When cards are nerfed, I want some of them still be good, so certain playstyles are still playable. But look at Blizzard's nerfing, I haven't seen a single card remaining good after a nerf (except call of the wild remaining OP).
Look at Tuskarr Totemic, he is good with 3/3 stat. If he remains 3/2, how much is he better than Razorfen Hunter? And Yogg, he is unique because he can wipe a board. When he's nerfed, which neutral card can wipe a board without emptying your hand? Plz make the cards fine again.
Razorfen Hunter deploys a 1/1 boar which is alright I guess, Tuskarr Totemic on the other hand is also 3/2 but can summon a bunch of useful totem, a huge 3/4 minion being one of them. You simply can't compare 3/2+1/1 drop for a 3/2+3/4 drop, even if it's random.
Looking back at the last balance patch, I think blizzard did a really good job with the changes. The changes were really needed and I think they knew exactly which cards were an issue.
I think the same can be said for the batch of cards waiting in line for the nerf bat this time. All are guilty of being a little too strong. The only one I kinda disagree with is Charge because it's basically removed an entire archetype from the game. I get that it limits future design space but I don't think OTK Warrior decks were ever consistent enough to be a major problem.
The change to Yogg is a great move for the competitive side of the game. Maybe it would have been better to just ban it from tournaments and leave it as is for ladder because it can be fun sometimes. Anyway, the nerf will really address the problem here so I suppose all good.
People will always disagree with whatever Blizzard does, regardless of whether it's right or wrong. It's worth keeping in mind that they know more about the game than any of us do just thru having access to an enormous amount of information and stats. They know and are able to better analyse what cards are problematic and which ones aren't. People go on and on about 4 mana 7/7 but it's never been and never will be an issue because it is in no way OP. And also worth noting that they, more than anyone else, want this game to be successful and enjoy a long and healthy life. They don't make changes to cards lightly and I think that's a great approach. But they also take action when needed for the health of the game.
Is Razorfen a class card? Is Razorfen played at all?
The card sucks now. It deserved to at least be a 3/3. Well people hate shaman so even if it was nerfed to a 1/1 that summons only basic totems people would cheer and say it is balanced.
I don't play shaman that much, but the bias is absolutely disgusting.
Is Razorfen a class card? Is Razorfen played at all?
The card sucks now. It deserved to at least be a 3/3. Well people hate shaman so even if it was nerfed to a 1/1 that summons only basic totems people would cheer and say it is balanced.
I don't play shaman that much, but the bias is absolutely disgusting.
When cards are nerfed, I want some of them still be good, so certain playstyles are still playable. But look at Blizzard's nerfing, I haven't seen a single card remaining good after a nerf (except call of the wild remaining OP).
Look at Tuskarr Totemic, he is good with 3/3 stat. If he remains 3/2, how much is he better than Razorfen Hunter? And Yogg, he is unique because he can wipe a board. When he's nerfed, which neutral card can wipe a board without emptying your hand? Plz make the cards fine again.
Do you live under a rock or have 0 understanding of how to play Hearthstone?
A glorious bundle of salt.
Razorfen Hunter deploys a 1/1 boar which is alright I guess, Tuskarr Totemic on the other hand is also 3/2 but can summon a bunch of useful totem, a huge 3/4 minion being one of them. You simply can't compare 3/2+1/1 drop for a 3/2+3/4 drop, even if it's random.
I'm not even gonna discuss Yogg-Saron, lol.
Looking back at the last balance patch, I think blizzard did a really good job with the changes. The changes were really needed and I think they knew exactly which cards were an issue.
I think the same can be said for the batch of cards waiting in line for the nerf bat this time. All are guilty of being a little too strong. The only one I kinda disagree with is Charge because it's basically removed an entire archetype from the game. I get that it limits future design space but I don't think OTK Warrior decks were ever consistent enough to be a major problem.
The change to Yogg is a great move for the competitive side of the game. Maybe it would have been better to just ban it from tournaments and leave it as is for ladder because it can be fun sometimes. Anyway, the nerf will really address the problem here so I suppose all good.
People will always disagree with whatever Blizzard does, regardless of whether it's right or wrong. It's worth keeping in mind that they know more about the game than any of us do just thru having access to an enormous amount of information and stats. They know and are able to better analyse what cards are problematic and which ones aren't. People go on and on about 4 mana 7/7 but it's never been and never will be an issue because it is in no way OP. And also worth noting that they, more than anyone else, want this game to be successful and enjoy a long and healthy life. They don't make changes to cards lightly and I think that's a great approach. But they also take action when needed for the health of the game.
Missing lethal since June 2015.
Love all the nerfs. OP obviously doesn't play Hearthstone.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
Posting just to say I love your last paragraph, well said with matured and sensible thoughts (in my opinion).
Whiners gotta whine, but Blizzard wants this game to be fun and long lasting, more than anyone else.
Gotta give Blizzard credits when it's due... even if the nerfs seems long overdue. =X (oops)
I like the nerfs but maybe is time to take the another route for balance the game, buff bad cards instead nerf the good ones.
Is Razorfen a class card? Is Razorfen played at all?
The card sucks now. It deserved to at least be a 3/3. Well people hate shaman so even if it was nerfed to a 1/1 that summons only basic totems people would cheer and say it is balanced.
I don't play shaman that much, but the bias is absolutely disgusting.
It doesn't matter if you agree or not, Blizzard's the one doing the nerfing.
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If you think these nerfs are bad you either don't know how to play or play all aggro, and either way you don't know how to play.