I always see yogg kill itself with a spell when there's a board full of minions. I feel like its highly unlikely to kill itself when there are so many targets. Is it me or is it just bad rng in general?
I've won about 90% of my last 20 games playing Yog, with one loss due to Yog self-destruct. In the 50 or so games over that stretch my opponent played Yog once, and he immediately went Frogyog.
Nope. Last two times I've had Yogg played against me every buff went to opponent's minions, every removal to mine, and my opponent got card draw, multiple secrets, and extra mana.
Nope. Last two times I've had Yogg played against me every buff went to opponent's minions, every removal to mine, and my opponent got card draw, multiple secrets, and extra mana.
Nope. Last two times I've had Yogg played against me every buff went to opponent's minions, every removal to mine, and my opponent got card draw, multiple secrets, and extra mana.
Interesting OP because when he's played against me he always clears my board, draws a bunch for my opponent, plays multiple secrets and buffs himself, he usually finishes with a Call of the Wild incase I was dead enough.
Yogg even post nerf seems to cast enemy only or self help spells like secrets way more consistently now. Tinfoil hat off.
I always see yogg kill itself with a spell when there's a board full of minions. I feel like its highly unlikely to kill itself when there are so many targets. Is it me or is it just bad rng in general?
Frog'Saron
Dibbity don't touch that!
I've won about 90% of my last 20 games playing Yog, with one loss due to Yog self-destruct. In the 50 or so games over that stretch my opponent played Yog once, and he immediately went Frogyog.
Anger is the punishment we give ourselves for someone else's mistake.
The very first time I played Yogg he pyroblasted me in the face when I had less than 10 health. I've had better ones since then though.
I don't remember the exact numbers, but it is something like 6-8 spells is the sweet zone, where Yogg is not AS likely to kill himself.
I have managed to play a 20-spell Yogg with him surviving. Keep praising, you'll get there.
I have the same feeling that Yogg is more likely to remove itself before clearing the board, which is the minimum purpose for using it.
I regret having kept it during the nerf phase. Now it could be a Lyra or a Lightlord....
Nope. Last two times I've had Yogg played against me every buff went to opponent's minions, every removal to mine, and my opponent got card draw, multiple secrets, and extra mana.
Nope. Last two times I've had Yogg played against me every buff went to opponent's minions, every removal to mine, and my opponent got card draw, multiple secrets, and extra mana.
Yogg is a joke card. He's not meant to be played if you actually want to win games.
Well, my first Yogg after a while was with ~11 Spells: The first spell he casted was purify on himself, rip ....
I exist, I think.
Interesting OP because when he's played against me he always clears my board, draws a bunch for my opponent, plays multiple secrets and buffs himself, he usually finishes with a Call of the Wild incase I was dead enough.
Yogg even post nerf seems to cast enemy only or self help spells like secrets way more consistently now. Tinfoil hat off.
Death to all who oppose the Horde!