OK, I've been seeing a lot of people saying "well maybe they will move card x to classic" or "maybe they will reprint card x in a new set".
Has Blizzard ever done anything like that? AFAIK that has never happened, yet people continue to say stuff like that like it's an inevitability. Where is that coming from? I don't think they will reprint cards like MtG does for many reasons, but mainly because that's a slap in the face to Wild (they get one card less per exp/adv because they could already use that card). And moving stuff to Classic makes absolutely no sense. Why would they ever change what set a card comes in? Classic is Classic is Classic. It makes no sense to change the cards that have been there since inception.
I'm thinking this is just wishful thinking by the Hearthpwn community, but I have seen SO MANY comments to this effect that I just had to ask about it.
For the record, I think they will print SIMILAR cards in the future to keep certain effects in Standard, but not a straight reprint. For instance, we might see another Legendary with a similar effect to Loatheb or Reno in the future, but a straight reprint makes absolutely no sense because those guys belong to their respective adventures. Those are just two examples, but there are a lot more imo that could warrant a new card released with a similar effect, just not the same exact card.
they said that they might add some cards to the basic set at some point, but not strong cards like Shredder, Healbot or Belcher. They are probably talking about stuff like Hobgoblin.
Shrinkmeister, Deathlord and Dark Cultist should have been in already, I have no clue why they were rotated out. They were clarely filling gaps in the basic set, and were not intended to be rotated out when they were made.
If they want to keep priest viable, they need to reprint similar cards every year...
If they made reprints, the game would always be the same. And te reason because Standard was released was the opposite, they wanted to make the game feel different every year.
I dont understand why people is still complaining about this.
If they reprinted Reno, Wild decks could have two of him!
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Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I agree that cards should have their exp/adv tags forever. It would be stupid to see Brann with classic tag when you know it's from LoE. If they ever plan on returning old cards to standard they should make Essentials set and put them there and keep their tag even though their exp/adv rotated out.
First of all, people consider it as a possibility, becaue BB himself said they may consider it. Of course it's not set in stone and may never actually happen, but may also happen as well, therefore there is a room for discussion.
And you are badly mistaken there is no need for moving cards to classic. First and most important reason is that classes aren't equal in basic/classic set and Blizzard is forced to the same tools to those classes which miss certain tool every expansion. For example Priest will most likely get AoE every time the old rotates out. Shaman will probably always get some early game, because when Totem Golem, Tuskarr and Troog go away, their only early drop will be Feral Spirits. This is a real issue for designers and they are aware of that.
Another thing is neutrals also should contain some universal tools. When Healbot rotated out, they gave us Apothecary as a replacement. And they will always give us some universal healing. It was even stated that they know such tool should be in the game. Once again they wouldn't be forced to do so, if only Healbot was moved to Standard.
There are gaps on different levels of classic set atm and Blizzard has 2 solutions - either fill them every format (what they pretty much did with WotOG with mixed results) or fill them once and for all by moving some tools to Standard.
I agree with you on the imbalance between classes from the Classic set, but moving all of those things you mentioned to Classic would make archetypes become stale imo. If they moved those types of cards to Classic, most builds would be identical at the core level. I don't care if they have to keep printing different version of heal and AoE, that's their job. If they want the game to evolve and continue to be fresh, they need new cards with those effects, not the same ones all the time.
At any rate, I didn't know Brode had actually said that, which is what I was asking. Thank you for confirming, I thought all this talk was coming out of nowhere. I still don't necessarily agree with it for the reasons I stated. They're the ones who messed up by not having a plan for all the classes before releasing the game in the first place. If they wanted Shamans to have strong early presence, they should have made it so from the beginning. I still think they should just print new cards with similar effects (taking your example of Healbot into Apothecary). What's wrong with them reprinting new forms of healing and AoE? imo I think it keeps things interesting so you don't always have to use the same methods of those things.
I think that if they move stuff like that to Classic it will limit design space even worse. If the new minions coming out will constantly become more powerful, then they will constantly have to reevaluate the cards they move to Classic. I say leave Classic as is, and proactively try to balance the classes with new sets coming out. MtG is doing it that way, and they're a pretty good example for card games to follow if you ask me. With each new set released, archetypes become more and more balanced, and different archetypes can shine with each new cycle. Ofc for Hearthstone you will always have the dominant classes for any given Standard cycle, but by releasing new forms of heal/AoE/whatever then you have more room to make other classes dominant for that cycle, rather than having the classes follow a certain core that is there every cycle. Standard would become even more stale than it is now if they move stuff to Classic.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
I don't have a strong opinion regarding this; but, I think its pretty inevitable that Blizzard will either move cards to the Classic set, make a core set, or reprint old cards. It happens in every TCG/CCG and is as common as formats.
