I look at 4 mana 2/3 weapon and automatically want to say bad, but I'm not sure how good in hand stat buffs are going to be. If it's like inspire then hunter paladin and warrior got a a bad deal this expansion but if it is good then they are going to be good. This gives +3/3 over the course of 3 turns. A few things that make me feel like this could be a really good card is that Weapons can't be silenced. Looking at all the buff cards I'm highly considering putting mass despells in priest decks. Pawnbroker makes this a 3/4 and warriors have a few other tools to buff weapons. I think warriors could run a strong weapon deck and this weapon has a good durability so its probably a good weapon to buff and it also buffs stuff in your hand.
It's pretty obvious that this expac is going to slow the game down a little bit (Another Zombie Chow to name one, the priest cards to name a bunch more).
I don't think going this slow is going to be a bad thing, to be frank.
I'm willing to hold off on judgement until we see how it plays. That being said, if we enter a weapon heavy meta and everyone starts running Harrison Jones I think this card will get cut quickly.
Even with a possible hand buff on turn 3, this card is a bit underwhelming at first glance. I guess we'll see the rest of the warriors card but for now I rate this bad.
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Fiery war axe >
BAD CARD :D
Standard > Wild
Worse than Sword of Justice which didn't see much play in Paladin.
Pirate Warrior has two pirates that buff an equipped weapon (Bloodsail Cultist and Captain Greenskin) and a pirate that reduces the cost of a weapon (Blackwater Pirate). That's on top of Upgrade and Orgrimmar Aspirant and, now, Grimey Pawnbroker.
No, it's not meta-shattering but Stupid Weapon Tricks has some legs when the weapon is buffing the minions that are buffing the weapon.
Trash
Buff them 4 attack minions so Priest can remove them with SW:D haha
I look at 4 mana 2/3 weapon and automatically want to say bad, but I'm not sure how good in hand stat buffs are going to be. If it's like inspire then hunter paladin and warrior got a a bad deal this expansion but if it is good then they are going to be good. This gives +3/3 over the course of 3 turns. A few things that make me feel like this could be a really good card is that Weapons can't be silenced. Looking at all the buff cards I'm highly considering putting mass despells in priest decks. Pawnbroker makes this a 3/4 and warriors have a few other tools to buff weapons. I think warriors could run a strong weapon deck and this weapon has a good durability so its probably a good weapon to buff and it also buffs stuff in your hand.
As a main CW here, I think this "give a random minion/weapon in your hand +1/+1" it's starting to get boring. Also another "bad" weapon for Malkorok.
Salty Priest players after the Karazhan Reveal Livestream on ALL the forums:
Yeah, terrible...
Serious? You play this weapon and attack in turn 4 , in turn 5 attack again and play 3 4/4 minions for 5 manas, how this is bad???
People have to understand this card with bonus have to be more weaker for balance, the players want a Death's Bite with this mechanic? Really?
EDIT: Forgot quote
Too slow and too weak. It should have been 3/2 and the effect +1/+2.
That's another thing. Why are all these hand boosting effects symmetrical? Why is it always +1/+1 or +2/+2?
Why are none of the cards +2/+0? +0/+2??
It's pretty obvious that this expac is going to slow the game down a little bit (Another Zombie Chow to name one, the priest cards to name a bunch more).
I don't think going this slow is going to be a bad thing, to be frank.
Well not all cards can be OP...and this is one of them. weak card wont see play outside Arena ofc.
I'm willing to hold off on judgement until we see how it plays. That being said, if we enter a weapon heavy meta and everyone starts running Harrison Jones I think this card will get cut quickly.
Time to include Acidic Swamp Ooze and Harrison Jones in the decks.
This card will be playable if it 2 mana 1/3 with the same effect. For pirate/aggro warrior. But 4 mana is too slow. In control it is weak.
One day this game will stop existing. I can't wait.
But, how can there be Thorium in a world without Thor?
Even with a possible hand buff on turn 3, this card is a bit underwhelming at first glance. I guess we'll see the rest of the warriors card but for now I rate this bad.