My fan creations : My entry for this week's competition (7.16) : CANNON FODDER [1mana Hunter spell] Choose a minion. Recruit a 1-Cost minion to attack it. My entry for CCC #4 : THE CHEF (2nd place!- Thanks everyone!). A new basic card for each class. Trying to improve the basic set in terms of strength and diversity by giving each class a new basic card.
Ha! I predicted pretty much exactly this, the Paladin quest had to be related to buffing your minions. Now I sure hope there is some more support for this. Perhaps a 1-mana spell that Adapts a friendly minion?
This is just garbage in my opinion. Galvadon is interesting,the fact that you can adapt five times and give him stealth for sure makes him powerful since is grannted that he lives at least one turn to take value from him. But that means that you have to play a buffadin archetype and i don't know if this archetype could work.
Seal of Champions will roatate so we are left with Blessing of Might, Blessing of Kings, Silvermoon Portal and Blessed Champion (only the viable ones). Also we're hoping for new buff spells (Dinosize and more). Overall okay, though I think it'll take some time to finish the quest.
cast 6 buffs is a lot, but galvadon is an instant win condition that dies to very few cards (deadly shot, brawl, etc).
And honestly I'm fine with blizzard pushing buff archetype rather than silver hand recruit archetype. But i'm kinda sad that the quest in unplayable in handbuff paladin.. Even if smuggler's run works, it would just count as 1 spell, and it is the only spell in handbuff decks.
And this quest, like all quests, gives me a good reason to move to Wild. This one is brann synergy.