You can find more information on the upcoming 6.1.3 Patch Nerfs by visiting the news post.
While we enjoy seeing players explore combo styles of play and will continue to support it in the future, we’ve seen in the past that the ability to give Charge to minions that don’t normally have it has been particularly problematic and also heavily restricts future cards. We’ve redesigned the card Charge in a way that provides opportunities for minion combat, but does not enable strategies that intend to win without allowing opponents to interact.
"While we enjoy seeing players explore combo styles of play and will continue to support it in the future" Biggest bullshit they ever said, there will never be strong combo decks in this goddamn game, blizzard will make sure of that, curvestone is the way to go.
Rollback Post to RevisionRollBack
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
Rating 2/5: This is more of a Master of Disguise - Nerf: Not really necessary, but i can understand that this card can limit the design space.
Also not so sure if this is exactly a nerf or maybe even enables some new Deck. The reduction to 1 mana makes this card actually playable, and the minion can't attack the hero only on the turn he charges, in the following turn it can attack the hero again. This makes this card maybe actually an very interresting removal tool, especially since Execute got nerfed too!
Really dislike the nerf. It destroys an whole deck, which wasn't near to overpowered and was really interesting to play. I don't really see it limiting design space as Master of Disguise. I just don't like the way Blizzard treats combo decks, I don't want this game to become a game of who has the best minions and curve.
Argh, tough call. This nerf is obviously because of worgen OTK. Anyway, people are whining like worgen OTK is some braindead draw and answer until you draw combo deck, while it's one of the hardest decks in the game and NOT BROKEN imo. The funny part is that according to statistics some of the people who say this play decks like midrange hunter and aggro shaman.
Anyway, while I do aggree it wasn't fun and interactive, RIP another deck that actually takes skill. You go visit old patron in heaven.
If you think worgen OTK is a deck that doesn't take skill you really need to evaluate the choices you've made in your life that lead to this comment. Anyway, you have a profile pic of Rexxar so I'm sure you know all about decks that are actually hard.
I am on the fence on this change. I am really hoping we get something like Giant Sand Worm for warrior or even interesting new cards that are looking to trade with creatures in order to do something, kind of like The Boogeymonster.