We're losing Imp Gang Boss from BRM and Dark Peddler from LoE, so zoo decks will have to come up with different ways to generate tokens/have weak bodies for this to eat. Without tokens a lot of the early game minions are probably too valuable to give up on turn 4. Certainly a strong card when it eats, but there's now a lot more reliance on less reliable token generators for this to work on curve.
Decent to say the least, but it's conditional on board state. Warlock needs some flat out 'good by itself' minions, in particular with Imp Gang and Paddler leaving. We already have no spells to speak of (and PO leaves too). Warlock has no identity at the moment and the cards revealed so far don't change that.
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I didn't have a signature so Flux added one for me.
This is actually pretty good and fits with the warlock zoo theme.
Greetings traveler.
Great mid-game zoo card.
Pretty cool, might be really good in arena? Attack, then eat your weak minion.
Football and games.
Obviously a zoo card....You eat a token for double Adapt.
Awesome! 4 mana 7/7!
Great in Zoo. This'll be fun.
So what's exactly the difference between adapt twice and adapt, then adapt.
Love the design of the card!
4 mana 7/7...
Basically the gimmick is: Food... FOOOOD!
This card is insanely good! only needs a 1/1 to kill and it gets to be a 4 mana 7/7 :P
I guess just plain old "Battlecry: Adapt twice" looked wrong.
Also SandersNightsite.... This card is very Playabke :p
Wants to play Captain Cookie Druid because why not?
4 mana 7/7
We're losing Imp Gang Boss from BRM and Dark Peddler from LoE, so zoo decks will have to come up with different ways to generate tokens/have weak bodies for this to eat. Without tokens a lot of the early game minions are probably too valuable to give up on turn 4. Certainly a strong card when it eats, but there's now a lot more reliance on less reliable token generators for this to work on curve.
easy to activate, new zoo options are always nice
Cheap power at the expense of what's usually a cheap zoo minion? This will bolster zoolock and discolock.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Decent to say the least, but it's conditional on board state. Warlock needs some flat out 'good by itself' minions, in particular with Imp Gang and Paddler leaving. We already have no spells to speak of (and PO leaves too). Warlock has no identity at the moment and the cards revealed so far don't change that.