"Now take a left here and let's see you parallel park this thing, smart guy."
Jokes aside, I don't see this working out with Noble Sacrifice, but it could be good if played outside Mysterious Challenger in Wild Secret/N'zoth Paladin. Drawing your secrets early does happen.
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162 ladder wins with Renouncelock and counting! Reno, Zoo, Cube, Even; they all run Renounce Darkness in my lists!
basicaly this replaces noble sac in secret pally(since running both would make no sense)...would allow for an insane turn 6 and 7 when it bounces your challenger.
will probably make even mroe annoying n'zoth secret paladin version that drop noble sacrifice in wild, not sure for standard because you have to cut noble sacrifice for this card to work but multiple mysterious challengers drawing and palying a total of 6 cards in your deck for granted is probably decent, even if it's not this will make secret paladin a semi-playable standard deck like what onyx bishod did with resurrect priest, all in all a fun card..,
Seems like a worse Shadowstep. If you play this in secret paladin you're probably getting a 1/1 back. If you play this in the hope to get a second Tirion, then you're going to be playing one of the slowest decks ever, and in this meta, you'll probably lose. I can see this being good in Murloc Paladin though. Getting another Bluegill Warrior or Murloc Warleader in would be insane.
Okay, this is good. But it could be really good. It triggers when the minion dies, but the question is does it count as having died? If it counts as a death, get ready for Tirion (killed and returned) -> Tirion (killed and returned) -> Tirion (killed) -> N'Zoth into triple Tirion.
Obviously bad on low-cost minions since it's poor for tempo. Pretty good on certain must-kill expensive minions, and it's flexible in that you can just drop it earlier if you are up against an aggressive deck. The downside is that while this secret is out together with a minion you want to copy, you just restricted yourself from playing many other minions, as well as using the hero power. You also become extra vulnerable to polymorph effects.
Might see the revival of N'Zoth Paladin with this?
I doubt it will see play in Secret Pally. Too much bad synergy (especially with Get Down guy).
which minion would i want to ressurect.. o right the one with a death rattle, so i can recast it and get another minion to bring back from the dead using n'zoth. This along with the other existing ressurect minion with 1 hp when it dies. so now we have 4 secrets with some form of ressurection. So n'zoth will be extremely happy and will empower a secret pally build using death rattles and resurrections via secrets :D
When people think Mysterious Challenger will still be in standard when this comes out lol. This card OP
Mysterious Challenger and this Secret will overlap for roughly 4 months in standard..
This card won't revive Secret Paladin in standard (too many weak minions in there) but it may be amazing for N'Zoth and Murloc based decks. Multiple Cairne's Tirions or even just Murloc Warleaders are great! Even non N'Zoth decks could use this for their end game minions alone (vs controll) or just duplicate a early minion to stay allive (against aggro). I think this card will see a lot of play in paladin.
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Who can take your trash out? Stomp it down for you? Shake the plastic bag and do the twisty thingy, too?
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Tirion Fordring, Redemption, Getaway Kodo, N'Zoth, the Corruptor. Let there be madness.
"Now take a left here and let's see you parallel park this thing, smart guy."
Jokes aside, I don't see this working out with Noble Sacrifice, but it could be good if played outside Mysterious Challenger in Wild Secret/N'zoth Paladin. Drawing your secrets early does happen.
162 ladder wins with Renouncelock and counting! Reno, Zoo, Cube, Even; they all run Renounce Darkness in my lists!
basicaly this replaces noble sac in secret pally(since running both would make no sense)...would allow for an insane turn 6 and 7 when it bounces your challenger.
Aggro Pally will become a lot more annoying
I tried having fun once. It was awful.
A secret that won't actually help Paladin secret decks but is useful for normal ones. Smartly designed for once.
PUT YOUR FAITH IN THE LIGHT, AGAIN
Just choose between noble sac and this.
Its worse than Noble Sac in Mc decks but better in other decks. Ragnaros back to hand? Or tirion? Amazing!
When it says 'dies' does it die first then get returned to hand, or does the return cancel the death? This is referring to N'zoth or Anyfin.
will probably make even mroe annoying n'zoth secret paladin version that drop noble sacrifice in wild, not sure for standard because you have to cut noble sacrifice for this card to work but multiple mysterious challengers drawing and palying a total of 6 cards in your deck for granted is probably decent, even if it's not this will make secret paladin a semi-playable standard deck like what onyx bishod did with resurrect priest, all in all a fun card..,
Seems like a worse Shadowstep. If you play this in secret paladin you're probably getting a 1/1 back. If you play this in the hope to get a second Tirion, then you're going to be playing one of the slowest decks ever, and in this meta, you'll probably lose. I can see this being good in Murloc Paladin though. Getting another Bluegill Warrior or Murloc Warleader in would be insane.
Shaku, the Collector gave me the Plague
Okay, this is good. But it could be really good. It triggers when the minion dies, but the question is does it count as having died? If it counts as a death, get ready for Tirion (killed and returned) -> Tirion (killed and returned) -> Tirion (killed) -> N'Zoth into triple Tirion.
This is a really strong secret at 1 mana and also combos with redemption
Obviously bad on low-cost minions since it's poor for tempo. Pretty good on certain must-kill expensive minions, and it's flexible in that you can just drop it earlier if you are up against an aggressive deck. The downside is that while this secret is out together with a minion you want to copy, you just restricted yourself from playing many other minions, as well as using the hero power. You also become extra vulnerable to polymorph effects.
Overall playable.
Redemption is better for deathrattle minions. This is better for battlecry minions, but not bad with deathrattle minions either.
So it's an x1 duplicate...hmmmmmmm. I like that.
When people think Mysterious Challenger will still be in standard when this comes out lol. This card OP
I voted playable. I don't think this secret is the end all of paladin secrets, but it's not bad.
Mini Duplicate and duplicate isn't a bad card. But it's not the most amazing card either. It's decent, and this one is too.
3 sylvanas . . Damn
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?