Since the rarity is better than average, we would need to see which rarity type is the most valuable. This will most likely be Win More.
That's a big miss on the definition of Win More. You could get a board clear, a taunt, and most importantly if your hand is almost empty enough value to close out the game.
Guys. Drawing 5 cards is insane. INSANE. I can't get that through enough - it is so good. Even if you only get a couple of decent cards out of it, it's still - so good-
Guys. Drawing 5 cards is insane. INSANE. I can't get that through enough - it is so good. Even if you only get a couple of decent cards out of it, it's still - so good-
Of course it's insane, except this card doesn't draw 5 cards.... so you play this turn 5, then if you are lucky or have a lot of card draw (which makes this hard to use...) you get it when? turn 10? turn 15? In a large majority of games it will have absolutely no effect.
The thing that makes this so much better than Malchezaar (and what made Malc so bad) is that Malc weakened your drawing pool where Elise doesn't. More cards in your deck is typically a bad thing because you weaken the general pool and have less chance of drawing particular cards you might need.
Elise gives you 5 more cards without weakening that pool in any way whatsoever AND draws all those cards (when you have the deck) at a time you actually need them. Malch just...weakened your entire deck and didn't bring in a draw mechanic to make up for it.
I can't think of any control deck that wouldn't run this. This is great even in some midrange decks that often run out of cards. I'm pretty sure this will see A LOT of play.
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I didn't have a signature so Flux added one for me.
Good lord. 5 mana 5/5 is a perfectly reasonable tempo play for a future 2 mana +4 in card advantage. That's beyond insane in a control deck.
EDIT: Yeah just watched the video of how it works. I'm changing my opinion from "bonkers powerful control card" to "this is by far and away the strongest control vs control card printed in Hearthstone history". Think about how powerful Starseeker is for adding -1 fatigue to your deck and turns your weak early game cards into late-game legendaries. Think about how powerful Cabalist's Tome for generating 3 cards that may or may not be useful. That's 2 of the best control vs control cards in the game. This is a combined form of both of those cards on crack.
It's a more threatening body than Starseeker as a 5 mana 5/5 demands an answer while a 4 mana 3/5 you can afford to ignore. Both cards add a fatigue counter although Starseeker's "shuffle a Golden Monkey draw a card effect" is much slower and has less instant impact. Unlike Starseeker, you still get to keep your Slams, Bashes, Armorsmiths and other low impact cards which you can still get value off late game. It's a much more controlled RNG because you're adding 5 cards to your hand instantly whereas Golden Monkey sometimes still requires you to topdeck the powerful legendaries.
Look at how often Cabalist's Tome gets you 2 or more useful cards just off 3 spells. This thing generates 5 cards which can include minions which will are far easier to get value out of than spells, you're almost always going to get 3 or more cards that you can find a use for. The fact that it can generate different class cards makes it much better as a "hail mary" play for finding a perfect answer and can potentially unlock some degenerate combos (think Doomhammer+Deadly Poison). 2 mana is also a disgustingly low cost for something so stupidly powerful, if you play it late game to refuel (like you should), you'll have 8 mana to spare and can easily find room to play that perfect answer you "topdecked" and slap that mid-sized minion you pulled for extra measure on the same turn.
For a better portrayal of just how strong this card is. This is considered one of the 2 strongest cards (along with Black Lotus) in Magic the Gathering history: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=692 It's a 1 mana draw 3. It's existence is unanimously deemed a mistake and no other card game has ever replicated that effect (the closest is probably Pot of Greed in Yugioh which is still weaker). This is a 5 mana 5/5, add a 2 mana "draw 5" to your deck (keep in mind that mana in Magic the Gathering is curved much lower than Hearthstone too, so this basically converts to 1.5 mana draw 5). This thing is almost comparable to one of the 2 strongest cards ever printed in the oldest competitive card game. What the actual...
Insane value, absolutely insane. Control (that's not OTK) will use this card, no doubt. I love it!
Can you play other classes cards? I wasn't a fan of the RNG of the Prince's similar effect...not sure about this one. Meh.
Guys. Drawing 5 cards is insane. INSANE. I can't get that through enough - it is so good. Even if you only get a couple of decent cards out of it, it's still - so good-
Should see play in slower control decks.
The thing that makes this so much better than Malchezaar (and what made Malc so bad) is that Malc weakened your drawing pool where Elise doesn't. More cards in your deck is typically a bad thing because you weaken the general pool and have less chance of drawing particular cards you might need.
Elise gives you 5 more cards without weakening that pool in any way whatsoever AND draws all those cards (when you have the deck) at a time you actually need them. Malch just...weakened your entire deck and didn't bring in a draw mechanic to make up for it.
definetely gonna craft this in golden!
Is this better than Original Elise for control? Definitely not. But it IS great
This is a good card but it should have better stats because at turn 5 this card is just a vanilla minion and 5mana 5/5 is worse than 4 mana 3/5
Elise 2.0 + Shadowstep, control Rogue meta incoming.
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Like already said, very good on control decks.
My magic will tear you apart!
Pretty valuable card, Imagine getting 5 elises from the pack
I can't think of any control deck that wouldn't run this. This is great even in some midrange decks that often run out of cards. I'm pretty sure this will see A LOT of play.
I didn't have a signature so Flux added one for me.
If White Eyes was too slow, this will be too.
Good lord. 5 mana 5/5 is a perfectly reasonable tempo play for a future 2 mana +4 in card advantage. That's beyond insane in a control deck.
EDIT: Yeah just watched the video of how it works. I'm changing my opinion from "bonkers powerful control card" to "this is by far and away the strongest control vs control card printed in Hearthstone history". Think about how powerful Starseeker is for adding -1 fatigue to your deck and turns your weak early game cards into late-game legendaries. Think about how powerful Cabalist's Tome for generating 3 cards that may or may not be useful. That's 2 of the best control vs control cards in the game. This is a combined form of both of those cards on crack.
It's a more threatening body than Starseeker as a 5 mana 5/5 demands an answer while a 4 mana 3/5 you can afford to ignore. Both cards add a fatigue counter although Starseeker's "shuffle a Golden Monkey draw a card effect" is much slower and has less instant impact. Unlike Starseeker, you still get to keep your Slams, Bashes, Armorsmiths and other low impact cards which you can still get value off late game. It's a much more controlled RNG because you're adding 5 cards to your hand instantly whereas Golden Monkey sometimes still requires you to topdeck the powerful legendaries.
Look at how often Cabalist's Tome gets you 2 or more useful cards just off 3 spells. This thing generates 5 cards which can include minions which will are far easier to get value out of than spells, you're almost always going to get 3 or more cards that you can find a use for. The fact that it can generate different class cards makes it much better as a "hail mary" play for finding a perfect answer and can potentially unlock some degenerate combos (think Doomhammer+Deadly Poison). 2 mana is also a disgustingly low cost for something so stupidly powerful, if you play it late game to refuel (like you should), you'll have 8 mana to spare and can easily find room to play that perfect answer you "topdecked" and slap that mid-sized minion you pulled for extra measure on the same turn.
For a better portrayal of just how strong this card is. This is considered one of the 2 strongest cards (along with Black Lotus) in Magic the Gathering history: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=692 It's a 1 mana draw 3. It's existence is unanimously deemed a mistake and no other card game has ever replicated that effect (the closest is probably Pot of Greed in Yugioh which is still weaker). This is a 5 mana 5/5, add a 2 mana "draw 5" to your deck (keep in mind that mana in Magic the Gathering is curved much lower than Hearthstone too, so this basically converts to 1.5 mana draw 5). This thing is almost comparable to one of the 2 strongest cards ever printed in the oldest competitive card game. What the actual...
Great and funny idea, no matter if its viable or not, will definetly play this. 5 mana 5/5 is a solid Body anyway
My 1 main question is: Can you get Quests in these packs? Like if i'm playing this warlock can i get the priest quest in my pack?
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.