more than 10.
https://twitter.com/GMoD1001/status/883157262386188288
What if you choose 2 cards whose mana cost, in combination is greater than 10 mana?
Because of the aoe and the possibilities with the hero power, I'm not ready to judge this card. How many beasts have charge and stealth. Combining stonetusk boar and vicious fledgling would be pretty nasty.
Quests are spells tho... Remember Blizzard announcing the quests as the first legendary spells?
Be sure to check out the new class creation contest by Asylum Rhapsody! If you like my class be sure to give it a like!
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/183880-asylums-gauntlet-class-creation-competition-3?page=2#c30
Is it me or it feel a bit over costed?
deals 2 damage to all enemy minions value is 4 mana
5 armor is 1 mana
and new hero power which cost 2 to get an over costed minion
How do we build around this card?
I'm a realist!
"Hey Pal, Trade Prince Gallywix here!"
All Classes Golden - 11/5/2016
The card is good, perhaps even great, but Hunter has received many great slow cards in the past and they have never really worked out. The dream will live on.