Sometimes, it just makes more sense to reprint an old card than to make a new card. The old card is established, elegant, and does exactly what R&D wants. Also, the design team shouldn't always have to invest time filling in holes missing from Classic each expansion. That is silly. Without addressing the issue, we will get Priest and Paladin in the WoG meta.
As for criticisms like "Loetheb shouldn't have the Classic logo!", the solution is simple. There will just be two versions of the card with different logos but you can only put one of them in your deck (like in almost every other TCG/CCG). If Blizzard wants to be generous, the cards added to Classic may get new art. If they don't, they will take the approach like they did in Yugioh! when they just added the word "REPLICA" to Dark Magician Girl.
with the classic set, classes are way to imbalanced, so they need to buff them with every new expansion. that will limit their design space, so in inevitable for the health of the game to redo the classic set. im really surprised they didnt do it already since they didnt plan to divide the game in standard and wild, time might have been too short.
whether they reprint cards (very likely) or design new cards for a non-rotating set is unknown.
Reprint priest Hero Power to: "Add +1 Health. Restore 1 Health."
Or make it a card kind of like this :(
I believe just changing their hero power a little will make them so much more relevant as a class than what they're at the moment, a hero power like this would push for a Lightwarden and + Healing synergies that shouldn't rely heavily on combo cards... And will help them on a larger control pushing archetype. (they could extend their healthpool)
i think in the current game there are currently 3 (+1) cards that they might EVER consider to move to classic set, because they have too unique abilities (the other ones will never come back) :
1: Emperor Thaurissan - to keep combo decks alive
2: Loatheb - it was necessary back then, it might be once again
3: Reno Jackson - "it was made to reward players who run 1 copy of each cards in their decks" - or some qouote like that, i don't remember.
(+1: Yogg - RNG f.ckfest. Blizzard loves it as we have already seen that.)
I hope blizzard could somehow keep these cards in Standard. There some of the only balanced legendaries around and are so powerful they create whole deck archtypes around them. And Loatheb is an absolute game changer, probaly my favorite legendary of all time.
OK, I've been seeing a lot of people saying "well maybe they will move card x to classic" or "maybe they will reprint card x in a new set".
Has Blizzard ever done anything like that? AFAIK that has never happened, yet people continue to say stuff like that like it's an inevitability. Where is that coming from?
AFAIK we didn't had standard format before... so that might answer your question...In tcg where are formats like that they reprint cards, blizzard can/could move cards to classic or make a list of cards that can be playeable in standard format.
This disclaimer Will cleanse any sense of innuendo or sarcasm From the comments that might actually make you think And will also insult your intelligence at the same time. So, if it sounds sarcastic, don't take it seriously. If it sounds dangerous, Do not try this at home or at all. And if it offends you, just don't read it.
They shouldn't reprint because it will unbalance wild format, so move cards or allow few to be playeable in standard is practically the only solution...
i think in the current game there are currently 3 (+1) cards that they might EVER consider to move to classic set, because they have too unique abilities (the other ones will never come back) :
1: Emperor Thaurissan - to keep combo decks alive
2: Loatheb - it was necessary back then, it might be once again
3: Reno Jackson - "it was made to reward players who run 1 copy of each cards in their decks" - or some qouote like that, i don't remember.
(+1: Yogg - RNG f.ckfest. Blizzard loves it as we have already seen that.)
I see where you're coming from purely from an ability standpoint, but all of those cards fit the theme of their respective set. Thaurissan is a dragon-related dude somehow and tied to Blackrock Mountain (forgive me as I don't know WoW lore too well), Loatheb is tied to Naxxramas specifically, Reno was one of the explorers in the League, and Yogg is one of the Old Gods. That's why I'm saying they should do new cards that have similar effects that could still fit the theme of whatever expansion they release. For instance, they could have a battlecry minion that reduces the cost of cards in your hand or something of that nature. Or a 3-drop with a Loatheb effect (3/3 and spells cost 3 more instead of 5). Or a Reno-style minion that has a different requirement for fully healing, such as casting 20 spells or something. Point being, those particular effects are loved (or hated, teehee) by the community, but seeing the same old cards released set after set just to keep them in Standard kind of defeats the purpose of having Standard. Cards are supposed to go away, that's why they have a rotation. But having cards of similar effect can still be cool. And I'm not just limiting that to Legendaries, although that seems to be where the discussion is circling. I'm saying for healing and AoE effects, and certain Deathrattles, and certain Battlecries, and Discovers, etc. All of them can be similar to older cards, but I just don't like the idea of reprinting and/or moving cards to different sets.
