Guess this is a 4 mana more than a 3 mana where it would end up being better than a class card SI:7 Agent with elemental tag and no combo req. It's a decent pick in arena for classes without ping. Not great constructed card
Time to remind everyone of how universally played Keeper of the Grove was as a 2/4. This has arguably slightly worse stats, but it's an Elemental to make up for it.
This is a very good tempo card that fills in the elemental train curve on turn 4, if Elementals become a thing it'll see play. A general rule of Hearthstone is that if a card can remove something while developing something, it's good unless it's super understatted.
I must say, I'm not that impressed as of yet, but I'm sure it can have a spot in many different elemental's build, at least for enabling some 5 and 6 drops elemental battlecries next turn.
This one's kinda weak on its own, but it sets up a turn 5/6 elemental play exceptionally well. It trades evenly with a lone 5 health minion or pick off a small health target looking to trade up. Probably an underrated card, but not a card that's going to appear in every elemental deck.
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I didn't have a signature so Flux added one for me.
Bad card and it's boring :/
Decent enough arena card.
Elemental and remember pre-nerf Keeper of the Grove, only for elemental decks.
Al'ar, is that you?
Guess this is a 4 mana more than a 3 mana where it would end up being better than a class card SI:7 Agent with elemental tag and no combo req. It's a decent pick in arena for classes without ping. Not great constructed card
Could be OP...
"... but not less than (1)" is needed now more than ever!
very strong in arena, where Stormpike is played regularly.
insane crap card
Arena card obviously, and a good one at that.
Time to remind everyone of how universally played Keeper of the Grove was as a 2/4. This has arguably slightly worse stats, but it's an Elemental to make up for it.
This is a very good tempo card that fills in the elemental train curve on turn 4, if Elementals become a thing it'll see play. A general rule of Hearthstone is that if a card can remove something while developing something, it's good unless it's super understatted.
I must say, I'm not that impressed as of yet, but I'm sure it can have a spot in many different elemental's build, at least for enabling some 5 and 6 drops elemental battlecries next turn.
"What have you got there,
PinocchioMalygos?"THIS is THE Sleeper card. Mark my words.
I actually think this card is borderline playable. I can see it working out great in tempo decks. I think I will test it in tempo mid-range warlock.
Too expensive for what you get.
This one's kinda weak on its own, but it sets up a turn 5/6 elemental play exceptionally well. It trades evenly with a lone 5 health minion or pick off a small health target looking to trade up. Probably an underrated card, but not a card that's going to appear in every elemental deck.
Bad card, wasting such a nice card art.
Realize this is the only 4-drop elemental which completes the Curvestone. Two of in every elemental decks.
Indeed with Fireguard Destroyer rotating out this will be more important.