I was wondering if you have ever lost a game because of the spell order of Kazakus. I know I have... especially regarding Felbloom and Mystic Wool. I would like to put out a chronological order that I think that the spell ingrediates should go in. I was wondering if you guys had a list of your own or a critique of my ordering... if so tell me exactly what you would change and why?
Also does anybody have a link to where I can get Blizzard's list of what actually is the casting order? (as its not in the order you assemble it which is great)
If you have a 5 cost spell the four damage to board would clear the small stuff and the 1 polymorph would only hit high health minions which is amazing.
For 10 cost spell it clears up to 6 health which should kill pretty much anything within reason and if its not reasonable then polymorph is the board is really the only thing that matters anyways.
Greetings Fellow Hearthpwn users,
I was wondering if you have ever lost a game because of the spell order of Kazakus. I know I have... especially regarding Felbloom and Mystic Wool. I would like to put out a chronological order that I think that the spell ingrediates should go in. I was wondering if you guys had a list of your own or a critique of my ordering... if so tell me exactly what you would change and why?
Also does anybody have a link to where I can get Blizzard's list of what actually is the casting order? (as its not in the order you assemble it which is great)
Thank You for your comments (even the critiques).
Enjoy my suggested sequencing list:
1st)Stonescale Oil- gain armor
2nd) Goldthorn +4 to your minions
3rd) Heart of Fire- deal 8 damage
4) Felbloom – damage to all board
5) Ichor of Undeath-summon died minions
6) Netherbloom-summon demon(s)
7) Kingsblood-draw cards
8) Shadow Oil-add demons to hand
9) Mystic Wool- sheep-ify minions
10) Icecap- freeze minions
Sheep should be before the damage all minions. Makes it a guaranteed clear. Doing it in the other order doesn't make sense.
Same thing as give minions health and summoning. You should summon first then give health.
Anger is the punishment we give ourselves for someone else's mistake.
If you have a 5 cost spell the four damage to board would clear the small stuff and the 1 polymorph would only hit high health minions which is amazing.
For 10 cost spell it clears up to 6 health which should kill pretty much anything within reason and if its not reasonable then polymorph is the board is really the only thing that matters anyways.