Now, I'm all for a "core set" release if that's what they want to do. In MtG that means basically the whole set is reprints from other sets with no underlying theme to the core set (some cards are new in these sets). That way you could have Thaurissan, Loatheb, Healbot, Lightbomb and the rest in the same set without forcing a certain theme or lore-jiving. However, I wouldn't want that to be one of the two expansions they release per year or that would be really unfair if you already have all/most of the cards in the set.
In my opinion it could work if they did a "core allowance" where during the beginning of a Standard rotation where there is the least amount of cards available (i.e. the beginning of the new Standard season), they would "allow" you to use a predetermined core set of cards until the next set comes out. For instance, when BRM and LoE rotate out, we will have a much smaller card pool available until they release the next expansion (2 sets leaving, one coming in), so they could come up with a list of say 10-15 cards that will be allowed to use in Standard until that next expansion comes out and the card pool swells. That in my opinion would be a fun and fair way to bring back staples like Loatheb and Dr Boom without using card slots in new expansions.
Imagine how ticked people would be if they reprinted cards in an expansion and those people keep pulling old cards from card packs. That would tick me off. Let's say I have all the cards from TGT, and they release a new set with TGT reprints in it. I don't want more chances at pulling TGT cards, that's ridiculous. I want the new cards from that set, not the reprints. That is where I am coming from when I say it limits design space to reprint and change sets, because you now have already made cards taking up card slots in that set. Leaving the Classic pool alone allows them to get more creative with new sets. I understand that limits them to an extent because you do want certain themes to transfer over every Standard cycle. But in my opinion it would be more interesting for them to come up with new cards that give you certain effects with each new Standard cycle.
zzz sorry for the ranting guys...
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
I hope blizzard could somehow keep these cards in Standard. There some of the only balanced legendaries around and are so powerful they create whole deck archtypes around them. And Loatheb is an absolute game changer, probaly my favorite legendary of all time.
The fact that they are powerful enough to get played frequently means that they will never be added to classic. Of the cards I have seen so far mentioned, only Shrinkmeister is remotely possible to be added.
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People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
I think rotation was an awful idea in the first place, nobody plays wild seriously, and they probably never will, which is a shame and a waste of all the good cards in my opinion.
I'm hopeful that cards that support certain classes will be moved into classic, because tools already exist in wild to make Priest and Rogue easily competitive.
I thing some classes simply needs some reprints to help them if they have a very weak basic set. I naturally mean Priest. For example: Lightbomb should really be a standard-card. Priest needs a good board clear and not in every expansion more and more overpowered cards: this would make wild into a priest-only format.
They should give classes some tools if it seems that they will stay weak in standard indefinetively like priest do.
First of all, people consider it as a possibility, becaue BB himself said they may consider it. Of course it's not set in stone and may never actually happen, but may also happen as well, therefore there is a room for discussion.
And you are badly mistaken there is no need for moving cards to classic. First and most important reason is that classes aren't equal in basic/classic set and Blizzard is forced to the same tools to those classes which miss certain tool every expansion. For example Priest will most likely get AoE every time the old rotates out. Shaman will probably always get some early game, because when Totem Golem, Tuskarr and Troog go away, their only early drop will be Feral Spirits. This is a real issue for designers and they are aware of that.
Another thing is neutrals also should contain some universal tools. When Healbot rotated out, they gave us Apothecary as a replacement. And they will always give us some universal healing. It was even stated that they know such tool should be in the game. Once again they wouldn't be forced to do so, if only Healbot was moved to Standard.
There are gaps on different levels of classic set atm and Blizzard has 2 solutions - either fill them every format (what they pretty much did with WotOG with mixed results) or fill them once and for all by moving some tools to Standard.
I think this was Blizzard's intention in printing such good cards for Naxx and GVG. As the each class got it's identity post launch, the devs started filling in gaps with adventures and expansions.
I guess they realized down the line that rotating sets out would keep the game fresh, but, for this year, they didn't replace enough core Naxx/GVG cards to keep every class balanced. I hope they'll bring back old cards/effects in different ways, like Justicar Trueheart with different stats or Zombie Chow with a different downside, for example.
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OK, I've been seeing a lot of people saying "well maybe they will move card x to classic" or "maybe they will reprint card x in a new set".
Has Blizzard ever done anything like that? AFAIK that has never happened, yet people continue to say stuff like that like it's an inevitability. Where is that coming from? I don't think they will reprint cards like MtG does for many reasons, but mainly because that's a slap in the face to Wild (they get one card less per exp/adv because they could already use that card). And moving stuff to Classic makes absolutely no sense. Why would they ever change what set a card comes in? Classic is Classic is Classic. It makes no sense to change the cards that have been there since inception.
I'm thinking this is just wishful thinking by the Hearthpwn community, but I have seen SO MANY comments to this effect that I just had to ask about it.
For the record, I think they will print SIMILAR cards in the future to keep certain effects in Standard, but not a straight reprint. For instance, we might see another Legendary with a similar effect to Loatheb or Reno in the future, but a straight reprint makes absolutely no sense because those guys belong to their respective adventures. Those are just two examples, but there are a lot more imo that could warrant a new card released with a similar effect, just not the same exact card.
Thoughts?
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
they said that they might add some cards to the basic set at some point, but not strong cards like Shredder, Healbot or Belcher. They are probably talking about stuff like Hobgoblin.
Shrinkmeister, Deathlord and Dark Cultist should have been in already, I have no clue why they were rotated out. They were clarely filling gaps in the basic set, and were not intended to be rotated out when they were made.
If they want to keep priest viable, they need to reprint similar cards every year...
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If they made reprints, the game would always be the same. And te reason because Standard was released was the opposite, they wanted to make the game feel different every year.
I dont understand why people is still complaining about this.
If they reprinted Reno, Wild decks could have two of him!
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I agree that cards should have their exp/adv tags forever. It would be stupid to see Brann with classic tag when you know it's from LoE. If they ever plan on returning old cards to standard they should make Essentials set and put them there and keep their tag even though their exp/adv rotated out.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
I don't have a strong opinion regarding this; but, I think its pretty inevitable that Blizzard will either move cards to the Classic set, make a core set, or reprint old cards. It happens in every TCG/CCG and is as common as formats.
Sometimes, it just makes more sense to reprint an old card than to make a new card. The old card is established, elegant, and does exactly what R&D wants. Also, the design team shouldn't always have to invest time filling in holes missing from Classic each expansion. That is silly. Without addressing the issue, we will get Priest and Paladin in the WoG meta.
As for criticisms like "Loetheb shouldn't have the Classic logo!", the solution is simple. There will just be two versions of the card with different logos but you can only put one of them in your deck (like in almost every other TCG/CCG). If Blizzard wants to be generous, the cards added to Classic may get new art. If they don't, they will take the approach like they did in Yugioh! when they just added the word "REPLICA" to Dark Magician Girl.
with the classic set, classes are way to imbalanced, so they need to buff them with every new expansion. that will limit their design space, so in inevitable for the health of the game to redo the classic set. im really surprised they didnt do it already since they didnt plan to divide the game in standard and wild, time might have been too short.
whether they reprint cards (very likely) or design new cards for a non-rotating set is unknown.
Reprint priest Hero Power to: "Add +1 Health. Restore 1 Health."
Or make it a card kind of like this :(
I believe just changing their hero power a little will make them so much more relevant as a class than what they're at the moment, a hero power like this would push for a Lightwarden and + Healing synergies that shouldn't rely heavily on combo cards... And will help them on a larger control pushing archetype. (they could extend their healthpool)
I mean that Justicar Trueheart should stay too..essence of control decks
This disclaimer
Will cleanse any sense of innuendo or sarcasm
From the comments that might actually make you think
And will also insult your intelligence at the same time.
So, if it sounds sarcastic, don't take it seriously.
If it sounds dangerous,
Do not try this at home or at all.
And if it offends you, just don't read it.
They shouldn't reprint because it will unbalance wild format, so move cards or allow few to be playeable in standard is practically the only solution...
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
I think rotation was an awful idea in the first place, nobody plays wild seriously, and they probably never will, which is a shame and a waste of all the good cards in my opinion.
I'm hopeful that cards that support certain classes will be moved into classic, because tools already exist in wild to make Priest and Rogue easily competitive.
I thing some classes simply needs some reprints to help them if they have a very weak basic set. I naturally mean Priest. For example: Lightbomb should really be a standard-card. Priest needs a good board clear and not in every expansion more and more overpowered cards: this would make wild into a priest-only format.
They should give classes some tools if it seems that they will stay weak in standard indefinetively like priest do.