this will be so good! welcome back deathrattle priest! too bad Museum Curator phases out with this sets introduction.......and Sylv........hmmmm maybe it won't be great........unless we get some Deathrattle love
If the quest system start to count at the moment you play this card, it will be okay to strong (Legendary card, so chance to have it early is kinda low so unless you have it really early you'll need extended game or N'Zoth to trigger it. So possibly bad against Aggro.
If the quest system start to count from the beginning of the game, it's meta defining.
The official post says the quest cards always show up in your opening hand. Now I'm wondering if it replaces a card we would have got or we just get an extra card now.
If the quest system start to count at the moment you play this card, it will be okay to strong (Legendary card, so chance to have it early is kinda low so unless you have it really early you'll need extended game or N'Zoth to trigger it. So possibly bad against Aggro.
If the quest system start to count from the beginning of the game, it's meta defining.
It probaby starts counting the moment you play it, but they stated that quest cards always are in your opening hand.
They do indeed take 8 months to make cards. All the cards presented were on hearthcards.net 8 months ago (more or less). I've created half a dozen of cards to increase the health pool of priest.
I don't see the hype in this card. You HAVE to play this legendary spell on turn 1 thus are short a card for most of the game and skipped your turn 1. You then have to play 7 deathrattle minions which is a lot. Assuming you only ever miss a single drop you still don't get the reward till turn 9. A turn 10 5 mana 8/8 that full heals is not very exciting. This is also worse when you factor in you might not draw this legendary spell till turn 7+ or the fact you need to play with almost half of your deck with death rattle effects, thus playing sub-optimal cards.
The 40 life is solid, although I feel will be far to slow unless Pirates gets some significant hate cards or more nerfs as it only loses Sir Finley Mrrgglton and has a small nerf to STB, thus 90% of the deck is unchanged.
Edit: Jade Druid is still going to be a near unwinnable match-up and I doubt this will change that.
The official post says the quest cards always show up in your opening hand. Now I'm wondering if it replaces a card we would have got or we just get an extra card now.
My guess would be that it replaces one of your cards, and of course you do have to play it (presumably on turn 1) to have anything count toward it.
After all, the reward is insanely powerful. You shouldn't get to start the quest for free just for putting it in your deck.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
do you play a 29 card deck? or you just always have it there? if so no downside and it's a must craft even when playing a priest deck that can't complete the quest due to 29 card deck.. (blizzard should stop with this if they just did it..)
I hope it just shows on you mulligan but you can choose to not have it...
Okay this card will kill aggro it's just too OP, look at earth elemental with 7/8 stats and overload 3 with no additonal effects and now we have this card, I'm mind-blown
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Interesting. I like the mechanic and I think it's a good card as well. Very very interesting.
SO COOOOOOOOOLLLLL.
Haha this is exactly what Lifecoach complained about, that there aren't enough complex mechanics.
I'd like a conformation on something: When it says "set to 40" does it also mean that it will heal the hero to 40, or just set it as max health?
"As housecarl I am sworn to your service. I will protect you and all you own, with my life." - Lydia of Whiterun
It's official. Legendary Spells are a thing. I really never thought we'd see the day.
Deathrattle Priest rises again.. Maybe.
At least this replaces Reno in standard for priest.
Not sure if hyped yet.
Quest mechanic?!?!?! I've seen that before on Fan Creations.
Also, LEGENDARY SPELL? Oh boy!
Very cool mechanic. has potential to be pretty busted.
this will be so good! welcome back deathrattle priest! too bad Museum Curator phases out with this sets introduction.......and Sylv........hmmmm maybe it won't be great........unless we get some Deathrattle love
When life gives you lemons, trade'em for limes and get some Coronas!
Still gonna die to pirate warrior on turn five.
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The official post says the quest cards always show up in your opening hand. Now I'm wondering if it replaces a card we would have got or we just get an extra card now.
This is just amazing. I love cards like Elise Starseeker that have 'forbidden' cards that take some work to unlock!!
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They do indeed take 8 months to make cards. All the cards presented were on hearthcards.net 8 months ago (more or less). I've created half a dozen of cards to increase the health pool of priest.
I'm really hyped :D
I don't see the hype in this card. You HAVE to play this legendary spell on turn 1 thus are short a card for most of the game and skipped your turn 1. You then have to play 7 deathrattle minions which is a lot. Assuming you only ever miss a single drop you still don't get the reward till turn 9. A turn 10 5 mana 8/8 that full heals is not very exciting. This is also worse when you factor in you might not draw this legendary spell till turn 7+ or the fact you need to play with almost half of your deck with death rattle effects, thus playing sub-optimal cards.
The 40 life is solid, although I feel will be far to slow unless Pirates gets some significant hate cards or more nerfs as it only loses Sir Finley Mrrgglton and has a small nerf to STB, thus 90% of the deck is unchanged.
Edit: Jade Druid is still going to be a near unwinnable match-up and I doubt this will change that.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Cool effect but you will die at turn 6 anyway ....
You always draw it on turn 1 BUT
do you play a 29 card deck? or you just always have it there? if so no downside and it's a must craft even when playing a priest deck that can't complete the quest due to 29 card deck.. (blizzard should stop with this if they just did it..)
I hope it just shows on you mulligan but you can choose to not have it...
Really hope it's not as I think it is..
Wild. Reno. N'Zoth. Priest.
DEAR GOD.
Okay this card will kill aggro it's just too OP, look at earth elemental with 7/8 stats and overload 3 with no additonal effects and now we have this card, I'm mind-blown