I absolutely love this card's artwork... It's a shame it's a Legendary cause I really want a golden one, even if it turns out not to be meta defining....
The reason why they removed Rag from standard I'm sure is because of the new elemental card type. I'm sure we will see new cards that have synergie with elementals (everytime you play a elemental...., your elementals cost 1less, give all your elementals...) that I'm sure would make Rag just broken.
So I will not judge this card untill I see what other elemental synergie cards we will get, perhaps some of them will make Pyros really good.
I mean... The design is really cool? With 99% certainty, this won't see play, but the concept is pretty great, and the art is amazing! Guess that still doesn't matter that much if no one plays it though
People are underestimating this. Yeah, each body is not great for the cost, but the value is IMMENSE. Furthermore, it gives you something to play on curve turn 2 in a control deck. I think this will see play.
I don't get how people can say this is bad. Yes there is a slight loss of tempo, but you get three cards for one deck slot (even if 10 for a 10/10 is near impossible to play).
Historically cards that generate extra cards have all been played. babbling book, cabalists tome, forgotten torch, ethereal conjurer.... you get the point.
Is a good card, i mean, a good mid range card, maybe a aggro card. U can outvalue control deck faster. The question is if are good against another mid range like Jade decks.
this is decent because you could make N'zoth Pyros deck that has late game value despite not carrying too many deathrattles, and well i guess in wild the option of reviving any Pyros stage with a Kazakus Potion is there for n'zoth reno mage plus he comes with a tribe tag with are generally valuable, let's wait and see how's the elemental support before dooming this card.
Huh, why is everyone say that this is a bad card? The way I see it, the 2/2 and 6/6 do not cost card, only mana. If aggro decks become less common, surely this card is efficient against midrange (and needless to say, control) decks?
Which idiot thinks playing 6 mana 6/6 or 10 mana 10/10 is good when you can do it for 1 mana jade golems!
This card is absolutely crap, unless there are some mana reduction cards for elementals. But even still I cant imagin this card be powerful enough for constructed.
I absolutely love this card's artwork... It's a shame it's a Legendary cause I really want a golden one, even if it turns out not to be meta defining....
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
2 for a 2/2 that can be silenced, 6 for a 6/6 that can be silenced, and 10 for a 10/10 pile of stats.
Historically bunch of stat legendaries are not great, but Nzoth existing might make this something.
The reason why they removed Rag from standard I'm sure is because of the new elemental card type. I'm sure we will see new cards that have synergie with elementals (everytime you play a elemental...., your elementals cost 1less, give all your elementals...) that I'm sure would make Rag just broken.
So I will not judge this card untill I see what other elemental synergie cards we will get, perhaps some of them will make Pyros really good.
I mean... The design is really cool? With 99% certainty, this won't see play, but the concept is pretty great, and the art is amazing! Guess that still doesn't matter that much if no one plays it though
A resourceful card for prolonging... that's if you even need it.
Imo this card is really interesting. As M0byFish pointed out, you should remember that it's "elemental". It can have lot of synergies.
This is one of those cards that you just have to wait and see how they work out :)
Football and games.
People are underestimating this. Yeah, each body is not great for the cost, but the value is IMMENSE. Furthermore, it gives you something to play on curve turn 2 in a control deck. I think this will see play.
the elemental tag will probably be relevant just wait and see if it brings something to the table.
otherwise quite MEH maybe in a grinder mage, but I wouldn't vote it now since the elemental tag is unknown to us yet..
I don't get how people can say this is bad. Yes there is a slight loss of tempo, but you get three cards for one deck slot (even if 10 for a 10/10 is near impossible to play).
Historically cards that generate extra cards have all been played. babbling book, cabalists tome, forgotten torch, ethereal conjurer.... you get the point.
Is a good card, i mean, a good mid range card, maybe a aggro card. U can outvalue control deck faster. The question is if are good against another mid range like Jade decks.
I don't see the combo with N'zoth, is so slow.
I'm gonna go ahead and predict a Quest that asks you to summon a certain number of Elementals.
This card will be in every single such deck, and will be considered indispensable to the new Mage meta.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
this is decent because you could make N'zoth Pyros deck that has late game value despite not carrying too many deathrattles, and well i guess in wild the option of reviving any Pyros stage with a Kazakus Potion is there for n'zoth reno mage plus he comes with a tribe tag with are generally valuable, let's wait and see how's the elemental support before dooming this card.
Why is this a mage card exactly?
What the hell is wrong with you guys, this is a very good card.
You can basically tech your whole deck against aggro with this and nzoth in it.
Unplayable unless there is some sore of elemental synergy that helps it
Huh, why is everyone say that this is a bad card? The way I see it, the 2/2 and 6/6 do not cost card, only mana. If aggro decks become less common, surely this card is efficient against midrange (and needless to say, control) decks?
My greatest achievement yet:
Not disenchanting my double Shadowbomber
Which idiot thinks playing 6 mana 6/6 or 10 mana 10/10 is good when you can do it for 1 mana jade golems!
This card is absolutely crap, unless there are some mana reduction cards for elementals. But even still I cant imagin this card be powerful enough for constructed.
mage always gets one of the coolest useless legendaries
what was the last 2 mana 2/2 card you played on ladder?
riiiiiight.
never lucky