Sorry OP, but you're lacking in the brains department. Not to mention also that half the miracle rogue decks include Conceal. Did you even look at more than a single deck before making such an idiotic declaration? I'm sorry, but you deserve a tongue-lashing.
That's the problem with many players, things go wrong a few times, they start perceiving going wrong as the rule.
It also happened me with Rogue too, even with Shaman, playing the (in)famous 4-7/7 to get removed next and being left with just two overloaded mana... And when it happens a few times in a row, feels bad and you start to question if it's wrong. There's the rule of thumb: if your opponent spends resources dealing with a problem you threw to him, those are resources he'll not have to throw a threat against you.
But people must start to put in their minds this is a long run game, short runs can be deceiving as hell.This game has high variance, so bad streaks are around the corner for everyone. But if you give it time, the stats will start to get closer to your skill level.
There are tons of Miracle Rogue lists, some with Shaku, many more without him, some with QAs, some with just one, others don't use QAs at all... But almost no one is missing Edwin. Most of the ones missing are labeled as "budget", or belong to a completely different archtype. And Miracle is still by far the highest potential one.
Yes but let's be real here, nobody plays those cards in the current meta, hunters are nowhere to be seen and neutralize is for mill druids, you encounter them once in 1k matches you play.
The only real threat is against miracle rogue, but it'd be dumb to play edwin that early anyway, cause of sap, backstab + eviscarate.
In general though, Edwin should be played whenever possible for a 6/6 or preferably 8/8 body, doesn't matter if the enemy can remove it or not.
That's the problem with many players, things go wrong a few times, they start perceiving going wrong as the rule.
It also happened me with Rogue too, even with Shaman, playing the (in)famous 4-7/7 to get removed next and being left with just two overloaded mana... And when it happens a few times in a row, feels bad and you start to question if it's wrong. There's the rule of thumb: if your opponent spends resources dealing with a problem you threw to him, those are resources he'll not have to throw a threat against you.
But people must start to put in their minds this is a long run game, short runs can be deceiving as hell.This game has high variance, so bad streaks are around the corner for everyone. But if you give it time, the stats will start to get closer to your skill level.
There are tons of Miracle Rogue lists, some with Shaku, many more without him, some with QAs, some with just one, others don't use QAs at all... But almost no one is missing Edwin. Most of the ones missing are labeled as "budget", or belong to a completely different archtype. And Miracle is still by far the highest potential one.
Yes but let's be real here, nobody plays those cards in the current meta, hunters are nowhere to be seen and neutralize is for mill druids, you encounter them once in 1k matches you play.
The only real threat is against miracle rogue, but it'd be dumb to play edwin that early anyway, cause of sap, backstab + eviscarate.
In general though, Edwin should be played whenever possible for a 6/6 or preferably 8/8 body, doesn't matter if the enemy can remove it or not.