You'll be able to play strong creatures that instead of having downsides (mostly) will instead turn those into benefits. In addition, you can keep this card in your hand the whole game if you want, having it soak up those "card discards" until you feel like dropping it to end the game as a large finisher for only 2 mana.
If Disco-zoo gets even more synergy I shudder at the strength it will have next cycle.
Not as insane as it first appearsas you will almost never get a 4/4 on turn 2, but still. The ability to negate discard alone is HUGE in pushing discolock and the potentially massive body for 2 mana can help swing you back into a game after losing tempo from playing the quest card.
lol all these people complaining about forced archetype. I remember way back when people were saying discardlock will never be a thing because the reward for discard isn't high enough. And now blizz puts out some cards with good discard rewards and it's "forced archetype"?? Will the community ever be content?