Those 7,3% of people who voted "meta-defining", can you elaborate?
Because of this card, everyone will need to run minions or removal that does 3 damage or more, or at the very least play multiple minions that can do 3 damage together. How is that not meta defining?
Thinking about all the cards that buff minions in hand, this 4-mana 6/3 could easily come out as a 4-mana 8/5 on turn 4. It's got potential in it's interaction being buffed by the Grimestreet buffing cards. It's usefulness is its raw stats that aren't lowered to make room for some battlecry or deathrattle.
I still doubt it'll see play, but it is possible that with all the hand-buffing we've seen so far, stat-strong minions that seem to have nothing else going for them could be amazing. Buff up your hand early game, drop buffed monster minions mid- and late-game.
They could've given it Stealth and maybe -1 Health or something. It would be more interesting and fit the flavour of the card I think. I guess they like having vanilla cards though, not necessarily a bad thing but I think they should just save them for the release and give us some of the more interesting cards now imo.
Maybe it's good in a new Paladin pump deck, Run a host of card draw minions like the 2/1 1/1 2/4 4/2 1/3 and a bunch of over attacked cards like this... play your draw cards... fill up your hand, run some board clear, play the pump, cards place high attack minions, ?, Profit
Thinking about all the cards that buff minions in hand, this 4-mana 6/3 could easily come out as a 4-mana 8/5 on turn 4. It's got potential in it's interaction being buffed by the Grimestreet buffing cards. It's usefulness is its raw stats that aren't lowered to make room for some battlecry or deathrattle.
I can see where you're coming from with this, but why would I want to do this when I could still just come out with a buffed Yeti?
I have a feeling it will pop out of Ironforge Portal like 75 percent of the time. Somehow, no matter how it's actually programmed, this is how it will be.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
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Those 7,3% of people who voted "meta-defining", can you elaborate?
They could've given it Stealth and maybe -1 Health or something. It would be more interesting and fit the flavour of the card I think. I guess they like having vanilla cards though, not necessarily a bad thing but I think they should just save them for the release and give us some of the more interesting cards now imo.
Galavant Animation
close to be the worst card ingame...4 mana vanilla that trades with 2 drops....this wouldnt see play at 3 mana. terrible
Well, I can half-imagine a world where Taunt Warrior is a thing, and you hide this behind a wall and force people to use removal on it.
But even in that world, there are probably far more threatening 4-drops to hide behind your wall, so meh.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
def not good but also not as,bad as rager. come on
I couldn't fall asleep last night .... and than i saw this card
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Really like the art.. shame it wont see play
MAGMA RAGER WILL NEVER BE GOOD. STOP TRYING TO PUSH IT FOR THE LOVE OF GOD. (I'm laughing so hard and I don't know why over this.)
Maybe it's good in a new Paladin pump deck, Run a host of card draw minions like the 2/1 1/1 2/4 4/2 1/3 and a bunch of over attacked cards like this... play your draw cards... fill up your hand, run some board clear, play the pump, cards place high attack minions, ?, Profit
Magma Rager has a new friend. :)
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland